Player Matchup

Neith
Neith
CalmGuy6
Neith
Level 4
God Stats
0W - 4L
1,298 SR
Queue Stats
0W - 4L
1,002 Elo+
Party 2
Amaterasu
Amaterasu
FEVER619
Amaterasu
Level 4
God Stats
0W - 4L
1,298 SR
Queue Stats
0W - 4L
1,002 Elo+
Party 2
Cthulhu
Cthulhu
HaraKiriSensei
Cthulhu
Level 28
God Stats
37W - 26L
1,586 SR
Queue Stats
93W - 100L
1,465 Elo+
Solo
Ares
Ares
anakquinones
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
thebaylife1010
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 8
1,436 SR
1,294 Elo+

VS

Team Averages
Level 24
1,590 SR
1,445 Elo+
Danzaburou
Danzaburou
InfintismaI
Danzaburou
Level 10
God Stats
4W - 0L
1,935 SR
Queue Stats
12W - 13L
1,590 Elo+
Party 1
Ra
Ra
JMay989
Ra
Level 21
God Stats
156W - 186L
1,497 SR
Queue Stats
190W - 263L
1,370 Elo+
Solo
Geb
Geb
KSI Blackwolf 5
Geb
Level 16
God Stats
8W - 5L
1,566 SR
Queue Stats
30W - 37L
1,440 Elo+
Solo
Anubis
Anubis
LtK-RicoSuave
Anubis
Level 57
God Stats
7W - 5L
1,666 SR
Queue Stats
116W - 124L
1,458 Elo+
Party 1
Nemesis
Nemesis
Scoped Killer
Nemesis
Level 17
God Stats
2W - 3L
1,285 SR
Queue Stats
90W - 78L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CalmGuy6
Neith
11
2 / 8 / 1
6,731
421
7,905
13,896
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
FEVER619
Amaterasu
7
0 / 8 / 0
5,486
343
1,842
10,627
2,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 1
6,501
406
6,027
10,444
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 9 / 1
7,841
490
1,347
16,026
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 15 / 1
7,149
447
3,371
16,531
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InfintismaI
Danzaburou
16
11 / 1 / 12
10,401
650
18,098
14,712
5,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 5
9,775
611
3,197
7,267
2,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 13
9,442
590
5,259
8,988
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
19 / 1 / 6
10,484
655
18,172
8,844
3,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
15
3 / 1 / 9
9,234
577
5,969
10,947
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
6
Kills
42
44
Deaths
7
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
CalmGuy6
Neith
2
8
1
0.31
L
Amaterasu
FEVER619
Amaterasu
0
8
0
0
L
1
4
1
0.38
W
Danzaburou
InfintismaI
Danzaburou
11
1
12
17
W
3
3
5
1.83
W
6
1
13
12.5
W
19
1
6
22
W
Nemesis
3
1
9
7.5
L
2
9
1
0.28
L
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
50,695
67,524
Taken
50,758
22,630
Mitigated
24,843
5,436
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CalmGuy6
Neith
7,905
4,707
0
3,003
13,896
3,448
782
4,913
8,983
0
27,877
L
Amaterasu
FEVER619
Amaterasu
1,842
954
0
501
10,627
2,413
231
5,705
4,922
0
11,087
L
6,027
712
0
631
10,444
3,803
0
4,254
6,190
20,990
0
W
Danzaburou
InfintismaI
Danzaburou
18,098
12,524
0
9,582
14,712
5,988
2,567
3,326
11,386
0
78,140
W
3,197
1,086
608
1,381
7,267
2,657
4,169
323
6,944
58,074
0
W
5,259
1,152
0
1,932
8,988
7,570
622
2,124
6,864
18,505
0
W
18,172
287
0
4,983
8,844
3,995
643
856
7,988
51,726
0
W
Nemesis
5,969
1,478
0
4,139
10,947
4,633
219
745
10,202
0
55,267
L
1,347
113
0
925
16,026
8,877
278
6,703
9,323
8,718
0
L
3,371
1,657
0
376
16,531
4,089
10
5,053
11,478
0
25,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
49,336
150
Minions Killed
440
0
Camps Cleared
0
1,345,557
Distance Traveled
1,463,697
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,731
421
37
2
0
243,332
0
L
Amaterasu
5,486
343
23
1
0
266,916
0
L
Cthulhu
6,501
406
24
2
0
281,368
0
W
Danzaburou
10,401
650
127
8
0
284,326
0
W
Ra
9,775
611
107
7
0
259,538
0
W
Geb
9,442
590
25
2
0
276,966
0
W
Anubis
10,484
655
70
4
0
285,105
0
W
Nemesis
9,234
577
111
7
0
357,762
3
L
Ares
7,841
490
14
1
0
276,522
2
L
Nemesis
7,149
447
52
3
0
277,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role