Player Matchup

Chaac
Chaac
Bignative75
Chaac
Level 109
God Stats
7W - 3L
1,961 SR
Queue Stats
357W - 353L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
Cambarrr
Sylvanus
Level 106
God Stats
28W - 37L
1,526 SR
Queue Stats
230W - 243L
1,527 Elo+
Party 2
Ravana
Ravana
E3soldier18
Ravana
Level 65
God Stats
51W - 73L
1,549 SR
Queue Stats
314W - 363L
1,490 Elo+
Party 2
Merlin
Merlin
KnighttHood
Merlin
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 239L
1,536 Elo+
Party 2
Rama
Rama
kirstenfirefly
Rama
Level 16
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 1L
1,769 Elo+
Party 2
Team Averages
Level 79
1,619 SR
1,567 Elo+

VS

Team Averages
Level 56
1,664 SR
1,629 Elo+
Nemesis
Nemesis
Anthony2188
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,750 Elo+
Party 1
Skadi
Skadi
FaithyLIVE
Skadi
Level 31
God Stats
24W - 36L
1,314 SR
Queue Stats
26W - 50L
1,292 Elo+
Solo
Cu Chulainn
Cu Chulainn
Toomlg_4you
Cu Chulainn
Level 84
God Stats
8W - 8L
1,943 SR
Queue Stats
38W - 20L
1,764 Elo+
Party 1
Agni
Agni
elPichonaso
Agni
Level 128
God Stats
9W - 1L
1,908 SR
Queue Stats
212W - 169L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
shooowerrs
Cthulhu
Level 29
God Stats
5W - 2L
1,656 SR
Queue Stats
67W - 45L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 3
12,452
566
19,152
24,923
25,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
Cambarrr
Sylvanus
13
0 / 10 / 6
8,884
404
9,561
23,658
19,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
13
1 / 7 / 5
8,534
388
5,633
17,497
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
18
8 / 11 / 2
12,570
571
13,492
18,091
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 8 / 2
7,901
359
2,822
14,253
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anthony2188
Nemesis
17
2 / 2 / 13
11,750
534
8,607
16,214
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
18
0 / 5 / 3
11,905
541
5,612
12,796
5,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Toomlg_4you
Cu Chulainn
17
12 / 3 / 12
12,677
576
17,990
15,746
17,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 5 / 13
14,170
644
31,820
15,585
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
shooowerrs
Cthulhu
17
6 / 2 / 23
12,525
569
14,986
20,802
23,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
16
Kills
39
39
Deaths
17
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Anthony2188
Nemesis
2
2
13
4.25
L
7
3
3
2.83
L
Sylvanus
Cambarrr
Sylvanus
0
10
6
0.3
L
Ravana
1
7
5
0.5
W
Skadi
0
5
3
0.3
L
Merlin
8
11
2
0.82
W
Cu Chulainn
Toomlg_4you
Cu Chulainn
12
3
12
6
W
19
5
13
5.1
L
0
8
2
0.13
W
Cthulhu
shooowerrs
Cthulhu
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,660
Damage
79,015
98,422
Taken
81,143
61,972
Mitigated
63,277
25,806
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Anthony2188
Nemesis
8,607
3,126
0
5,466
16,214
8,226
4,315
4,753
11,461
0
58,016
L
19,152
2,745
0
12,638
24,923
25,225
512
10,136
14,457
0
93,072
L
Sylvanus
Cambarrr
Sylvanus
9,561
2,287
2,057
4,723
23,658
19,694
0
9,734
13,924
32,816
0
L
Ravana
5,633
965
0
2,070
17,497
6,272
0
10,604
6,893
0
39,282
W
Skadi
5,612
2,196
855
2,743
12,796
5,330
6,500
1,884
10,912
0
72,129
L
Merlin
13,492
552
0
1,930
18,091
6,741
0
10,249
7,842
71,378
0
W
Cu Chulainn
Toomlg_4you
Cu Chulainn
17,990
3,370
0
500
15,746
17,630
2,842
6,214
9,532
10,518
55,919
W
31,820
2,829
621
3,592
15,585
8,109
1,604
4,698
10,887
104,220
0
L
2,822
2,564
0
2,388
14,253
4,040
736
8,880
5,373
0
24,168
W
Cthulhu
shooowerrs
Cthulhu
14,986
904
2,847
5,384
20,802
23,982
494
5,504
15,298
46,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
63,027
462
Minions Killed
541
0
Camps Cleared
0
1,865,881
Distance Traveled
2,122,890
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,750
534
117
5
0
453,868
1
L
Chaac
12,452
566
199
9
0
433,205
0
L
Sylvanus
8,884
404
41
2
0
352,243
1
L
Ravana
8,534
388
55
3
0
414,224
0
W
Skadi
11,905
541
132
6
0
400,328
10
L
Merlin
12,570
571
115
5
0
340,234
3
W
Cu Chulainn
12,677
576
95
4
0
415,822
0
W
Agni
14,170
644
129
6
0
398,975
2
L
Rama
7,901
359
52
2
0
325,975
0
W
Cthulhu
12,525
569
68
3
0
453,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role