Player Matchup

Chronos
Chronos
Legion54
Chronos
Level 107
God Stats
2W - 1L
1,580 SR
Queue Stats
7W - 6L
1,508 Elo+
Solo
Anhur
Anhur
Seph3r96
Anhur
Level 40
God Stats
13W - 17L
1,227 SR
Queue Stats
59W - 66L
1,458 Elo+
Party 1
Fenrir
Fenrir
ddadddd
Fenrir
Level 107
God Stats
0W - 2L
1,354 SR
Queue Stats
67W - 82L
1,425 Elo+
Party 1
Team Averages
Level 85
1,387 SR
1,464 Elo+

VS

Team Averages
Level 73
1,764 SR
1,499 Elo+
Anhur
Anhur
KiloOfPepsi
Anhur
Level 79
God Stats
10W - 8L
1,843 SR
Queue Stats
175W - 128L
1,527 Elo+
Party 2
Khepri
Khepri
OG Cushion
Khepri
Level 77
God Stats
30W - 15L
1,745 SR
Queue Stats
302W - 310L
1,585 Elo+
Party 2
He Bo
He Bo
Playmayquer
He Bo
Level 63
God Stats
7W - 8L
1,702 SR
Queue Stats
256W - 348L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Legion54
Chronos
10
0 / 0 / 4
6,782
678
3,979
5,569
1,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Seph3r96
Anhur
9
2 / 2 / 1
6,787
679
3,660
7,022
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
ddadddd
Fenrir
11
2 / 1 / 2
7,086
709
5,457
7,350
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
7,313
731
4,268
4,533
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
OG Cushion
Khepri
10
0 / 0 / 3
7,326
733
2,690
6,416
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
6,847
685
6,380
5,373
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
4
Kills
3
3
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Chronos
Legion54
Chronos
0
0
4
2
W
Khepri
OG Cushion
Khepri
0
0
3
1.5
W
1
3
2
0.67
L
Anhur
Seph3r96
Anhur
2
2
1
1.25
L
Fenrir
ddadddd
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,096
Damage
13,338
19,941
Taken
16,322
6,018
Mitigated
6,884
5,707
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,268
1,717
0
2,038
4,533
1,655
66
816
3,717
0
40,444
L
Chronos
Legion54
Chronos
3,979
802
1,200
2,193
5,569
1,700
0
2,293
3,172
28,608
0
W
Khepri
OG Cushion
Khepri
2,690
148
0
2,460
6,416
3,492
0
2,228
4,188
6,701
0
W
6,380
121
0
1,298
5,373
1,737
0
982
4,391
24,388
0
L
Anhur
Seph3r96
Anhur
3,660
1,248
0
1,124
7,022
2,063
539
3,256
3,550
0
17,674
L
Fenrir
ddadddd
Fenrir
5,457
1,103
0
1,190
7,350
2,255
0
3,095
4,009
0
19,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,655
Gold Earned
21,486
108
Minions Killed
120
0
Camps Cleared
0
556,261
Distance Traveled
571,675
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,313
731
67
7
0
182,630
2
L
Chronos
6,782
678
47
5
0
211,115
0
W
Khepri
7,326
733
8
1
0
211,442
2
W
He Bo
6,847
685
45
5
0
177,603
3
L
Anhur
6,787
679
31
3
0
152,294
0
L
Fenrir
7,086
709
30
3
0
192,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role