Player Matchup

Tsukuyomi
Tsukuyomi
Cripysnaps
Tsukuyomi
Level 7
God Stats
21W - 27L
1,330 SR
Queue Stats
129W - 129L
1,479 Elo+
Solo
Ganesha
Ganesha
DaSleazy
Ganesha
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Solo
Guan Yu
Guan Yu
HazyV
Guan Yu
Level 29
God Stats
1W - 4L
1,289 SR
Queue Stats
154W - 186L
1,443 Elo+
Party 2
Chronos
Chronos
Xiovyr
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
filnumbahone
Artemis
Level 16
God Stats
23W - 28L
1,533 SR
Queue Stats
73W - 92L
1,409 Elo+
Party 2
Team Averages
Level 17
1,430 SR
1,415 Elo+

VS

Team Averages
Level 18
1,556 SR
1,682 Elo+
Hera
Hera
Ezbreezyy
Hera
Level 24
God Stats
21W - 20L
1,571 SR
Queue Stats
1,199W - 1,153L
1,653 Elo+
Party 1
Fafnir
Fafnir
Insultgaming
Fafnir
Level 19
God Stats
3W - 0L
1,709 SR
Queue Stats
30W - 20L
1,823 Elo+
Party 1
Danzaburou
Danzaburou
Nyexus
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
QueenRebekka
Khepri
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 25L
1,934 Elo+
Party 1
King Arthur
King Arthur
peskeybikes5
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cripysnaps
Tsukuyomi
8
0 / 6 / 0
4,956
451
3,601
8,245
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
DaSleazy
Ganesha
6
0 / 4 / 0
4,636
421
1,894
6,306
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
HazyV
Guan Yu
9
1 / 2 / 0
5,514
501
4,559
8,174
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Xiovyr
Chronos
9
0 / 3 / 0
4,917
447
1,055
6,889
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
filnumbahone
Artemis
7
0 / 4 / 0
4,440
404
3,363
4,918
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
4 / 0 / 3
6,552
596
5,331
3,435
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
8
5 / 1 / 2
5,660
515
3,690
5,201
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Nyexus
Danzaburou
11
7 / 0 / 3
6,786
617
5,811
7,194
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
8
0 / 0 / 13
6,057
551
4,544
6,704
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
peskeybikes5
King Arthur
11
2 / 1 / 1
5,955
541
4,781
8,183
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
18
19
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cripysnaps
Tsukuyomi
0
6
0
0
L
Ganesha
DaSleazy
Ganesha
0
4
0
0
W
Hera
4
0
3
5.5
L
Guan Yu
HazyV
Guan Yu
1
2
0
0.5
W
Fafnir
5
1
2
6
W
Danzaburou
Nyexus
Danzaburou
7
0
3
8.5
W
Khepri
0
0
13
6.5
L
Chronos
Xiovyr
Chronos
0
3
0
0
L
Artemis
filnumbahone
Artemis
0
4
0
0
W
King Arthur
peskeybikes5
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,472
Damage
24,157
34,532
Taken
30,717
14,062
Mitigated
15,136
6,946
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cripysnaps
Tsukuyomi
3,601
537
0
1,597
8,245
2,392
0
2,696
5,471
0
26,437
L
Ganesha
DaSleazy
Ganesha
1,894
496
0
420
6,306
2,876
550
3,283
2,979
10,444
0
W
Hera
5,331
921
0
1,661
3,435
1,036
252
379
3,056
35,158
0
L
Guan Yu
HazyV
Guan Yu
4,559
632
0
2,478
8,174
4,236
443
451
7,198
0
16,743
W
Fafnir
3,690
1,278
0
732
5,201
4,219
406
633
4,543
11,098
0
W
Danzaburou
Nyexus
Danzaburou
5,811
3,154
0
4,845
7,194
2,316
0
509
6,685
0
39,880
W
Khepri
4,544
1,228
0
2,606
6,704
3,494
0
1,372
5,332
14,568
0
L
Chronos
Xiovyr
Chronos
1,055
347
159
1,873
6,889
3,351
0
3,734
2,903
17,587
1,657
L
Artemis
filnumbahone
Artemis
3,363
1,563
0
419
4,918
1,207
518
2,987
1,891
0
11,712
W
King Arthur
peskeybikes5
King Arthur
4,781
80
0
3,036
8,183
4,071
0
0
7,740
0
24,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
31,010
154
Minions Killed
199
0
Camps Cleared
0
1,015,194
Distance Traveled
1,001,864
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,956
451
44
4
0
192,008
2
L
Ganesha
4,636
421
6
1
0
202,333
1
W
Hera
6,552
596
73
7
0
199,209
2
L
Guan Yu
5,514
501
31
3
0
233,244
0
W
Fafnir
5,660
515
8
1
0
200,126
3
W
Danzaburou
6,786
617
67
6
0
164,953
5
W
Khepri
6,057
551
12
1
0
207,430
4
L
Chronos
4,917
447
39
4
0
193,092
5
L
Artemis
4,440
404
34
3
0
194,517
3
W
King Arthur
5,955
541
39
4
0
230,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role