Player Matchup

Horus
Horus
AsianYellow
Horus
Level 83
God Stats
0W - 2L
1,297 SR
Queue Stats
88W - 125L
1,199 Elo+
Party 1
Merlin
Merlin
Go1WaLk
Merlin
Level 6
God Stats
0W - 1L
1,153 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Ullr
Ullr
WildelAscended
Ullr
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 131L
1,195 Elo+
Party 1
Team Averages
Level 57
1,317 SR
1,203 Elo+

VS

Team Averages
Level 43
1,560 SR
1,517 Elo+
Fenrir
Fenrir
Flavius2019
Fenrir
Level 66
God Stats
127W - 132L
1,526 SR
Queue Stats
312W - 277L
1,512 Elo+
Solo
Chang'e
Chang'e
Jord1806x
Chang'e
Level 45
God Stats
12W - 5L
1,579 SR
Queue Stats
72W - 83L
1,538 Elo+
Solo
Loki
Loki
Lubinours
Loki
Level 17
God Stats
2W - 0L
1,575 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,616
692
4,588
7,686
4,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Go1WaLk
Merlin
7
0 / 4 / 1
6,292
572
1,825
5,613
2,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 9 / 2
7,841
713
5,419
11,260
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 2 / 5
9,009
819
9,323
10,109
3,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jord1806x
Chang'e
12
4 / 2 / 10
9,052
823
6,406
6,618
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
5 / 0 / 9
8,679
789
2,877
4,183
1,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Fenrir
7
2
5
4.75
L
Merlin
Go1WaLk
Merlin
0
4
1
0.13
W
Chang'e
Jord1806x
Chang'e
4
2
10
4.5
W
Loki
5
0
9
9.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,832
Damage
18,606
24,559
Taken
20,910
12,343
Mitigated
6,883
2,041
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,588
1,622
431
985
7,686
4,448
0
1,987
5,699
0
25,123
W
Fenrir
9,323
2,299
0
854
10,109
3,833
40
1,338
8,771
0
27,272
L
Merlin
Go1WaLk
Merlin
1,825
206
0
390
5,613
2,304
0
2,119
3,494
8,570
0
W
Chang'e
Jord1806x
Chang'e
6,406
281
1,534
3,475
6,618
1,793
1,366
686
5,932
35,596
0
W
Loki
2,877
707
0
993
4,183
1,257
484
765
3,418
0
14,620
L
5,419
3,774
0
235
11,260
5,591
0
2,384
8,876
0
21,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,749
Gold Earned
26,740
82
Minions Killed
98
0
Camps Cleared
0
490,439
Distance Traveled
657,302
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,616
692
35
3
0
184,097
4
W
Fenrir
9,009
819
28
3
0
209,648
2
L
Merlin
6,292
572
13
1
0
133,816
0
W
Chang'e
9,052
823
48
4
0
211,206
0
W
Loki
8,679
789
22
2
0
236,448
0
L
Ullr
7,841
713
34
3
0
172,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role