Player Matchup

Skadi
Skadi
ButtholeBong
Skadi
Level 9
God Stats
36W - 21L
1,500 SR
Queue Stats
257W - 228L
1,423 Elo+
Party 2
Olorun
Olorun
LiyotTW
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,663 Elo+
Solo
Yemoja
Yemoja
Zuzuarregui
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Serqet
Serqet
beefyboi1st
Serqet
Level 15
God Stats
0W - 4L
1,273 SR
Queue Stats
267W - 253L
1,536 Elo+
Party 2
Bakasura
Bakasura
omgitsandrew
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,542 Elo+
Solo
Team Averages
Level 8
1,455 SR
1,533 Elo+

VS

Team Averages
Level 21
1,617 SR
1,588 Elo+
Chaac
Chaac
ButBaubles
Chaac
Level 26
God Stats
6W - 3L
1,549 SR
Queue Stats
135W - 101L
1,724 Elo+
Party 1
Izanami
Izanami
HodakuZayx
Izanami
Level 13
God Stats
8W - 8L
1,456 SR
Queue Stats
21W - 22L
1,271 Elo+
Solo
Fenrir
Fenrir
LuckyFellowY
Fenrir
Level 10
God Stats
21W - 13L
1,570 SR
Queue Stats
50W - 48L
1,465 Elo+
Solo
Bacchus
Bacchus
NotGlubby
Bacchus
Level 29
God Stats
13W - 7L
1,850 SR
Queue Stats
112W - 72L
1,760 Elo+
Party 1
Ra
Ra
Whats A Jungle
Ra
Level 28
God Stats
3W - 2L
1,660 SR
Queue Stats
51W - 30L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,354
835
8,789
13,339
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
LiyotTW
Olorun
14
0 / 13 / 1
8,375
838
6,554
21,177
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
14
1 / 7 / 0
9,350
935
5,286
17,219
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
14
0 / 4 / 1
8,280
828
2,817
9,591
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
omgitsandrew
Bakasura
14
0 / 7 / 1
8,295
830
4,637
17,081
6,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 1 / 16
10,224
1,022
9,720
7,965
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
HodakuZayx
Izanami
17
5 / 0 / 20
10,631
1,063
14,110
5,687
2,602
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
16
7 / 0 / 7
10,227
1,023
10,007
7,824
3,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
NotGlubby
Bacchus
18
7 / 0 / 20
11,818
1,182
15,234
9,307
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
13 / 0 / 18
11,309
1,131
22,552
6,592
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
116
1
Kills
35
35
Deaths
1
3
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
16
11
L
0
4
0
0
W
Izanami
HodakuZayx
Izanami
5
0
20
15
L
Olorun
LiyotTW
Olorun
0
13
1
0.04
W
Fenrir
7
0
7
10.5
W
Bacchus
NotGlubby
Bacchus
7
0
20
17
W
13
0
18
22
L
Yemoja
1
7
0
0.14
L
Serqet
0
4
1
0.13
L
Bakasura
omgitsandrew
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
71,623
78,407
Taken
37,375
38,674
Mitigated
32,626
7,878
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,720
998
0
2,262
7,965
9,320
0
2,946
4,678
0
24,769
L
8,789
5,718
0
1,082
13,339
4,879
0
5,249
7,924
0
22,769
W
Izanami
HodakuZayx
Izanami
14,110
10,900
0
0
5,687
2,602
0
1,760
3,658
0
32,672
L
Olorun
LiyotTW
Olorun
6,554
2,147
1,048
2,775
21,177
8,587
0
13,123
7,737
24,009
0
W
Fenrir
10,007
1,920
0
465
7,824
3,858
0
1,383
5,896
0
22,300
W
Bacchus
NotGlubby
Bacchus
15,234
1,867
0
750
9,307
13,644
0
3,033
6,039
25,995
0
W
22,552
3,403
2,897
2,815
6,592
3,202
0
2,718
3,545
42,260
0
L
Yemoja
5,286
1,153
1,190
821
17,219
15,512
0
7,713
9,123
16,888
0
L
Serqet
2,817
487
0
588
9,591
3,448
0
2,613
6,816
0
15,641
L
Bakasura
omgitsandrew
Bakasura
4,637
2,907
0
374
17,081
6,248
0
8,135
8,604
0
7,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
54,209
124
Minions Killed
193
8
Camps Cleared
6
793,430
Distance Traveled
996,836
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,224
1,022
39
4
0
193,235
0
L
Skadi
8,354
835
41
4
2
162,519
0
W
Izanami
10,631
1,063
58
6
2
163,472
2
L
Olorun
8,375
838
30
3
0
121,244
0
W
Fenrir
10,227
1,023
22
2
3
240,097
0
W
Bacchus
11,818
1,182
28
3
1
200,960
1
W
Ra
11,309
1,131
46
5
0
199,072
0
L
Yemoja
9,350
935
14
1
0
136,258
1
L
Serqet
8,280
828
23
2
3
173,654
1
L
Bakasura
8,295
830
16
2
3
199,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role