Player Matchup

Hou Yi
Hou Yi
Desventier
Hou Yi
Level 45
God Stats
5W - 5L
1,050 SR
Queue Stats
28W - 51L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
LeoXplay
Baron Samedi
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 136L
1,500 Elo+
Party 1
Sobek
Sobek
PhantomNuvi
Sobek
Level 128
God Stats
5W - 2L
1,714 SR
Queue Stats
26W - 22L
1,470 Elo+
Solo
Team Averages
Level 103
1,421 SR
1,471 Elo+

VS

Team Averages
Level 114
1,481 SR
1,541 Elo+
Janus
Janus
BloodCirculat401
Janus
Level 122
God Stats
0W - 1L
1,527 SR
Queue Stats
43W - 46L
1,784 Elo+
Solo
Chiron
Chiron
Epic bottoni
Chiron
Level 151
God Stats
4W - 6L
1,714 SR
Queue Stats
191W - 273L
1,418 Elo+
Solo
Hercules
Hercules
Flipped420
Hercules
Level 69
God Stats
22W - 31L
1,201 SR
Queue Stats
255W - 320L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Desventier
Hou Yi
12
3 / 4 / 4
8,833
679
4,635
9,900
3,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
LeoXplay
Baron Samedi
14
4 / 0 / 4
9,262
712
9,022
7,183
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 7
9,161
705
4,407
10,960
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
8,719
671
7,554
5,482
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
12
1 / 1 / 4
8,164
628
6,958
5,457
1,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Flipped420
Hercules
11
2 / 5 / 3
8,087
622
8,738
11,295
6,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Hou Yi
Desventier
Hou Yi
3
4
4
1.25
L
Chiron
1
1
4
3
L
Hercules
Flipped420
Hercules
2
5
3
0.7
W
Baron Samedi
LeoXplay
Baron Samedi
4
0
4
6
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,064
Damage
23,250
28,043
Taken
22,234
15,353
Mitigated
10,499
11,680
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,554
257
0
934
5,482
1,998
0
3,434
1,948
52,848
0
W
Hou Yi
Desventier
Hou Yi
4,635
1,604
0
3,844
9,900
3,425
0
1,926
7,906
0
31,736
L
Chiron
6,958
1,937
642
2,619
5,457
1,969
0
2,756
2,591
0
26,852
L
Hercules
Flipped420
Hercules
8,738
955
0
1,556
11,295
6,532
0
6,673
4,202
0
17,970
W
Baron Samedi
LeoXplay
Baron Samedi
9,022
719
988
2,916
7,183
3,564
0
2,322
4,732
43,402
0
W
4,407
234
270
3,662
10,960
8,364
0
2,885
7,807
15,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
24,970
163
Minions Killed
166
0
Camps Cleared
0
724,655
Distance Traveled
691,299
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,719
671
94
7
0
246,013
2
W
Hou Yi
8,833
679
50
4
0
199,259
4
L
Chiron
8,164
628
40
3
0
226,013
2
L
Hercules
8,087
622
32
2
0
219,273
5
W
Baron Samedi
9,262
712
95
7
0
243,606
5
W
Sobek
9,161
705
18
1
0
281,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role