Player Matchup

Artio
Artio
FatLittleTurtle
Artio
Level 29
God Stats
1W - 1L
1,543 SR
Queue Stats
51W - 2L
2,028 Elo+
Party 2
Raijin
Raijin
SortOfUpset
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 1L
1,885 Elo+
Party 2
Cupid
Cupid
iH8Neqqers
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 5L
2,040 Elo+
Party 2
Team Averages
Level 18
1,514 SR
1,984 Elo+

VS

Team Averages
Level 109
1,537 SR
1,558 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Rare-Angelz5559
Medusa
Level 154
God Stats
1W - 0L
1,869 SR
Queue Stats
96W - 60L
1,725 Elo+
Party 1
Kukulkan
Kukulkan
deepfreezekillr
Kukulkan
Level 16
God Stats
2W - 0L
1,241 SR
Queue Stats
9W - 5L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
10,770
634
3,906
20,366
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
15
2 / 4 / 4
11,102
653
12,984
13,061
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
15
3 / 3 / 2
10,952
644
10,789
11,005
4,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 3 / 10
11,228
660
5,975
22,293
19,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 1 / 4
12,785
752
19,129
11,761
4,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
15
2 / 2 / 10
11,765
692
8,693
7,529
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
13
13
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
10
2.33
L
1
6
5
0.58
W
9
1
4
11
L
Raijin
2
4
4
1
W
Kukulkan
2
2
10
3.5
L
Cupid
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
33,797
44,432
Taken
41,583
25,006
Mitigated
27,627
13,442
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,975
2,050
526
7,245
22,293
19,988
1,022
8,199
13,622
28,781
0
L
3,906
739
609
3,978
20,366
15,828
0
6,034
14,060
12,189
0
W
19,129
9,221
0
4,316
11,761
4,821
2,513
4,979
6,556
0
90,636
L
Raijin
12,984
904
0
3,251
13,061
4,737
0
4,095
8,756
73,795
0
W
Kukulkan
8,693
549
0
2,304
7,529
2,818
507
4,028
3,343
65,901
0
L
Cupid
10,789
7,030
300
5,304
11,005
4,441
174
4,017
6,836
0
54,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
35,778
217
Minions Killed
223
0
Camps Cleared
0
936,914
Distance Traveled
892,695
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,228
660
25
1
0
291,583
5
L
Artio
10,770
634
17
1
0
319,691
0
W
Medusa
12,785
752
93
5
0
346,755
2
L
Raijin
11,102
653
128
8
0
299,248
4
W
Kukulkan
11,765
692
105
6
0
254,357
10
L
Cupid
10,952
644
72
4
0
317,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role