Player Matchup

Scylla
Scylla
Bronze III
It4chi93
Scylla
Bronze III
Level 42
God Stats
1W - 9L
1,482 SR
Queue Stats
3W - 19L
1,238 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
gutenmorgen666
Danzaburou
Bronze IV
Level 49
God Stats
0W - 3L
1,469 SR
Queue Stats
9W - 28L
1,035 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
hallo566
Cthulhu
Bronze IV
Level 46
God Stats
2W - 5L
1,442 SR
Queue Stats
6W - 22L
1,066 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 46
1,464 SR
1,113 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,492 SR
1,517 MMR
Artemis
Artemis
Bronze III
AmniakFinn
Artemis
Bronze III
Level 62
God Stats
1W - 1L
1,474 SR
Queue Stats
3W - 5L
1,458 MMR
Solo
Nox
Nox
Gold IV
Mondgesar
Nox
Gold IV
Level 160
God Stats
26W - 15L
1,548 SR
Queue Stats
129W - 89L
1,546 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
SheldonLeeCooper
Guan Yu
Gold IV
Level 160
God Stats
5W - 4L
1,455 SR
Queue Stats
129W - 89L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
It4chi93
Scylla
12
3 / 5 / 3
8,927
638
8,788
9,994
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
gutenmorgen666
Danzaburou
10
2 / 5 / 3
8,686
620
3,343
9,372
2,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
hallo566
Cthulhu
10
1 / 6 / 2
8,666
619
4,478
13,261
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AnubisPersephoneFenrirAphroditeAchilles

VS

Bans
ThothHou YiChironSkadiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmniakFinn
Artemis
13
3 / 3 / 12
9,771
698
8,840
9,742
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 8
10,408
743
9,569
6,838
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 10
10,788
771
10,163
14,604
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
16
16
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
AmniakFinn
Artemis
3
3
12
3
L
Scylla
It4chi93
Scylla
3
5
3
0.9
W
8
1
8
12
W
5
3
10
3.33
L
Danzaburou
gutenmorgen666
Danzaburou
2
5
3
0.7
L
Cthulhu
hallo566
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,609
Damage
28,572
32,627
Taken
31,184
10,854
Mitigated
20,118
4,002
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AmniakFinn
Artemis
8,840
3,590
0
3,549
9,742
3,516
1,242
4,395
5,157
0
35,645
L
Scylla
It4chi93
Scylla
8,788
380
0
803
9,994
2,224
0
1,990
7,820
33,826
0
W
9,569
616
0
160
6,838
2,595
1,807
3,266
3,330
40,260
0
W
10,163
1,779
2,764
5,933
14,604
14,007
469
4,947
9,371
152
37,979
L
Danzaburou
gutenmorgen666
Danzaburou
3,343
1,556
0
1,657
9,372
2,009
0
2,874
6,298
0
21,923
L
Cthulhu
hallo566
Cthulhu
4,478
316
68
1,474
13,261
6,621
0
4,079
8,924
15,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
30,967
105
Minions Killed
158
0
Camps Cleared
0
706,570
Distance Traveled
702,970
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,771
698
49
4
0
221,483
3
L
Scylla
8,927
638
47
3
0
243,217
0
W
Nox
10,408
743
77
6
0
216,734
1
W
Guan Yu
10,788
771
32
2
0
264,753
2
L
Danzaburou
8,686
620
33
2
0
218,852
0
L
Cthulhu
8,666
619
25
2
0
244,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role