Player Matchup

Danzaburou
Danzaburou
DezRazor
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,236 Elo+
Party 1
Nemesis
Nemesis
JamesPenn
Nemesis
Level 125
God Stats
3W - 4L
1,423 SR
Queue Stats
9W - 7L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Malgaroth
Jormungandr
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,236 Elo+
Party 1
Scylla
Scylla
Str8Faced
Scylla
Level 63
God Stats
21W - 19L
1,581 SR
Queue Stats
125W - 150L
1,470 Elo+
Party 3
Fenrir
Fenrir
TheNeatoBandito
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 151L
1,460 Elo+
Party 3
Team Averages
Level 62
1,501 SR
1,374 Elo+

VS

Team Averages
Level 92
1,418 SR
1,516 Elo+
Fafnir
Fafnir
AaronMetallica
Fafnir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 140L
1,727 Elo+
Party 2
Hachiman
Hachiman
Brawllyllama
Hachiman
Level 97
God Stats
144W - 185L
1,527 SR
Queue Stats
2,152W - 1,690L
1,468 Elo+
Solo
Scylla
Scylla
JaynamGaming
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mache343
Cernunnos
Level 32
God Stats
10W - 20L
1,062 SR
Queue Stats
27W - 56L
1,383 Elo+
Party 2
Fenrir
Fenrir
crazycharly
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DezRazor
Danzaburou
17
3 / 3 / 3
10,766
979
10,323
8,346
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
JamesPenn
Nemesis
17
3 / 7 / 4
10,983
998
15,482
17,082
9,958
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Malgaroth
Jormungandr
17
2 / 3 / 5
10,738
976
13,722
18,752
23,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Str8Faced
Scylla
17
1 / 4 / 6
10,472
952
12,250
7,039
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 3
9,444
859
3,757
11,402
4,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

109

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 17
12,247
1,113
13,543
15,036
16,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Brawllyllama
Hachiman
19
8 / 0 / 9
12,837
1,167
13,766
12,870
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
18
8 / 2 / 10
11,506
1,046
14,784
9,171
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Mache343
Cernunnos
17
0 / 3 / 13
10,210
928
7,055
12,196
4,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
17
4 / 1 / 11
11,386
1,035
6,876
10,515
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
9
Kills
25
25
Deaths
9
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Hachiman
Brawllyllama
Hachiman
8
0
9
12.5
L
Danzaburou
DezRazor
Danzaburou
3
3
3
1.5
L
Nemesis
JamesPenn
Nemesis
3
7
4
0.71
W
Scylla
8
2
10
6.5
W
Cernunnos
Mache343
Cernunnos
0
3
13
2.17
L
Jormungandr
Malgaroth
Jormungandr
2
3
5
1.5
L
Scylla
Str8Faced
Scylla
1
4
6
1
L
0
8
3
0.19
W
Fenrir
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,534
Damage
56,024
62,621
Taken
59,788
43,860
Mitigated
34,570
2,933
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,543
3,604
0
3,206
15,036
16,228
0
6,097
8,701
33,413
0
W
Hachiman
Brawllyllama
Hachiman
13,766
11,573
450
2,607
12,870
4,612
0
6,071
6,592
0
46,396
L
Danzaburou
DezRazor
Danzaburou
10,323
5,064
0
1,021
8,346
3,512
0
3,972
4,274
0
31,352
L
Nemesis
JamesPenn
Nemesis
15,482
8,174
0
1,113
17,082
9,958
0
6,861
9,971
0
37,960
W
Scylla
14,784
365
606
589
9,171
2,979
0
3,903
5,086
34,006
0
W
Cernunnos
Mache343
Cernunnos
7,055
3,763
0
1,031
12,196
4,295
0
4,975
6,906
0
17,987
L
Jormungandr
Malgaroth
Jormungandr
13,722
2,294
0
767
18,752
23,147
0
5,975
12,352
41,734
0
L
Scylla
Str8Faced
Scylla
12,250
706
0
0
7,039
2,665
0
5,737
1,202
35,595
0
L
3,757
457
0
32
11,402
4,578
0
5,107
6,095
0
8,628
W
Fenrir
6,876
1,572
267
1,001
10,515
6,456
0
3,780
6,531
0
17,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,403
Gold Earned
58,186
223
Minions Killed
241
8
Camps Cleared
9
970,786
Distance Traveled
1,044,123
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,247
1,113
41
4
0
205,367
0
W
Hachiman
12,837
1,167
83
8
4
218,720
1
L
Danzaburou
10,766
979
50
5
1
170,359
0
L
Nemesis
10,983
998
53
5
6
215,906
0
W
Scylla
11,506
1,046
48
4
0
231,742
0
W
Cernunnos
10,210
928
40
4
0
174,711
0
L
Jormungandr
10,738
976
44
4
1
205,301
2
L
Scylla
10,472
952
65
6
0
198,727
0
L
Fenrir
9,444
859
11
1
0
180,493
0
W
Fenrir
11,386
1,035
29
3
5
213,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role