Player Matchup

Sobek
Sobek
Bronze III
BakeddGoods
Sobek
Bronze III
Level 160
God Stats
10W - 8L
1,500 SR
Queue Stats
42W - 32L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Cacanuck
Cupid
Bronze III
Level 106
God Stats
0W - 2L
1,737 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Agni
Agni
Gold IV
WaifuGamerGirl
Agni
Gold IV
Level 146
God Stats
8W - 9L
1,440 SR
Queue Stats
471W - 475L
1,313 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Xpartan0mega
Ne Zha
Bronze III
Level 127
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Camazotz
Camazotz
Gold II
iGCreed
Camazotz
Gold II
Level 109
God Stats
2W - 2L
1,342 SR
Queue Stats
161W - 151L
1,566 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,512 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,509 SR
1,493 MMR
Scylla
Scylla
Bronze III
BIGP209
Scylla
Bronze III
Level 123
God Stats
6W - 4L
1,668 SR
Queue Stats
85W - 79L
1,541 MMR
Party 2
Heimdallr
Heimdallr
Silver I
CrowLC
Heimdallr
Silver I
Level 102
God Stats
19W - 19L
1,674 SR
Queue Stats
170W - 159L
1,489 MMR
Party 2
Ares
Ares
Bronze III
ELLEON2
Ares
Bronze III
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 14L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
JohnDieborn
King Arthur
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
TavoMadrigal
Erlang Shen
Gold III
Level 102
God Stats
23W - 20L
1,201 SR
Queue Stats
550W - 559L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,807
411
5,633
16,796
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Cacanuck
Cupid
17
1 / 2 / 0
10,207
537
5,992
10,402
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 3
8,011
422
7,164
10,336
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
2 / 7 / 0
9,044
476
6,968
15,412
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
iGCreed
Camazotz
16
0 / 3 / 1
9,449
497
6,595
21,922
8,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Cu ChulainnSetDanzaburouJanusPersephone

VS

Bans
ApolloHerculesMercuryNemesisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIGP209
Scylla
18
9 / 0 / 11
11,751
618
11,410
8,720
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
CrowLC
Heimdallr
18
4 / 0 / 6
11,822
622
8,281
8,089
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
ELLEON2
Ares
17
9 / 0 / 10
11,824
622
15,100
20,661
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
JohnDieborn
King Arthur
17
1 / 2 / 4
10,742
565
13,768
19,919
14,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
TavoMadrigal
Erlang Shen
14
0 / 2 / 12
9,524
501
4,646
15,256
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
4
Kills
23
23
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
BIGP209
Scylla
9
0
11
14.5
L
1
6
1
0.25
L
Cupid
Cacanuck
Cupid
1
2
0
0.5
W
Heimdallr
CrowLC
Heimdallr
4
0
6
7
W
Ares
ELLEON2
Ares
9
0
10
14
W
King Arthur
JohnDieborn
King Arthur
1
2
4
1.5
W
Erlang Shen
TavoMadrigal
Erlang Shen
0
2
12
3
L
0
5
3
0.3
L
Ne Zha
2
7
0
0.29
L
Camazotz
iGCreed
Camazotz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
53,205
74,868
Taken
72,645
35,779
Mitigated
49,772
26,053
Healing
26,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BIGP209
Scylla
11,410
553
0
2,810
8,720
3,720
749
3,368
5,352
80,801
0
L
5,633
523
0
3,316
16,796
13,365
0
8,712
7,664
15,728
0
L
Cupid
Cacanuck
Cupid
5,992
4,146
178
4,921
10,402
3,747
1,136
2,740
7,662
0
77,382
W
Heimdallr
CrowLC
Heimdallr
8,281
4,258
0
3,893
8,089
4,106
2,050
1,006
7,083
0
88,225
W
Ares
ELLEON2
Ares
15,100
699
0
6,800
20,661
19,942
160
6,647
14,014
39,312
0
W
King Arthur
JohnDieborn
King Arthur
13,768
1,606
0
7,366
19,919
14,744
308
2,871
17,048
0
70,955
W
Erlang Shen
TavoMadrigal
Erlang Shen
4,646
1,707
0
5,737
15,256
7,260
429
2,790
12,466
0
53,104
L
7,164
97
0
2,396
10,336
4,185
0
5,930
4,262
55,447
0
L
Ne Zha
6,968
1,312
0
4,659
15,412
6,179
0
6,182
9,102
0
66,813
L
Camazotz
iGCreed
Camazotz
6,595
657
0
10,583
21,922
8,303
748
2,801
18,869
0
68,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,518
Gold Earned
55,663
546
Minions Killed
536
0
Camps Cleared
0
1,865,640
Distance Traveled
1,911,784
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,751
618
138
7
0
412,965
8
L
Sobek
7,807
411
10
1
0
422,779
9
L
Cupid
10,207
537
146
8
0
332,000
6
W
Heimdallr
11,822
622
167
9
0
356,819
6
W
Ares
11,824
622
37
2
0
398,906
9
W
King Arthur
10,742
565
115
6
0
356,389
2
W
Erlang Shen
9,524
501
79
4
0
386,705
10
L
Agni
8,011
422
110
6
0
378,805
6
L
Ne Zha
9,044
476
128
7
0
358,260
4
L
Camazotz
9,449
497
152
8
0
373,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role