Player Matchup

Nemesis
Nemesis
Atom_Spawn
Nemesis
Level 27
God Stats
18W - 20L
1,353 SR
Queue Stats
19W - 26L
1,375 Elo+
Solo
Cerberus
Cerberus
Dr_Koffronax36
Cerberus
Level 15
God Stats
11W - 19L
1,109 SR
Queue Stats
80W - 92L
1,304 Elo+
Solo
Hel
Hel
Szpeina
Hel
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheHumanWrist
Danzaburou
Level 28
God Stats
68W - 60L
1,820 SR
Queue Stats
129W - 139L
1,500 Elo+
Solo
Horus
Horus
ZeroXHell13
Horus
Level 27
God Stats
17W - 15L
1,383 SR
Queue Stats
21W - 26L
1,268 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,389 Elo+

VS

Team Averages
Level 24
1,446 SR
1,372 Elo+
Cthulhu
Cthulhu
Gods Suprise
Cthulhu
Level 28
God Stats
57W - 31L
1,662 SR
Queue Stats
138W - 120L
1,582 Elo+
Party 1
Rama
Rama
JustinCase5905
Rama
Level 22
God Stats
6W - 12L
1,320 SR
Queue Stats
6W - 13L
1,140 Elo+
Solo
Bellona
Bellona
LooNeyGooN2
Bellona
Level 24
God Stats
46W - 64L
1,332 SR
Queue Stats
545W - 581L
1,356 Elo+
Party 1
Ra
Ra
SUPERSWINDLES
Ra
Level 28
God Stats
114W - 112L
1,540 SR
Queue Stats
363W - 363L
1,475 Elo+
Party 1
Nemesis
Nemesis
mage-penguin
Nemesis
Level 17
God Stats
4W - 4L
1,377 SR
Queue Stats
180W - 176L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atom_Spawn
Nemesis
20
22 / 10 / 13
19,263
1,284
35,026
32,054
16,022
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
2 / 5 / 33
15,383
1,026
15,957
34,048
32,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
20
2 / 5 / 23
13,981
932
11,067
17,693
9,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheHumanWrist
Danzaburou
20
13 / 10 / 23
18,397
1,226
49,200
28,616
13,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 22
15,462
1,031
19,294
24,466
17,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gods Suprise
Cthulhu
20
11 / 7 / 22
18,251
1,217
36,981
39,702
49,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 1 / 2
10,868
725
1,296
1,581
395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
LooNeyGooN2
Bellona
20
9 / 12 / 13
15,904
1,060
25,631
37,839
22,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 9 / 19
16,746
1,116
36,573
23,883
9,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
mage-penguin
Nemesis
20
8 / 14 / 14
15,698
1,047
27,886
38,691
16,517
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
106
43
Kills
36
36
Deaths
43
114
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Atom_Spawn
Nemesis
22
10
13
2.85
W
Cerberus
2
5
33
3.7
L
Cthulhu
Gods Suprise
Cthulhu
11
7
22
3.14
L
0
1
2
1
L
Bellona
LooNeyGooN2
Bellona
9
12
13
1.29
L
8
9
19
1.94
W
Hel
2
5
23
2.7
W
Danzaburou
TheHumanWrist
Danzaburou
13
10
23
2.45
W
4
6
22
2.5
L
Nemesis
mage-penguin
Nemesis
8
14
14
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,544
Damage
128,367
136,877
Taken
141,696
88,297
Mitigated
99,121
42,597
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Atom_Spawn
Nemesis
35,026
25,156
0
10,776
32,054
16,022
0
18,400
13,654
0
45,374
W
Cerberus
15,957
286
534
11,948
34,048
32,124
0
11,720
22,328
32,720
0
L
Cthulhu
Gods Suprise
Cthulhu
36,981
1,499
736
629
39,702
49,712
0
7,449
32,253
73,078
0
L
1,296
889
0
0
1,581
395
0
202
1,379
0
3,055
L
Bellona
LooNeyGooN2
Bellona
25,631
14,347
0
3,971
37,839
22,969
0
7,904
28,665
0
50,403
L
36,573
2,792
4,319
3,468
23,883
9,528
0
3,109
20,774
71,182
0
W
Hel
11,067
3,405
5,579
2,639
17,693
9,167
0
11,553
6,140
29,543
0
W
Danzaburou
TheHumanWrist
Danzaburou
49,200
33,580
0
3,092
28,616
13,132
0
16,659
11,957
0
110,857
W
19,294
10,819
3,320
4,709
24,466
17,852
0
15,222
9,244
0
31,415
L
Nemesis
mage-penguin
Nemesis
27,886
16,394
0
4,637
38,691
16,517
0
8,360
29,766
0
40,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,486
Gold Earned
77,467
269
Minions Killed
259
4
Camps Cleared
4
1,273,037
Distance Traveled
1,177,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
19,263
1,284
20
1
1
289,364
0
W
Cerberus
15,383
1,026
48
3
0
241,231
0
L
Cthulhu
18,251
1,217
102
7
0
295,807
0
L
Rama
10,868
725
2
0
0
34,354
1
L
Bellona
15,904
1,060
41
3
3
285,716
1
L
Ra
16,746
1,116
95
6
0
288,539
0
W
Hel
13,981
932
59
4
0
225,327
0
W
Danzaburou
18,397
1,226
123
8
0
260,630
0
W
Horus
15,462
1,031
19
1
3
256,485
0
L
Nemesis
15,698
1,047
19
1
1
273,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role