Player Matchup

Sylvanus
Sylvanus
Il Nagel Il
Sylvanus
Level 75
God Stats
31W - 25L
1,552 SR
Queue Stats
79W - 76L
1,507 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KevyKev5657
Tsukuyomi
Level 47
God Stats
31W - 16L
1,591 SR
Queue Stats
112W - 122L
1,542 Elo+
Solo
Mercury
Mercury
Midnight Ingram
Mercury
Level 111
God Stats
3W - 3L
1,641 SR
Queue Stats
43W - 41L
1,487 Elo+
Party 2
Merlin
Merlin
Requis42069
Merlin
Level 27
God Stats
20W - 19L
1,429 SR
Queue Stats
59W - 62L
1,478 Elo+
Party 2
Apollo
Apollo
hufismissing
Apollo
Level 119
God Stats
9W - 9L
1,423 SR
Queue Stats
242W - 224L
1,460 Elo+
Party 2
Team Averages
Level 76
1,527 SR
1,495 Elo+

VS

Team Averages
Level 50
1,485 SR
1,480 Elo+
Olorun
Olorun
ASAP_ICY_
Olorun
Level 23
God Stats
0W - 3L
1,277 SR
Queue Stats
3W - 7L
1,454 Elo+
Party 3
Osiris
Osiris
Agent-Monolith
Osiris
Level 36
God Stats
1W - 1L
1,285 SR
Queue Stats
277W - 300L
1,375 Elo+
Solo
Aphrodite
Aphrodite
EmperorGrey
Aphrodite
Level 93
God Stats
25W - 17L
1,755 SR
Queue Stats
53W - 40L
1,597 Elo+
Party 1
Susano
Susano
GreenLightWadeo
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,447 Elo+
Party 3
Artemis
Artemis
Scotsman1028
Artemis
Level 28
God Stats
18W - 16L
1,609 SR
Queue Stats
40W - 40L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Il Nagel Il
Sylvanus
12
1 / 0 / 12
7,680
591
4,874
13,169
5,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
KevyKev5657
Tsukuyomi
12
2 / 2 / 2
6,907
531
2,974
6,666
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 1
7,976
614
4,713
6,402
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
12
3 / 2 / 3
7,235
557
8,074
5,627
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
11 / 0 / 4
8,925
687
10,791
10,714
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ASAP_ICY_
Olorun
10
1 / 2 / 1
5,899
454
5,037
6,638
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
6,321
486
2,879
7,441
6,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
EmperorGrey
Aphrodite
9
1 / 6 / 0
5,603
431
6,251
10,822
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 3 / 2
7,023
540
5,886
9,145
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Scotsman1028
Artemis
8
0 / 6 / 1
4,987
384
7,931
10,179
2,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
4
4
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
ASAP_ICY_
Olorun
1
2
1
0.75
L
0
2
0
0
L
Aphrodite
EmperorGrey
Aphrodite
1
6
0
0.17
L
2
3
2
1
W
Sylvanus
Il Nagel Il
Sylvanus
1
0
12
7
W
Tsukuyomi
KevyKev5657
Tsukuyomi
2
2
2
1.5
W
2
0
1
2.5
W
Merlin
3
2
3
2.25
L
Artemis
Scotsman1028
Artemis
0
6
1
0.08
W
Apollo
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
27,984
42,578
Taken
44,225
16,671
Mitigated
18,040
17,634
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ASAP_ICY_
Olorun
5,037
2,550
75
1,664
6,638
2,149
38
3,983
2,321
27,577
0
L
2,879
791
0
759
7,441
6,073
504
45
7,151
0
31,649
L
Aphrodite
EmperorGrey
Aphrodite
6,251
929
2,206
4,149
10,822
4,045
66
3,243
7,521
18,238
0
L
5,886
977
135
666
9,145
3,300
0
2,235
6,703
0
49,800
W
Sylvanus
Il Nagel Il
Sylvanus
4,874
2,013
1,957
7,093
13,169
5,203
412
4,827
8,342
18,682
0
W
Tsukuyomi
KevyKev5657
Tsukuyomi
2,974
1,266
0
1,890
6,666
1,957
438
1,163
5,503
0
35,730
W
4,713
3,208
0
250
6,402
3,795
420
445
5,957
0
42,811
W
Merlin
8,074
179
0
1,000
5,627
1,812
0
1,180
4,447
39,014
0
L
Artemis
Scotsman1028
Artemis
7,931
3,961
0
1,551
10,179
2,473
66
2,804
7,311
0
23,748
W
Apollo
10,791
7,747
0
5,444
10,714
3,904
1,160
3,673
7,041
0
56,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
29,833
349
Minions Killed
258
0
Camps Cleared
0
1,243,384
Distance Traveled
1,154,167
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,899
454
50
4
0
244,505
2
L
Osiris
6,321
486
60
5
0
239,194
5
L
Aphrodite
5,603
431
22
2
0
214,053
2
L
Susano
7,023
540
83
6
0
238,352
3
W
Sylvanus
7,680
591
14
1
0
234,052
1
W
Tsukuyomi
6,907
531
69
5
0
270,258
3
W
Mercury
7,976
614
90
7
0
266,058
0
W
Merlin
7,235
557
72
6
0
239,239
5
L
Artemis
4,987
384
43
3
0
218,063
1
W
Apollo
8,925
687
104
8
0
233,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role