Player Matchup

Ullr
Ullr
 
Ullr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
CraftyWheat365
Serqet
Level 104
God Stats
7W - 11L
1,077 SR
Queue Stats
35W - 56L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Darth_Pyre
Nu Wa
Level 63
God Stats
13W - 7L
1,565 SR
Queue Stats
555W - 507L
1,579 Elo+
Solo
Ravana
Ravana
TheIntangibleTom
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
strangedude99
Ares
Level 33
God Stats
32W - 21L
1,802 SR
Queue Stats
61W - 63L
1,464 Elo+
Party 2
Team Averages
Level 60
1,489 SR
1,509 Elo+

VS

Team Averages
Level 71
1,405 SR
1,471 Elo+
Bakasura
Bakasura
Alepeno
Bakasura
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
689W - 653L
1,513 Elo+
Party 1
Thoth
Thoth
BuQiao xi
Thoth
Level 106
God Stats
59W - 41L
1,251 SR
Queue Stats
177W - 145L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Prysmic SOS
Cu Chulainn
Level 26
God Stats
46W - 30L
1,477 SR
Queue Stats
230W - 218L
1,480 Elo+
Party 1
Apollo
Apollo
RIP your ree
Apollo
Level 49
God Stats
55W - 50L
1,537 SR
Queue Stats
111W - 113L
1,497 Elo+
Solo
Hera
Hera
j4m3s3ym4n
Hera
Level 42
God Stats
5W - 8L
1,262 SR
Queue Stats
99W - 144L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 4 / 2
5,119
465
2,869
8,474
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 1
5,302
482
4,304
7,647
4,303
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
9
1 / 5 / 0
5,495
500
5,032
5,886
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 2
5,791
526
3,342
8,589
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 1
5,614
510
2,480
8,477
4,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alepeno
Bakasura
11
2 / 0 / 7
6,311
574
3,899
7,933
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
BuQiao xi
Thoth
11
6 / 1 / 5
6,716
611
7,732
5,255
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Prysmic SOS
Cu Chulainn
12
1 / 0 / 1
6,554
596
4,383
6,440
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
10
5 / 3 / 5
6,486
590
5,065
8,339
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 1 / 3
6,232
567
5,485
5,047
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
19
19
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
2
0.25
W
Bakasura
Alepeno
Bakasura
2
0
7
5.5
W
Thoth
BuQiao xi
Thoth
6
1
5
8.5
L
0
2
1
0.25
L
Nu Wa
1
5
0
0.2
W
Cu Chulainn
Prysmic SOS
Cu Chulainn
1
0
1
1.5
W
Apollo
5
3
5
2.5
L
2
5
2
0.6
W
5
1
3
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
26,564
39,073
Taken
33,014
15,027
Mitigated
10,985
10,886
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,869
1,357
0
3,011
8,474
2,258
0
2,360
5,788
0
24,546
W
Bakasura
Alepeno
Bakasura
3,899
2,932
0
2,935
7,933
2,604
0
1,925
5,866
0
28,993
W
Thoth
BuQiao xi
Thoth
7,732
78
0
1,857
5,255
1,351
0
1,723
3,372
31,322
0
L
4,304
655
0
2,665
7,647
4,303
0
578
6,669
0
20,354
L
Nu Wa
5,032
628
0
976
5,886
1,446
0
3,113
2,131
29,639
0
W
Cu Chulainn
Prysmic SOS
Cu Chulainn
4,383
639
0
2,691
6,440
3,498
812
92
5,433
3,704
31,032
W
Apollo
5,065
2,822
0
3,401
8,339
2,327
915
2,208
5,870
0
27,691
L
3,342
1,048
0
3,212
8,589
2,531
0
2,242
5,653
0
21,228
W
5,485
791
0
2,518
5,047
1,205
304
1,096
3,879
20,852
0
L
2,480
123
0
1,022
8,477
4,489
0
4,089
3,946
12,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
32,299
198
Minions Killed
292
0
Camps Cleared
0
1,046,030
Distance Traveled
1,094,813
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,119
465
40
4
0
197,097
1
W
Bakasura
6,311
574
72
7
0
255,228
1
W
Thoth
6,716
611
60
5
0
224,505
4
L
Serqet
5,302
482
39
4
0
209,320
1
L
Nu Wa
5,495
500
54
5
0
178,581
1
W
Cu Chulainn
6,554
596
68
6
0
207,135
4
W
Apollo
6,486
590
60
5
0
192,800
0
L
Ravana
5,791
526
48
4
0
229,787
4
W
Hera
6,232
567
32
3
0
215,145
3
L
Ares
5,614
510
17
2
0
231,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role