Player Matchup

Bellona
Bellona
Gold II
ADAPT-267
Bellona
Gold II
Level 157
God Stats
21W - 19L
1,105 SR
Queue Stats
334W - 334L
1,599 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
HOOD3DL3G3ND
Erlang Shen
Gold III
Level 142
God Stats
13W - 8L
1,866 SR
Queue Stats
108W - 98L
1,556 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
SuperTopNachhh
Tsukuyomi
Silver I
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,632 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Theregulargamer9
Danzaburou
Gold III
Level 118
God Stats
2W - 3L
1,412 SR
Queue Stats
201W - 201L
1,600 MMR
Solo
Merlin
Merlin
Gold III
XxFINE55EGODxX
Merlin
Gold III
Level 129
God Stats
2W - 5L
1,775 SR
Queue Stats
61W - 65L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,532 SR
1,596 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,588 SR
1,596 MMR
Apollo
Apollo
Gold III
CorpKat
Apollo
Gold III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 58L
1,601 MMR
Party 1
Kukulkan
Kukulkan
Silver II
MysticMoth4719
Kukulkan
Silver II
Level 139
God Stats
0W - 1L
1,321 SR
Queue Stats
13W - 7L
1,582 MMR
Party 3
Khepri
Khepri
Gold III
NickoAtNight
Khepri
Gold III
Level 85
God Stats
8W - 8L
1,549 SR
Queue Stats
62W - 61L
1,600 MMR
Party 1
Olorun
Olorun
Silver I
Nuclear Papi
Olorun
Silver I
Level 125
God Stats
0W - 1L
1,727 SR
Queue Stats
21W - 13L
1,602 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
pycho__Destroyer
Cu Chulainn
Silver I
Level 156
God Stats
0W - 1L
1,845 SR
Queue Stats
23W - 14L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ADAPT-267
Bellona
18
1 / 2 / 6
11,965
479
5,924
22,275
25,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
HOOD3DL3G3ND
Erlang Shen
20
6 / 4 / 10
14,355
574
13,762
31,322
23,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
SuperTopNachhh
Tsukuyomi
20
13 / 4 / 6
15,181
607
24,190
22,512
10,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Theregulargamer9
Danzaburou
18
0 / 3 / 4
12,309
492
7,812
19,235
9,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 2 / 3
13,868
555
12,222
13,534
7,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneCthulhuScyllaKing ArthurNu Wa

VS

Bans
SetYemojaFenrirGaneshaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CorpKat
Apollo
17
1 / 7 / 4
10,665
427
9,011
18,597
11,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
20
6 / 3 / 3
13,466
539
25,365
14,341
8,414
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
16
3 / 6 / 4
11,017
441
5,638
21,052
24,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
16
1 / 2 / 3
10,066
403
10,109
13,452
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
pycho__Destroyer
Cu Chulainn
19
4 / 6 / 3
12,281
491
16,475
18,567
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
23
Kills
15
15
Deaths
24
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
ADAPT-267
Bellona
1
2
6
2
L
Apollo
CorpKat
Apollo
1
7
4
0.43
W
Erlang Shen
HOOD3DL3G3ND
Erlang Shen
6
4
10
2.75
L
Kukulkan
6
3
3
2.5
L
Khepri
3
6
4
0.83
L
Olorun
1
2
3
1.25
W
Tsukuyomi
SuperTopNachhh
Tsukuyomi
13
4
6
4
W
Danzaburou
Theregulargamer9
Danzaburou
0
3
4
0.67
W
3
2
3
2.25
L
Cu Chulainn
pycho__Destroyer
Cu Chulainn
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,910
Damage
66,598
108,878
Taken
86,009
76,503
Mitigated
63,000
48,324
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ADAPT-267
Bellona
5,924
1,839
0
5,640
22,275
25,206
933
7,953
14,222
219
49,254
L
Apollo
CorpKat
Apollo
9,011
3,431
0
1,709
18,597
11,381
16
3,780
14,817
0
94,505
W
Erlang Shen
HOOD3DL3G3ND
Erlang Shen
13,762
8,172
0
17,717
31,322
23,586
3,547
8,935
22,087
0
84,172
L
Kukulkan
25,365
1,765
0
1,881
14,341
8,414
0
1,993
12,348
110,236
0
L
Khepri
5,638
477
0
2,184
21,052
24,091
0
5,939
15,113
28,228
0
L
Olorun
10,109
4,244
392
6,279
13,452
4,843
0
696
12,756
72,863
0
W
Tsukuyomi
SuperTopNachhh
Tsukuyomi
24,190
6,777
0
8,807
22,512
10,823
572
9,215
13,079
0
116,604
W
Danzaburou
Theregulargamer9
Danzaburou
7,812
2,494
0
10,067
19,235
9,145
5,372
10,261
8,974
0
88,076
W
12,222
566
0
6,093
13,534
7,743
1,430
6,605
6,854
121,014
0
L
Cu Chulainn
pycho__Destroyer
Cu Chulainn
16,475
2,635
0
5,208
18,567
14,271
178
2,070
16,497
6,099
73,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,678
Gold Earned
57,495
736
Minions Killed
624
0
Camps Cleared
0
2,393,931
Distance Traveled
2,273,258
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,965
479
80
3
0
501,088
7
L
Apollo
10,665
427
118
5
0
464,266
2
W
Erlang Shen
14,355
574
148
6
0
507,175
5
L
Kukulkan
13,466
539
197
8
0
471,175
6
L
Khepri
11,017
441
29
1
0
447,430
7
L
Olorun
10,066
403
130
5
0
440,824
4
W
Tsukuyomi
15,181
607
161
6
0
522,812
0
W
Danzaburou
12,309
492
140
6
0
425,193
3
W
Merlin
13,868
555
207
8
0
437,663
2
L
Cu Chulainn
12,281
491
150
6
0
449,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role