Player Matchup

Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BoydM_M
Osiris
Level 132
God Stats
16W - 14L
1,538 SR
Queue Stats
487W - 446L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OGChurchill_CwNP
Tsukuyomi
Level 107
God Stats
16W - 12L
1,236 SR
Queue Stats
295W - 271L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
SilverEcli
Sun Wukong
Level 118
God Stats
5W - 1L
1,704 SR
Queue Stats
36W - 32L
1,507 Elo+
Party 2
Scylla
Scylla
dodgerdan25
Scylla
Level 88
God Stats
8W - 7L
1,721 SR
Queue Stats
201W - 177L
1,551 Elo+
Party 2
Team Averages
Level 112
1,540 SR
1,544 Elo+

VS

Team Averages
Level 105
1,579 SR
1,550 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NxtJxice
Ao Kuang
Level 79
God Stats
16W - 25L
1,427 SR
Queue Stats
367W - 336L
1,541 Elo+
Party 3
Neith
Neith
RelentlessBlue_
Neith
Level 146
God Stats
10W - 15L
1,713 SR
Queue Stats
573W - 525L
1,681 Elo+
Solo
Janus
Janus
SiLiJiN
Janus
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 86L
1,484 Elo+
Party 3
Erlang Shen
Erlang Shen
Youngking2431
Erlang Shen
Level 105
God Stats
6W - 8L
1,754 SR
Queue Stats
283W - 293L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 0
3,266
653
783
1,142
531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
BoydM_M
Osiris
5
1 / 0 / 2
3,291
658
1,580
3,484
1,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
6
2 / 0 / 1
3,627
725
843
2,082
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
SilverEcli
Sun Wukong
7
1 / 0 / 0
3,717
743
2,600
3,319
1,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
5
0 / 2 / 0
3,181
636
627
2,054
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
2
0 / 1 / 0
2,575
515
76
935
272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
NxtJxice
Ao Kuang
4
1 / 2 / 0
3,178
636
1,506
2,559
539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,408
682
646
2,106
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Janus
SiLiJiN
Janus
5
0 / 1 / 1
3,075
615
1,455
1,858
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Youngking2431
Erlang Shen
6
0 / 1 / 0
3,627
725
2,166
3,676
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Osiris
BoydM_M
Osiris
1
0
2
2
L
Ao Kuang
NxtJxice
Ao Kuang
1
2
0
0.5
W
Tsukuyomi
2
0
1
2.5
L
1
0
0
1
L
Janus
SiLiJiN
Janus
0
1
1
0.5
W
Sun Wukong
SilverEcli
Sun Wukong
1
0
0
1
L
Erlang Shen
Youngking2431
Erlang Shen
0
1
0
0
W
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,433
Damage
5,849
12,081
Taken
11,134
3,927
Mitigated
2,884
5,465
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
783
141
0
345
1,142
531
0
0
1,142
0
12,696
L
Cthulhu
 
Cthulhu
76
0
0
159
935
272
0
0
935
2,319
0
W
Osiris
BoydM_M
Osiris
1,580
522
0
1,588
3,484
1,264
0
1,232
2,216
0
10,806
L
Ao Kuang
NxtJxice
Ao Kuang
1,506
422
0
431
2,559
539
0
159
2,364
5,337
0
W
Tsukuyomi
843
249
0
1,612
2,082
499
0
309
1,731
0
10,427
L
646
253
0
1,357
2,106
424
0
0
2,106
0
12,031
L
Janus
SiLiJiN
Janus
1,455
0
0
500
1,858
351
0
376
1,426
11,009
0
W
Sun Wukong
SilverEcli
Sun Wukong
2,600
1,256
0
1,420
3,319
1,049
0
0
3,319
0
16,959
L
Erlang Shen
Youngking2431
Erlang Shen
2,166
1,172
0
2,040
3,676
1,298
0
0
3,676
0
16,259
W
Scylla
627
113
0
500
2,054
584
225
1,294
636
10,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,082
Gold Earned
15,863
140
Minions Killed
100
0
Camps Cleared
0
477,615
Distance Traveled
352,439
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,266
653
25
5
0
87,918
1
L
Cthulhu
2,575
515
3
1
0
35,300
0
W
Osiris
3,291
658
17
3
0
111,682
2
L
Ao Kuang
3,178
636
6
1
0
76,400
0
W
Tsukuyomi
3,627
725
33
7
0
96,731
1
L
Neith
3,408
682
21
4
0
67,305
0
L
Janus
3,075
615
21
4
0
86,564
0
W
Sun Wukong
3,717
743
39
8
0
95,767
0
L
Erlang Shen
3,627
725
49
10
0
86,870
1
W
Scylla
3,181
636
26
5
0
85,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role