Player Matchup

Hercules
Hercules
Dadvil_PM
Hercules
Level 98
God Stats
2W - 7L
1,500 SR
Queue Stats
385W - 443L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
GetThisD23
Ne Zha
Level 88
God Stats
1W - 2L
1,223 SR
Queue Stats
301W - 370L
1,545 Elo+
Party 2
Hel
Hel
Veyden
Hel
Level 27
God Stats
9W - 7L
1,383 SR
Queue Stats
54W - 69L
1,418 Elo+
Party 2
Team Averages
Level 71
1,369 SR
1,492 Elo+

VS

Team Averages
Level 54
1,432 SR
1,458 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Jhakxx
Sobek
Level 44
God Stats
0W - 1L
1,297 SR
Queue Stats
37W - 39L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
tRex_SALTY
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dadvil_PM
Hercules
13
5 / 2 / 16
10,072
719
12,633
21,282
11,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
GetThisD23
Ne Zha
13
8 / 1 / 13
11,179
799
11,567
11,418
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Veyden
Hel
14
9 / 0 / 12
10,836
774
11,058
11,447
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 8 / 1
8,135
581
5,710
8,712
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Jhakxx
Sobek
11
2 / 5 / 0
9,403
672
6,120
20,404
12,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hun Batz
tRex_SALTY
Hun Batz
10
0 / 9 / 2
7,587
542
5,733
12,596
4,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
22
Kills
3
3
Deaths
22
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
8
1
0.19
W
Hercules
Dadvil_PM
Hercules
5
2
16
6.5
W
Ne Zha
GetThisD23
Ne Zha
8
1
13
14.5
L
Sobek
Jhakxx
Sobek
2
5
0
0.4
W
Hel
Veyden
Hel
9
0
12
15
L
Hun Batz
tRex_SALTY
Hun Batz
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,258
Damage
17,563
44,147
Taken
41,712
21,240
Mitigated
19,991
31,662
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,710
811
0
410
8,712
2,924
0
1,712
6,806
30,967
2,810
W
Hercules
Dadvil_PM
Hercules
12,633
3,886
1,880
9,343
21,282
11,584
540
4,729
16,347
0
26,928
W
Ne Zha
GetThisD23
Ne Zha
11,567
3,933
0
3,591
11,418
4,982
376
2,391
8,951
0
36,990
L
Sobek
Jhakxx
Sobek
6,120
491
0
5,732
20,404
12,804
0
7,481
12,923
13,915
0
W
Hel
Veyden
Hel
11,058
1,218
8,822
8,026
11,447
4,674
96
3,383
7,956
41,098
0
L
Hun Batz
tRex_SALTY
Hun Batz
5,733
769
0
480
12,596
4,263
0
1,929
10,667
0
15,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
25,125
124
Minions Killed
88
0
Camps Cleared
0
847,604
Distance Traveled
639,736
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,135
581
52
4
0
197,312
4
W
Hercules
10,072
719
33
2
0
271,398
4
W
Ne Zha
11,179
799
36
3
0
287,230
2
L
Sobek
9,403
672
20
1
0
228,218
4
W
Hel
10,836
774
55
4
0
288,976
0
L
Hun Batz
7,587
542
16
1
0
214,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role