Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
I Kuromei I
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 34L
1,632 Elo+
Party 2
Achilles
Achilles
Necromancxxr
Achilles
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 186L
1,632 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,588 Elo+

VS

Team Averages
Level 55
1,404 SR
1,500 Elo+
Chang'e
Chang'e
DannySenseii
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,434 Elo+
Party 1
Hachiman
Hachiman
NemeanLionPG
Hachiman
Level 67
God Stats
2W - 9L
1,500 SR
Queue Stats
100W - 127L
1,486 Elo+
Solo
Susano
Susano
burntbotpocket
Susano
Level 68
God Stats
0W - 2L
1,212 SR
Queue Stats
112W - 97L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 3 / 6
12,332
649
9,696
12,310
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 8
11,664
614
6,682
13,163
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Necromancxxr
Achilles
18
8 / 3 / 4
13,536
712
14,865
16,035
17,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DannySenseii
Chang'e
14
1 / 5 / 6
10,663
561
6,479
13,271
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
NemeanLionPG
Hachiman
15
4 / 4 / 5
11,439
602
11,013
11,427
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 5
11,548
608
13,388
15,360
6,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
9
9
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
6
2
L
Chang'e
DannySenseii
Chang'e
1
5
6
0.8
W
1
3
8
1.67
W
Achilles
Necromancxxr
Achilles
8
3
4
3.33
L
Hachiman
NemeanLionPG
Hachiman
4
4
5
1.63
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
30,880
41,508
Taken
40,058
28,836
Mitigated
15,194
16,266
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,696
746
525
4,869
12,310
3,996
180
1,628
10,607
87,273
0
L
Chang'e
DannySenseii
Chang'e
6,479
1,140
2,650
4,352
13,271
4,509
72
2,620
10,221
36,846
0
W
6,682
1,170
487
3,388
13,163
7,819
427
1,833
11,190
0
37,025
W
Achilles
Necromancxxr
Achilles
14,865
2,685
1,949
5,048
16,035
17,021
1,396
2,797
12,896
9,080
62,259
L
Hachiman
NemeanLionPG
Hachiman
11,013
6,759
0
2,005
11,427
4,386
0
3,389
7,760
0
50,887
L
13,388
2,750
0
1,410
15,360
6,299
0
4,722
10,156
0
43,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
33,650
253
Minions Killed
208
0
Camps Cleared
0
1,027,714
Distance Traveled
912,983
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,332
649
126
7
0
326,527
5
L
Chang'e
10,663
561
59
3
0
267,253
1
W
Pele
11,664
614
43
2
0
345,662
6
W
Achilles
13,536
712
84
4
0
355,525
5
L
Hachiman
11,439
602
70
4
0
309,843
5
L
Susano
11,548
608
79
4
0
335,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role