Player Matchup

Kukulkan
Kukulkan
Cez The Don
Kukulkan
Level 28
God Stats
47W - 31L
1,776 SR
Queue Stats
414W - 340L
1,578 Elo+
Party 1
Skadi
Skadi
Exotekks
Skadi
Level 78
God Stats
2W - 2L
1,652 SR
Queue Stats
505W - 421L
1,530 Elo+
Party 1
Thanatos
Thanatos
Genetekks
Thanatos
Level 61
God Stats
41W - 22L
1,628 SR
Queue Stats
249W - 198L
1,568 Elo+
Party 1
Vamana
Vamana
Platinum O9
Vamana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 67L
1,549 Elo+
Party 1
Ymir
Ymir
Thats So Red
Ymir
Level 47
God Stats
21W - 21L
1,663 SR
Queue Stats
605W - 547L
1,604 Elo+
Solo
Team Averages
Level 63
1,644 SR
1,566 Elo+

VS

Team Averages
Level 83
1,648 SR
1,496 Elo+
Heimdallr
Heimdallr
CutTheCheese866
Heimdallr
Level 30
God Stats
7W - 8L
1,683 SR
Queue Stats
81W - 78L
1,458 Elo+
Party 2
Chaac
Chaac
KingShurv
Chaac
Level 41
God Stats
59W - 45L
1,568 SR
Queue Stats
95W - 123L
1,461 Elo+
Solo
Poseidon
Poseidon
LMTMike
Poseidon
Level 101
God Stats
1W - 5L
1,571 SR
Queue Stats
111W - 108L
1,495 Elo+
Party 2
Artio
Artio
reemers11
Artio
Level 87
God Stats
8W - 13L
1,572 SR
Queue Stats
102W - 101L
1,507 Elo+
Solo
Loki
Loki
xI MEAT MIKE xI
Loki
Level 154
God Stats
9W - 4L
1,847 SR
Queue Stats
177W - 183L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cez The Don
Kukulkan
20
2 / 6 / 6
14,101
470
13,955
15,448
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Exotekks
Skadi
20
10 / 2 / 8
16,864
562
24,122
20,546
8,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Genetekks
Thanatos
20
6 / 4 / 9
15,407
514
13,772
23,278
10,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
20
6 / 0 / 8
20,346
678
21,608
31,440
32,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 1 / 19
15,969
532
15,555
29,665
31,979
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CutTheCheese866
Heimdallr
20
0 / 5 / 3
13,229
441
11,962
17,513
7,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
KingShurv
Chaac
20
3 / 5 / 2
14,970
499
26,897
32,900
28,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
LMTMike
Poseidon
20
4 / 5 / 2
14,723
491
27,339
20,830
8,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
reemers11
Artio
19
1 / 7 / 2
12,803
427
9,950
30,823
34,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 5 / 0
13,975
466
9,750
20,508
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
27
Kills
13
13
Deaths
27
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cez The Don
Kukulkan
2
6
6
0.83
L
Heimdallr
CutTheCheese866
Heimdallr
0
5
3
0.3
W
Skadi
Exotekks
Skadi
10
2
8
7
W
Thanatos
Genetekks
Thanatos
6
4
9
2.63
L
Chaac
KingShurv
Chaac
3
5
2
0.8
L
Poseidon
LMTMike
Poseidon
4
5
2
1
W
Vamana
6
0
8
10
W
3
1
19
12.5
L
Artio
reemers11
Artio
1
7
2
0.29
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,012
Damage
85,898
120,377
Taken
122,574
89,188
Mitigated
88,538
58,333
Healing
38,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cez The Don
Kukulkan
13,955
1,337
0
1,576
15,448
5,808
100
8,317
6,715
94,887
0
L
Heimdallr
CutTheCheese866
Heimdallr
11,962
3,949
573
6,103
17,513
7,868
1,231
5,730
11,665
0
107,670
W
Skadi
Exotekks
Skadi
24,122
15,304
0
12,456
20,546
8,484
7,804
3,673
16,835
0
134,216
W
Thanatos
Genetekks
Thanatos
13,772
3,612
0
20,929
23,278
10,678
0
7,597
15,345
0
99,535
L
Chaac
KingShurv
Chaac
26,897
8,800
0
17,181
32,900
28,648
1,038
3,932
28,936
0
128,612
L
Poseidon
LMTMike
Poseidon
27,339
3,221
0
4,226
20,830
8,941
44
8,081
12,521
132,740
0
W
Vamana
21,608
9,854
0
15,166
31,440
32,239
5,976
5,577
25,753
9,053
134,759
W
15,555
3,010
0
8,206
29,665
31,979
0
14,195
15,184
80,948
0
L
Artio
reemers11
Artio
9,950
333
1,680
7,082
30,823
34,383
0
10,101
20,506
45,012
0
L
9,750
1,209
0
2,017
20,508
8,698
0
2,793
17,669
0
119,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,687
Gold Earned
69,700
813
Minions Killed
823
0
Camps Cleared
0
3,003,989
Distance Traveled
2,800,382
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,101
470
158
5
0
533,746
6
L
Heimdallr
13,229
441
163
5
0
528,669
4
W
Skadi
16,864
562
148
5
0
575,257
10
W
Thanatos
15,407
514
139
5
0
635,079
7
L
Chaac
14,970
499
209
7
0
609,122
0
L
Poseidon
14,723
491
216
7
0
544,328
11
W
Vamana
20,346
678
259
9
0
619,378
2
W
Ymir
15,969
532
109
4
0
640,529
5
L
Artio
12,803
427
63
2
0
548,572
5
L
Loki
13,975
466
172
6
0
569,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role