Player Matchup

Agni
Agni
JPswaglord420
Agni
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 81L
1,658 Elo+
Solo
King Arthur
King Arthur
Rokkon117
King Arthur
Level 27
God Stats
12W - 19L
1,485 SR
Queue Stats
48W - 60L
1,340 Elo+
Solo
Ares
Ares
SinkCoat2
Ares
Level 7
God Stats
2W - 1L
1,833 SR
Queue Stats
5W - 5L
1,728 Elo+
Party 1
Izanami
Izanami
binkidoot
Izanami
Level 20
God Stats
9W - 11L
1,473 SR
Queue Stats
33W - 29L
1,574 Elo+
Party 1
Pele
Pele
matteucci99
Pele
Level 13
God Stats
3W - 2L
1,697 SR
Queue Stats
22W - 27L
1,645 Elo+
Party 1
Team Averages
Level 15
1,598 SR
1,589 Elo+

VS

Team Averages
Level 39
1,592 SR
1,713 Elo+
Osiris
Osiris
MrFoto2717
Osiris
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
239W - 157L
1,776 Elo+
Party 2
Sylvanus
Sylvanus
Oscarbruce
Sylvanus
Level 108
God Stats
14W - 7L
1,500 SR
Queue Stats
254W - 207L
1,655 Elo+
Party 2
Apollo
Apollo
jarkmacobs6999
Apollo
Level 18
God Stats
53W - 38L
1,611 SR
Queue Stats
147W - 112L
1,726 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lowlandlace
Kumbhakarna
Level 22
God Stats
25W - 13L
1,850 SR
Queue Stats
223W - 150L
1,754 Elo+
Party 2
Bakasura
Bakasura
redman802
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,358
526
10,429
6,730
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Rokkon117
King Arthur
8
0 / 3 / 0
4,710
336
1,121
5,865
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
10
2 / 4 / 5
6,610
472
6,210
11,354
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
binkidoot
Izanami
11
2 / 2 / 1
6,765
483
7,347
5,996
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 1
7,297
521
6,829
12,101
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MrFoto2717
Osiris
14
3 / 1 / 5
8,639
617
10,468
7,800
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Oscarbruce
Sylvanus
13
6 / 3 / 2
7,976
570
8,249
10,302
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 2
6,206
443
2,474
9,161
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
lowlandlace
Kumbhakarna
9
1 / 2 / 3
6,445
460
1,576
11,429
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
redman802
Bakasura
13
5 / 2 / 2
8,018
573
6,295
9,958
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
15
15
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Osiris
MrFoto2717
Osiris
3
1
5
5.5
W
Sylvanus
Oscarbruce
Sylvanus
6
3
2
2.33
L
King Arthur
Rokkon117
King Arthur
0
3
0
0
L
Ares
2
4
5
1.13
L
Izanami
binkidoot
Izanami
2
2
1
1.25
W
0
3
2
0.33
W
Kumbhakarna
lowlandlace
Kumbhakarna
1
2
3
1.25
L
3
4
1
0.88
W
Bakasura
redman802
Bakasura
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
29,062
42,046
Taken
48,650
16,388
Mitigated
24,319
8,751
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,429
1,047
0
1,660
6,730
2,026
0
3,854
2,768
44,439
0
W
Osiris
MrFoto2717
Osiris
10,468
3,844
0
2,325
7,800
7,038
1,404
878
6,686
384
54,742
W
Sylvanus
Oscarbruce
Sylvanus
8,249
2,287
833
3,422
10,302
5,367
196
6,826
3,154
33,551
4,332
L
King Arthur
Rokkon117
King Arthur
1,121
97
0
460
5,865
3,364
0
0
5,865
0
9,393
L
Ares
6,210
420
0
2,087
11,354
5,044
0
2,948
8,193
23,828
0
L
Izanami
binkidoot
Izanami
7,347
4,939
0
1,112
5,996
1,899
0
1,565
4,309
0
38,769
W
2,474
1,321
0
3,887
9,161
2,316
632
2,693
6,398
0
28,437
W
Kumbhakarna
lowlandlace
Kumbhakarna
1,576
134
222
2,934
11,429
6,133
0
3,565
7,822
14,878
0
L
6,829
2,281
0
3,432
12,101
4,055
0
1,475
10,321
0
42,979
W
Bakasura
redman802
Bakasura
6,295
4,428
0
4,371
9,958
3,465
210
2,051
7,753
0
33,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
37,284
293
Minions Killed
312
0
Camps Cleared
0
1,191,691
Distance Traveled
1,301,976
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,358
526
89
6
0
264,258
3
W
Osiris
8,639
617
91
7
0
247,875
0
W
Sylvanus
7,976
570
63
5
0
259,673
2
L
King Arthur
4,710
336
16
1
0
135,881
0
L
Ares
6,610
472
28
2
0
256,262
7
L
Izanami
6,765
483
83
6
0
260,636
4
W
Apollo
6,206
443
61
4
0
256,016
1
W
Kumbhakarna
6,445
460
19
1
0
239,979
5
L
Pele
7,297
521
77
6
0
274,654
1
W
Bakasura
8,018
573
78
6
0
298,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role