Player Matchup

Tyr
Tyr
Dintenno
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,789 Elo+
Party 2
Hou Yi
Hou Yi
EthansFqnTrash
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,835 Elo+
Party 2
Cabrakan
Cabrakan
KaZuuMaZ
Cabrakan
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 2L
1,835 Elo+
Party 2
Janus
Janus
Smiteshizzle
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,789 Elo+
Party 2
Thor
Thor
jes_country
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,582 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,766 Elo+

VS

Team Averages
Level 18
1,474 SR
1,580 Elo+
Camazotz
Camazotz
Dragonthebeast43
Camazotz
Level 20
God Stats
1W - 2L
1,406 SR
Queue Stats
164W - 191L
1,643 Elo+
Party 1
Janus
Janus
GankMaster3000
Janus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,621 Elo+
Party 3
Sylvanus
Sylvanus
Justinwolf175
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,325 Elo+
Party 1
Freya
Freya
UpSet Satin
Freya
Level 15
God Stats
2W - 3L
1,220 SR
Queue Stats
7W - 12L
1,541 Elo+
Party 3
Ao Kuang
Ao Kuang
XxStepSisxX2700
Ao Kuang
Level 3
God Stats
1W - 2L
1,745 SR
Queue Stats
6W - 5L
1,768 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
7,070
707
6,028
7,788
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
5 / 0 / 3
5,907
591
6,065
3,733
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
KaZuuMaZ
Cabrakan
9
2 / 0 / 3
5,848
585
1,179
1,955
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 1 / 2
6,611
661
1,552
4,639
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 4
6,119
612
3,894
5,321
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,150
415
1,224
6,664
1,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
4,902
490
2,045
2,535
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Justinwolf175
Sylvanus
7
0 / 6 / 0
4,391
439
1,322
6,960
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 5 / 0
4,031
403
686
6,185
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
9
2 / 2 / 0
5,586
559
2,580
7,073
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
21
Kills
2
3
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
0
6
1
0.08
W
5
0
3
6.5
L
0
2
0
0
L
Sylvanus
Justinwolf175
Sylvanus
0
6
0
0
W
Cabrakan
KaZuuMaZ
Cabrakan
2
0
3
3.5
W
3
1
2
4
L
0
5
0
0
L
Ao Kuang
2
2
0
1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
7,857
23,436
Taken
29,417
9,317
Mitigated
8,205
6,867
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,028
1,264
0
2,599
7,788
4,170
1,222
1,298
6,448
0
33,512
L
1,224
384
0
1,098
6,664
1,317
0
495
6,094
0
9,983
W
6,065
2,643
0
1,900
3,733
1,138
1,971
1,130
2,559
0
24,442
L
2,045
31
0
360
2,535
753
0
431
2,079
23,026
0
L
Sylvanus
Justinwolf175
Sylvanus
1,322
770
165
665
6,960
2,653
170
0
6,835
11,360
0
W
Cabrakan
KaZuuMaZ
Cabrakan
1,179
83
0
472
1,955
1,249
203
903
1,012
13,347
0
W
1,552
390
0
1,091
4,639
1,243
923
1,429
3,098
35,790
0
L
686
231
0
719
6,185
1,446
105
1,025
5,160
8,206
0
L
Ao Kuang
2,580
534
0
3,451
7,073
2,036
0
780
6,193
28,381
0
W
3,894
405
77
728
5,321
1,517
38
1,635
3,686
0
15,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
23,060
246
Minions Killed
161
0
Camps Cleared
0
980,067
Distance Traveled
938,552
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,070
707
71
7
0
213,329
1
L
Camazotz
4,150
415
23
2
0
198,233
0
W
Hou Yi
5,907
591
36
4
0
182,116
3
L
Janus
4,902
490
41
4
0
176,888
0
L
Sylvanus
4,391
439
21
2
0
179,953
1
W
Cabrakan
5,848
585
24
2
0
184,584
1
W
Janus
6,611
661
84
8
0
182,802
0
L
Freya
4,031
403
16
2
0
186,492
2
L
Ao Kuang
5,586
559
60
6
0
196,986
1
W
Thor
6,119
612
31
3
0
217,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role