Player Matchup

Janus
Janus
LeveIs
Janus
Level 28
God Stats
13W - 1L
2,248 SR
Queue Stats
132W - 13L
1,990 Elo+
Party 1
Ganesha
Ganesha
LordCakez
Ganesha
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 9L
1,854 Elo+
Party 1
Apollo
Apollo
LordChickenz
Apollo
Level 154
God Stats
3W - 0L
1,920 SR
Queue Stats
104W - 13L
2,138 Elo+
Party 1
Erlang Shen
Erlang Shen
LordSaladz
Erlang Shen
Level 134
God Stats
3W - 0L
1,868 SR
Queue Stats
86W - 21L
1,865 Elo+
Party 1
Merlin
Merlin
MexicanPesos
Merlin
Level 151
God Stats
3W - 0L
1,876 SR
Queue Stats
88W - 13L
1,913 Elo+
Party 1
Team Averages
Level 119
1,839 SR
1,952 Elo+

VS

Team Averages
Level 78
1,765 SR
1,671 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Afk Or Throw
Thor
Level 34
God Stats
2W - 1L
1,797 SR
Queue Stats
64W - 69L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Edwln-20-
Cabrakan
Level 62
God Stats
2W - 5L
1,530 SR
Queue Stats
223W - 253L
1,523 Elo+
Solo
Apollo
Apollo
Tytanitar
Apollo
Level 155
God Stats
15W - 5L
1,887 SR
Queue Stats
183W - 69L
1,794 Elo+
Party 2
Izanami
Izanami
ΛPΩCΛLYPSΣ
Izanami
Level 16
God Stats
43W - 8L
2,112 SR
Queue Stats
98W - 13L
1,998 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LeveIs
Janus
10
1 / 0 / 1
5,675
568
2,310
4,828
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
LordCakez
Ganesha
9
1 / 1 / 1
5,392
539
3,147
5,961
2,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
10
0 / 2 / 0
5,445
545
3,753
5,014
1,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
LordSaladz
Erlang Shen
12
4 / 3 / 0
6,804
680
4,292
6,481
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
10
1 / 1 / 1
5,911
591
3,181
2,596
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 0
5,000
500
1,532
5,454
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
3,426
343
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
Edwln-20-
Cabrakan
8
1 / 1 / 2
5,269
527
1,685
6,048
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Tytanitar
Apollo
11
3 / 0 / 1
6,259
626
5,300
6,848
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 0
6,229
623
3,761
6,663
2,125
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
7
7
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
0
0
0
0
L
Cabrakan
Edwln-20-
Cabrakan
1
1
2
2
W
Janus
LeveIs
Janus
1
0
1
1.5
W
Ganesha
LordCakez
Ganesha
1
1
1
1.5
W
Apollo
0
2
0
0
W
Erlang Shen
LordSaladz
Erlang Shen
4
3
0
1.33
W
Merlin
1
1
1
1.5
L
Apollo
Tytanitar
Apollo
3
0
1
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
12,278
24,880
Taken
25,013
9,738
Mitigated
10,061
5,657
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,532
0
333
1,943
5,454
1,767
0
3,327
2,127
18,057
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
Edwln-20-
Cabrakan
1,685
176
0
1,631
6,048
4,514
0
2,947
3,101
9,280
0
W
Janus
LeveIs
Janus
2,310
129
0
845
4,828
1,209
0
1,010
3,818
38,945
0
W
Ganesha
LordCakez
Ganesha
3,147
206
0
825
5,961
2,287
0
813
5,148
15,093
0
W
Apollo
3,753
3,396
0
1,576
5,014
1,231
0
163
4,851
0
38,285
W
Erlang Shen
LordSaladz
Erlang Shen
4,292
2,098
0
1,859
6,481
4,172
447
842
5,639
0
34,936
W
Merlin
3,181
120
0
552
2,596
839
96
389
2,207
34,943
0
L
Apollo
Tytanitar
Apollo
5,300
3,551
0
4,049
6,848
1,655
0
1,984
4,864
0
43,032
L
3,761
2,580
0
1,307
6,663
2,125
970
380
6,283
0
36,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
26,183
325
Minions Killed
228
0
Camps Cleared
0
954,980
Distance Traveled
945,915
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,000
500
41
4
0
185,739
1
L
Thor
3,426
343
0
0
0
217,633
0
L
Cabrakan
5,269
527
10
1
0
182,789
5
W
Janus
5,675
568
81
8
0
209,133
3
W
Ganesha
5,392
539
14
1
0
198,224
5
W
Apollo
5,445
545
84
8
0
174,208
3
W
Erlang Shen
6,804
680
72
7
0
183,997
0
W
Merlin
5,911
591
74
7
0
189,418
3
L
Apollo
6,259
626
85
9
0
190,417
1
L
Izanami
6,229
623
92
9
0
169,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role