Player Matchup

Danzaburou
Danzaburou
RecheFT
Danzaburou
Level 15
God Stats
4W - 7L
1,308 SR
Queue Stats
17W - 23L
1,326 Elo+
Party 3
Osiris
Osiris
Xxcessive
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,422 Elo+
Party 2
Agni
Agni
mitzuti
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 2
Ratatoskr
Ratatoskr
neechaan
Ratatoskr
Level 5
God Stats
3W - 5L
1,386 SR
Queue Stats
4W - 9L
1,429 Elo+
Party 3
Nemesis
Nemesis
thegamester41
Nemesis
Level 10
God Stats
0W - 3L
1,385 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 3
Team Averages
Level 10
1,416 SR
1,349 Elo+

VS

Team Averages
Level 35
1,574 SR
1,458 Elo+
Set
Set
BobbyPortis
Set
Level 5
God Stats
2W - 1L
1,678 SR
Queue Stats
22W - 9L
1,316 Elo+
Solo
Pele
Pele
BöbaMilkTea
Pele
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
Chrisisseggzy
Cthulhu
Level 8
God Stats
2W - 1L
1,857 SR
Queue Stats
20W - 20L
1,472 Elo+
Party 1
Neith
Neith
cbadder
Neith
Level 10
God Stats
2W - 7L
1,132 SR
Queue Stats
19W - 27L
1,299 Elo+
Party 1
Chang'e
Chang'e
choche47
Chang'e
Level 28
God Stats
3W - 0L
1,706 SR
Queue Stats
33W - 23L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RecheFT
Danzaburou
10
1 / 12 / 2
6,423
378
5,631
14,675
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Xxcessive
Osiris
11
2 / 11 / 1
7,069
416
4,601
14,336
9,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
mitzuti
Agni
9
0 / 7 / 2
5,982
352
3,244
8,122
2,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
neechaan
Ratatoskr
9
2 / 12 / 1
6,290
370
3,345
11,526
4,039
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
9
0 / 14 / 2
6,114
360
5,784
16,557
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
21 / 2 / 2
12,318
725
15,383
11,196
7,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
19 / 0 / 9
11,018
648
15,275
12,546
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
12
3 / 2 / 21
8,652
509
8,131
9,473
5,846
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
cbadder
Neith
13
1 / 2 / 18
9,079
534
4,504
6,770
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
choche47
Chang'e
17
12 / 0 / 5
11,380
669
11,535
11,571
4,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
111
5
Kills
56
56
Deaths
6
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
21
2
2
11
W
19
0
9
23.5
W
Cthulhu
3
2
21
6.75
L
Danzaburou
RecheFT
Danzaburou
1
12
2
0.17
L
Osiris
Xxcessive
Osiris
2
11
1
0.23
W
Neith
cbadder
Neith
1
2
18
5
W
Chang'e
choche47
Chang'e
12
0
5
14.5
L
Agni
mitzuti
Agni
0
7
2
0.14
L
Ratatoskr
neechaan
Ratatoskr
2
12
1
0.21
L
Nemesis
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
54,828
65,216
Taken
51,556
24,510
Mitigated
24,021
3,820
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,383
6,951
0
1,091
11,196
7,192
7,938
1,068
10,128
0
81,429
W
15,275
4,183
0
4,438
12,546
4,584
1,605
325
12,221
0
58,048
W
Cthulhu
8,131
77
0
0
9,473
5,846
231
229
9,244
16,855
0
L
Danzaburou
RecheFT
Danzaburou
5,631
2,846
0
586
14,675
4,056
0
4,521
10,072
0
30,201
L
Osiris
Xxcessive
Osiris
4,601
1,882
0
790
14,336
9,608
0
3,748
10,453
0
21,381
W
Neith
cbadder
Neith
4,504
1,727
501
2,330
6,770
2,168
2,704
775
5,995
0
31,400
W
Chang'e
choche47
Chang'e
11,535
573
2,014
6,752
11,571
4,231
1,231
847
10,456
73,220
0
L
Agni
mitzuti
Agni
3,244
541
0
294
8,122
2,391
0
3,367
4,485
15,106
0
L
Ratatoskr
neechaan
Ratatoskr
3,345
1,044
0
0
11,526
4,039
0
3,433
8,021
0
7,313
L
Nemesis
5,784
2,554
0
2,150
16,557
4,416
0
3,893
12,519
0
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
52,447
172
Minions Killed
461
0
Camps Cleared
0
1,367,541
Distance Traveled
1,642,406
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,318
725
145
9
0
276,352
2
W
Pele
11,018
648
87
5
0
383,878
0
W
Cthulhu
8,652
509
20
1
0
358,058
0
L
Danzaburou
6,423
378
45
3
0
240,602
1
L
Osiris
7,069
416
41
2
0
265,513
0
W
Neith
9,079
534
67
4
0
287,365
1
W
Chang'e
11,380
669
142
8
0
336,753
5
L
Agni
5,982
352
21
1
0
288,723
1
L
Ratatoskr
6,290
370
13
1
0
272,779
1
L
Nemesis
6,114
360
52
3
0
299,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role