Player Matchup

Cupid
Cupid
Cez The Don
Cupid
Level 28
God Stats
2W - 2L
1,869 SR
Queue Stats
134W - 102L
1,653 Elo+
Party 1
Janus
Janus
Genetekks
Janus
Level 61
God Stats
2W - 2L
1,635 SR
Queue Stats
119W - 102L
1,631 Elo+
Party 1
Cerberus
Cerberus
Platinum O9
Cerberus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,576 Elo+
Party 1
Team Averages
Level 64
1,668 SR
1,620 Elo+

VS

Team Averages
Level 21
1,599 SR
1,523 Elo+
Merlin
Merlin
Fadedstream15
Merlin
Level 4
God Stats
5W - 6L
1,600 SR
Queue Stats
162W - 154L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
JJ_little_man09
Kukulkan
Level 11
God Stats
0W - 2L
1,696 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Mercury
Mercury
SnakyApple66037
Mercury
Level 49
God Stats
6W - 8L
1,500 SR
Queue Stats
144W - 130L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
8,409
647
2,456
5,917
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Genetekks
Janus
13
6 / 1 / 4
9,664
743
9,000
6,860
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Platinum O9
Cerberus
14
5 / 0 / 7
10,410
801
7,735
14,589
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,291
561
9,526
10,165
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
7
0 / 4 / 0
6,629
510
862
4,876
1,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 3 / 0
7,036
541
3,139
8,883
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
1
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
5
0
0
W
Janus
Genetekks
Janus
6
1
4
8
L
Kukulkan
0
4
0
0
W
Cerberus
Platinum O9
Cerberus
5
0
7
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,191
Damage
13,527
27,366
Taken
23,924
15,460
Mitigated
7,095
11,448
Healing
1,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,456
1,951
1,200
2,465
5,917
2,123
1,741
3,369
2,194
0
20,926
L
9,526
536
0
729
10,165
3,160
0
6,842
3,091
46,831
0
W
Janus
Genetekks
Janus
9,000
372
0
955
6,860
2,233
96
2,001
4,735
39,377
0
L
Kukulkan
862
180
0
0
4,876
1,321
0
2,670
2,090
3,403
0
W
Cerberus
Platinum O9
Cerberus
7,735
532
0
6,828
14,589
11,104
362
4,280
9,975
43,956
0
L
3,139
1,840
0
510
8,883
2,614
0
6,715
1,964
0
11,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,483
Gold Earned
20,956
196
Minions Killed
74
0
Camps Cleared
0
740,960
Distance Traveled
486,754
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,409
647
51
4
0
225,840
4
L
Merlin
7,291
561
52
4
0
173,450
2
W
Janus
9,664
743
53
4
0
259,767
3
L
Kukulkan
6,629
510
7
1
0
82,662
0
W
Cerberus
10,410
801
92
7
0
255,353
2
L
Mercury
7,036
541
15
1
0
230,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role