Player Matchup

Ymir
Ymir
Dinowood
Ymir
Level 19
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 2L
1,368 Elo+
Party 1
Hachiman
Hachiman
MattParkinsons
Hachiman
Level 87
God Stats
22W - 8L
1,588 SR
Queue Stats
994W - 665L
1,579 Elo+
Party 1
Ra
Ra
NotAMageMain
Ra
Level 116
God Stats
33W - 18L
1,576 SR
Queue Stats
874W - 560L
1,584 Elo+
Party 1
Team Averages
Level 74
1,495 SR
1,510 Elo+

VS

Team Averages
Level 40
1,612 SR
1,726 Elo+
Set
Set
BilboBwagins
Set
Level 26
God Stats
2W - 3L
1,814 SR
Queue Stats
12W - 8L
1,802 Elo+
Party 2
Jormungandr
Jormungandr
HazbinHobo
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,802 Elo+
Party 2
Hou Yi
Hou Yi
ZippyHucklenoose
Hou Yi
Level 67
God Stats
5W - 7L
1,520 SR
Queue Stats
267W - 219L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 10
7,768
777
4,869
9,667
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
11
5 / 1 / 4
7,891
789
6,042
5,057
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
6 / 2 / 4
8,521
852
7,646
6,266
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
8,269
827
7,583
7,932
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
HazbinHobo
Jormungandr
11
0 / 1 / 3
6,813
681
4,795
7,865
4,290
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 5 / 2
6,712
671
3,280
9,449
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Ymir
0
2
10
2.5
L
Jormungandr
HazbinHobo
Jormungandr
0
1
3
1.5
W
Hachiman
5
1
4
7
W
6
2
4
4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,557
Damage
15,658
20,990
Taken
25,246
11,695
Mitigated
12,200
7,665
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,583
2,856
0
834
7,932
4,895
0
4,104
3,785
0
33,030
W
Ymir
4,869
1,268
0
3,067
9,667
6,944
56
2,971
6,696
9,741
0
L
Jormungandr
HazbinHobo
Jormungandr
4,795
525
0
0
7,865
4,290
160
3,133
4,622
26,271
0
W
Hachiman
6,042
2,885
0
210
5,057
2,563
673
962
4,095
0
24,055
W
7,646
995
1,234
3,154
6,266
2,188
50
878
5,388
35,206
0
L
3,280
1,412
0
1,862
9,449
3,015
0
4,944
4,287
0
16,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
21,794
125
Minions Killed
119
0
Camps Cleared
0
557,063
Distance Traveled
539,562
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,269
827
47
5
0
185,937
5
W
Ymir
7,768
777
2
0
0
169,343
1
L
Jormungandr
6,813
681
34
3
0
186,062
0
W
Hachiman
7,891
789
46
5
0
185,619
1
W
Ra
8,521
852
77
8
0
202,101
1
L
Hou Yi
6,712
671
38
4
0
167,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role