Player Matchup

Nu Wa
Nu Wa
Ksenоnn
Nu Wa
Level 23
God Stats
15W - 13L
1,498 SR
Queue Stats
192W - 192L
1,511 Elo+
Party 1
Izanami
Izanami
M0PC
Izanami
Level 25
God Stats
9W - 4L
1,490 SR
Queue Stats
182W - 211L
1,471 Elo+
Party 1
Loki
Loki
SPYRO932
Loki
Level 8
God Stats
6W - 3L
1,853 SR
Queue Stats
11W - 12L
1,559 Elo+
Solo
Pele
Pele
itamar35
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ram0nsw1ft
Ymir
Level 13
God Stats
23W - 34L
1,484 SR
Queue Stats
354W - 372L
1,419 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,492 Elo+

VS

Team Averages
Level 9
1,508 SR
1,465 Elo+
King Arthur
King Arthur
HatemɂLɂSewasy
King Arthur
Level 3
God Stats
1W - 3L
1,301 SR
Queue Stats
3W - 3L
1,455 Elo+
Solo
Olorun
Olorun
LancerM
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 77L
1,636 Elo+
Solo
Jormungandr
Jormungandr
MandarinOoO
Jormungandr
Level 11
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 3L
1,620 Elo+
Solo
Nemesis
Nemesis
atomniyhuesos
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,114 Elo+
Solo
Loki
Loki
evkox
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ksenоnn
Nu Wa
20
9 / 2 / 8
13,097
595
24,444
9,666
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
M0PC
Izanami
16
3 / 4 / 5
10,771
490
14,657
16,018
6,059
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
4 / 10 / 4
9,203
418
7,428
14,724
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
20
9 / 2 / 3
12,410
564
9,530
18,264
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 4 / 11
10,436
474
7,005
15,586
14,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HatemɂLɂSewasy
King Arthur
17
2 / 2 / 5
10,904
496
7,991
17,842
22,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
LancerM
Olorun
18
11 / 5 / 2
11,907
541
20,666
28,860
12,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MandarinOoO
Jormungandr
17
4 / 5 / 6
11,250
511
6,985
15,696
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
11
1 / 7 / 2
8,488
386
2,143
10,939
5,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
evkox
Loki
15
2 / 7 / 1
9,772
444
4,950
14,006
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
26
Kills
20
22
Deaths
26
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HatemɂLɂSewasy
King Arthur
2
2
5
2.25
W
Nu Wa
Ksenоnn
Nu Wa
9
2
8
6.5
L
Olorun
LancerM
Olorun
11
5
2
2.4
W
Izanami
M0PC
Izanami
3
4
5
1.38
L
Jormungandr
MandarinOoO
Jormungandr
4
5
6
1.4
W
Loki
4
10
4
0.6
L
Nemesis
1
7
2
0.29
L
Loki
evkox
Loki
2
7
1
0.36
W
Pele
9
2
3
5.25
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,064
Damage
42,735
74,258
Taken
87,343
37,069
Mitigated
54,717
21,527
Healing
28,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HatemɂLɂSewasy
King Arthur
7,991
564
840
3,947
17,842
22,151
1,060
5,169
12,277
0
53,879
W
Nu Wa
Ksenоnn
Nu Wa
24,444
6,571
319
2,269
9,666
3,782
4,407
2,126
7,515
92,142
0
L
Olorun
LancerM
Olorun
20,666
12,150
1,348
18,413
28,860
12,118
5,029
8,995
19,553
102,611
0
W
Izanami
M0PC
Izanami
14,657
10,752
0
6,540
16,018
6,059
2,672
9,605
6,055
0
73,376
L
Jormungandr
MandarinOoO
Jormungandr
6,985
2,040
0
3,002
15,696
11,324
600
5,843
9,619
43,357
0
W
Loki
7,428
2,432
0
2,228
14,724
4,868
123
4,333
10,129
0
38,104
L
Nemesis
2,143
681
0
471
10,939
5,032
532
2,914
7,713
0
21,304
L
Loki
evkox
Loki
4,950
1,395
0
962
14,006
4,092
984
7,039
6,592
0
40,085
W
Pele
9,530
1,523
0
7,993
18,264
7,820
0
2,799
15,265
0
97,906
W
7,005
1,017
634
1,544
15,586
14,540
340
8,289
7,018
45,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,917
Gold Earned
52,321
515
Minions Killed
431
0
Camps Cleared
0
2,214,050
Distance Traveled
1,844,195
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,904
496
85
4
0
368,645
0
W
Nu Wa
13,097
595
139
6
0
429,865
1
L
Olorun
11,907
541
166
8
0
334,456
4
W
Izanami
10,771
490
131
6
0
392,733
3
L
Jormungandr
11,250
511
70
3
0
386,091
0
W
Loki
9,203
418
38
2
0
463,001
2
L
Nemesis
8,488
386
37
2
0
332,299
0
L
Loki
9,772
444
73
3
0
422,704
0
W
Pele
12,410
564
149
7
0
501,342
1
W
Ymir
10,436
474
58
3
0
427,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role