Player Matchup

Cupid
Cupid
Master Wolf 395
Cupid
Level 29
God Stats
2W - 3L
1,342 SR
Queue Stats
32W - 61L
1,342 Elo+
Party 1
Janus
Janus
SuperAngelMYR
Janus
Level 58
God Stats
1W - 7L
1,218 SR
Queue Stats
146W - 227L
1,348 Elo+
Party 1
Cu Chulainn
Cu Chulainn
josed680
Cu Chulainn
Level 59
God Stats
2W - 1L
1,218 SR
Queue Stats
24W - 51L
1,246 Elo+
Party 1
Team Averages
Level 49
1,260 SR
1,312 Elo+

VS

Team Averages
Level 24
1,446 SR
1,408 Elo+
Cthulhu
Cthulhu
DJ SONIC BOY
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,409 Elo+
Solo
Merlin
Merlin
UrDaddyB5882
Merlin
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Solo
The Morrigan
The Morrigan
night2win
The Morrigan
Level 24
God Stats
0W - 1L
1,337 SR
Queue Stats
4W - 8L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 16
12,521
696
6,013
10,221
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 2 / 7
12,820
712
16,812
10,619
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
josed680
Cu Chulainn
16
10 / 1 / 12
13,356
742
14,785
14,075
9,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJ SONIC BOY
Cthulhu
13
0 / 7 / 1
9,406
523
8,610
19,933
14,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
14
2 / 6 / 0
10,599
589
4,587
12,430
6,138
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
night2win
The Morrigan
12
1 / 12 / 1
10,269
571
9,680
14,212
5,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
25
Kills
3
3
Deaths
25
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DJ SONIC BOY
Cthulhu
0
7
1
0.07
W
4
0
16
12
W
11
2
7
7.25
L
Merlin
2
6
0
0.33
W
Cu Chulainn
josed680
Cu Chulainn
10
1
12
16
L
The Morrigan
night2win
The Morrigan
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,610
Damage
22,877
34,915
Taken
46,575
16,549
Mitigated
26,439
9,937
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DJ SONIC BOY
Cthulhu
8,610
1,461
240
947
19,933
14,966
0
7,010
12,517
36,845
0
W
6,013
3,025
604
6,083
10,221
3,563
1,757
5,946
4,275
0
43,908
W
16,812
1,794
0
1,596
10,619
3,580
54
9,024
1,595
53,952
0
L
Merlin
4,587
154
0
1,233
12,430
6,138
0
3,647
8,479
34,685
0
W
Cu Chulainn
josed680
Cu Chulainn
14,785
4,209
0
1,654
14,075
9,406
1,607
8,243
5,832
0
60,226
L
The Morrigan
night2win
The Morrigan
9,680
1,902
35
1,006
14,212
5,335
0
5,097
8,564
40,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
30,274
202
Minions Killed
145
0
Camps Cleared
0
1,014,864
Distance Traveled
789,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,406
523
46
3
0
285,307
0
W
Cupid
12,521
696
59
3
0
343,427
0
W
Janus
12,820
712
83
5
0
311,713
0
L
Merlin
10,599
589
36
2
0
245,880
0
W
Cu Chulainn
13,356
742
60
3
0
359,724
0
L
The Morrigan
10,269
571
63
4
0
258,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role