Player Matchup

Yemoja
Yemoja
Afrochi
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,474 Elo+
Party 1
Merlin
Merlin
TheGreatAsian
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
eefaim
Guan Yu
Level 27
God Stats
1W - 1L
1,332 SR
Queue Stats
11W - 6L
1,474 Elo+
Party 1
Team Averages
Level 23
1,444 SR
1,474 Elo+

VS

Team Averages
Level 45
1,609 SR
1,483 Elo+
Hercules
Hercules
HighTempo
Hercules
Level 79
God Stats
0W - 1L
1,872 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 2
Heimdallr
Heimdallr
Vadam
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
urbancryptid
Thoth
Level 28
God Stats
3W - 6L
1,454 SR
Queue Stats
114W - 196L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Afrochi
Yemoja
15
1 / 1 / 12
11,617
611
5,323
9,720
10,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
9 / 4 / 5
13,149
692
19,703
17,995
7,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
eefaim
Guan Yu
16
6 / 5 / 8
12,817
675
13,794
24,676
34,892
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HighTempo
Hercules
14
4 / 4 / 4
12,037
634
12,660
18,418
22,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Vadam
Heimdallr
15
3 / 8 / 6
12,034
633
17,013
16,987
5,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 4
11,416
601
6,742
12,133
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
16
Kills
10
10
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Afrochi
Yemoja
1
1
12
7
L
Hercules
HighTempo
Hercules
4
4
4
1.5
W
9
4
5
2.88
L
Heimdallr
Vadam
Heimdallr
3
8
6
0.75
W
Guan Yu
eefaim
Guan Yu
6
5
8
2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
36,415
52,391
Taken
47,538
52,509
Mitigated
31,506
21,242
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Afrochi
Yemoja
5,323
1,582
6,688
1,524
9,720
10,607
441
1,584
8,000
27,455
0
L
Hercules
HighTempo
Hercules
12,660
3,006
0
5,353
18,418
22,221
148
9,389
9,029
330
38,147
W
19,703
2,136
0
3,818
17,995
7,010
1,550
1,897
15,926
82,250
0
L
Heimdallr
Vadam
Heimdallr
17,013
6,964
0
1,700
16,987
5,673
1,029
9,632
7,355
0
52,854
W
Guan Yu
eefaim
Guan Yu
13,794
4,666
3,154
6,058
24,676
34,892
95
2,961
21,360
0
42,170
L
6,742
345
158
3,216
12,133
3,612
195
6,257
5,876
44,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
35,487
175
Minions Killed
165
0
Camps Cleared
0
1,190,724
Distance Traveled
935,938
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,617
611
37
2
0
387,514
0
L
Hercules
12,037
634
33
2
0
369,899
0
W
Merlin
13,149
692
97
5
0
349,969
0
L
Heimdallr
12,034
633
65
3
0
278,788
2
W
Guan Yu
12,817
675
41
2
0
453,241
5
L
Thoth
11,416
601
67
4
0
287,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role