Player Matchup

Guan Yu
Guan Yu
Dintenno
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,869 Elo+
Party 2
Olorun
Olorun
EthansFqnTrash
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,859 Elo+
Party 2
Cabrakan
Cabrakan
KaZuuMaZ
Cabrakan
Level 6
God Stats
3W - 0L
1,713 SR
Queue Stats
10W - 2L
1,859 Elo+
Party 2
Nu Wa
Nu Wa
MsKSHOWT_KSUP
Nu Wa
Level 15
God Stats
10W - 7L
1,549 SR
Queue Stats
39W - 33L
1,637 Elo+
Solo
Thanatos
Thanatos
Smiteshizzle
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,869 Elo+
Party 2
Team Averages
Level 11
1,552 SR
1,818 Elo+

VS

Team Averages
Level 22
1,579 SR
1,595 Elo+
Nemesis
Nemesis
CountDracula948
Nemesis
Level 25
God Stats
8W - 10L
1,671 SR
Queue Stats
127W - 130L
1,634 Elo+
Solo
Terra
Terra
DexterousDre
Terra
Level 21
God Stats
5W - 4L
1,519 SR
Queue Stats
310W - 218L
1,620 Elo+
Party 1
Mulan
Mulan
Smallys
Mulan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
WumboOfWumbology
Merlin
Level 27
God Stats
5W - 5L
1,333 SR
Queue Stats
285W - 206L
1,616 Elo+
Party 1
Xbalanque
Xbalanque
jes_country
Xbalanque
Level 14
God Stats
3W - 2L
1,873 SR
Queue Stats
12W - 13L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dintenno
Guan Yu
17
10 / 3 / 9
11,602
580
19,993
19,554
19,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
8 / 0 / 10
11,162
558
15,171
13,112
5,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
KaZuuMaZ
Cabrakan
14
3 / 1 / 10
9,700
485
4,970
8,976
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 2 / 9
11,638
582
19,322
8,863
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Smiteshizzle
Thanatos
17
4 / 3 / 13
11,165
558
11,340
17,920
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,669
433
3,649
16,529
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
9,223
461
7,013
19,747
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Smallys
Mulan
19
3 / 4 / 1
11,848
592
10,445
24,035
9,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 3
10,089
504
14,517
12,284
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
jes_country
Xbalanque
12
0 / 11 / 3
7,802
390
6,159
19,059
4,422
Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
28
Kills
9
9
Deaths
28
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
3
4
2
1
W
Guan Yu
Dintenno
Guan Yu
10
3
9
4.83
W
8
0
10
13
W
Cabrakan
KaZuuMaZ
Cabrakan
3
1
10
8
W
3
2
9
3.75
L
Mulan
Smallys
Mulan
3
4
1
0.88
W
Thanatos
Smiteshizzle
Thanatos
4
3
13
3.5
L
2
4
3
0.88
L
Xbalanque
jes_country
Xbalanque
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,796
Damage
41,783
68,425
Taken
91,654
46,613
Mitigated
38,186
32,300
Healing
30,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,649
1,005
0
4,676
16,529
5,824
0
6,068
10,159
0
43,669
L
7,013
1,504
2,023
5,056
19,747
14,517
0
10,497
8,807
25,517
0
W
Guan Yu
Dintenno
Guan Yu
19,993
3,008
1,565
4,692
19,554
19,607
912
4,826
14,337
0
68,698
W
15,171
8,632
639
7,041
13,112
5,591
7,329
4,142
8,896
68,045
0
W
Cabrakan
KaZuuMaZ
Cabrakan
4,970
329
0
1,287
8,976
11,135
817
2,815
6,051
20,038
0
W
19,322
4,020
156
2,310
8,863
3,205
3,363
3,120
5,662
83,271
0
L
Mulan
Smallys
Mulan
10,445
2,560
0
14,161
24,035
9,496
5,124
10,646
12,729
0
96,224
W
Thanatos
Smiteshizzle
Thanatos
11,340
1,941
0
14,610
17,920
7,075
276
5,802
11,949
0
76,770
L
14,517
810
0
1,069
12,284
3,927
0
3,956
8,036
83,690
0
L
Xbalanque
jes_country
Xbalanque
6,159
2,564
219
3,417
19,059
4,422
0
7,035
11,690
0
32,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,267
Gold Earned
47,631
506
Minions Killed
501
0
Camps Cleared
0
1,972,214
Distance Traveled
1,823,322
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,669
433
90
5
0
379,643
0
L
Terra
9,223
461
40
2
0
395,173
4
W
Guan Yu
11,602
580
93
5
0
447,600
1
W
Olorun
11,162
558
118
6
0
402,344
2
W
Cabrakan
9,700
485
33
2
0
392,111
1
W
Nu Wa
11,638
582
152
8
0
347,114
4
L
Mulan
11,848
592
168
8
0
328,968
1
W
Thanatos
11,165
558
110
6
0
383,045
0
L
Merlin
10,089
504
152
8
0
370,298
4
L
Xbalanque
7,802
390
51
3
0
349,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role