Player Matchup

Danzaburou
Danzaburou
Alain-Richter
Danzaburou
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,606 Elo+
Party 1
Chang'e
Chang'e
Anamooz
Chang'e
Level 37
God Stats
20W - 18L
1,356 SR
Queue Stats
343W - 332L
1,429 Elo+
Party 4
Fenrir
Fenrir
Jimmy_Kudo420
Fenrir
Level 141
God Stats
5W - 5L
1,516 SR
Queue Stats
29W - 20L
1,521 Elo+
Party 1
Scylla
Scylla
LostDays-
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 219L
1,224 Elo+
Party 4
Nemesis
Nemesis
vampiredragon16
Nemesis
Level 142
God Stats
27W - 22L
1,550 SR
Queue Stats
148W - 127L
1,456 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,447 Elo+

VS

Team Averages
Level 74
1,514 SR
1,503 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Paul27367
Erlang Shen
Level 45
God Stats
3W - 5L
1,430 SR
Queue Stats
226W - 246L
1,382 Elo+
Party 3
Bastet
Bastet
StrollingRanger
Bastet
Level 153
God Stats
26W - 10L
1,525 SR
Queue Stats
683W - 337L
1,662 Elo+
Party 2
Bellona
Bellona
TheRabbitsDen
Bellona
Level 27
God Stats
5W - 3L
1,614 SR
Queue Stats
154W - 172L
1,362 Elo+
Party 3
Thoth
Thoth
your__A_WeEb
Thoth
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 134L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alain-Richter
Danzaburou
11
0 / 4 / 4
6,626
473
1,998
9,917
2,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Anamooz
Chang'e
11
2 / 1 / 1
7,230
516
3,829
6,169
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 5 / 1
7,697
550
6,567
11,688
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
LostDays-
Scylla
10
0 / 8 / 3
6,221
444
1,352
8,030
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
5,643
403
1,638
6,427
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 4
8,190
585
6,082
7,450
2,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Paul27367
Erlang Shen
14
3 / 2 / 2
8,153
582
5,011
8,729
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
8 / 1 / 1
8,510
608
9,673
10,063
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
10
1 / 1 / 2
6,331
452
2,124
5,764
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 3 / 3
8,562
612
5,093
6,475
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
21
21
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
L
Danzaburou
Alain-Richter
Danzaburou
0
4
4
0.5
L
Chang'e
Anamooz
Chang'e
2
1
1
2.5
L
4
5
1
0.9
L
Scylla
LostDays-
Scylla
0
8
3
0.19
W
Erlang Shen
Paul27367
Erlang Shen
3
2
2
2
W
8
1
1
8.5
W
Bellona
1
1
2
2
L
1
3
0
0.33
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,384
Damage
27,983
42,231
Taken
38,481
16,661
Mitigated
18,387
8,834
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,082
4,522
0
4,340
7,450
2,179
119
1,479
5,971
0
69,388
L
Danzaburou
Alain-Richter
Danzaburou
1,998
1,059
0
3,029
9,917
2,947
0
425
9,394
0
36,625
L
Chang'e
Anamooz
Chang'e
3,829
305
991
2,719
6,169
3,886
0
429
5,722
24,291
0
L
6,567
1,607
0
1,102
11,688
6,229
0
1,462
10,094
0
34,564
L
Scylla
LostDays-
Scylla
1,352
0
0
313
8,030
1,925
0
1,837
5,965
27,241
0
W
Erlang Shen
Paul27367
Erlang Shen
5,011
2,693
0
2,565
8,729
7,293
1,099
0
8,729
0
38,317
W
9,673
3,530
0
682
10,063
3,548
359
1,753
8,310
0
62,850
W
Bellona
2,124
211
236
1,435
5,764
3,296
288
1,545
4,219
0
13,646
L
1,638
715
0
680
6,427
1,674
0
356
5,963
0
24,095
W
5,093
0
0
980
6,475
2,071
185
404
6,071
38,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
39,746
301
Minions Killed
438
0
Camps Cleared
0
1,204,739
Distance Traveled
1,350,515
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,190
585
138
10
0
233,651
0
L
Danzaburou
6,626
473
76
5
0
257,578
3
L
Chang'e
7,230
516
47
3
0
244,528
5
L
Fenrir
7,697
550
61
4
0
272,790
1
L
Scylla
6,221
444
65
5
0
236,710
4
W
Erlang Shen
8,153
582
79
6
0
265,106
1
W
Bastet
8,510
608
96
7
0
308,103
5
W
Bellona
6,331
452
34
2
0
254,958
1
L
Nemesis
5,643
403
52
4
0
193,133
1
W
Thoth
8,562
612
91
7
0
288,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role