Player Matchup

Neith
Neith
Platinum V
Bugman773
Neith
Platinum V
Level 66
God Stats
18W - 19L
1,578 SR
Queue Stats
141W - 135L
1,747 MMR
Solo
Cabrakan
Cabrakan
Gold I
Medic Vibes
Cabrakan
Gold I
Level 122
God Stats
11W - 5L
1,819 SR
Queue Stats
123W - 110L
1,745 MMR
Solo
Fafnir
Fafnir
Platinum V
Taquitoconcrema
Fafnir
Platinum V
Level 160
God Stats
6W - 4L
1,752 SR
Queue Stats
598W - 605L
1,745 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
This_That_Thrax
Erlang Shen
Platinum V
Level 107
God Stats
2W - 3L
1,349 SR
Queue Stats
161W - 151L
1,745 MMR
Solo
Janus
Janus
Platinum V
ZzFearl3SSZz II
Janus
Platinum V
Level 118
God Stats
5W - 2L
1,330 SR
Queue Stats
53W - 43L
1,753 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,565 SR
1,747 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,629 SR
1,747 MMR
Jing Wei
Jing Wei
Gold I
BUBUrican2HARD
Jing Wei
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 211L
1,686 MMR
Party 1
Merlin
Merlin
Platinum IV
NooBwarriorZ
Merlin
Platinum IV
Level 114
God Stats
0W - 2L
1,370 SR
Queue Stats
65W - 57L
1,763 MMR
Party 2
Bellona
Bellona
Platinum III
STO1CC
Bellona
Platinum III
Level 156
God Stats
3W - 5L
1,778 SR
Queue Stats
471W - 442L
1,824 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
SoyMental
Aphrodite
Platinum V
Level 100
God Stats
50W - 34L
1,802 SR
Queue Stats
518W - 516L
1,741 MMR
Solo
Ymir
Ymir
Gold I
jason_james10
Ymir
Gold I
Level 120
God Stats
8W - 5L
1,694 SR
Queue Stats
61W - 55L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bugman773
Neith
20
3 / 1 / 7
13,231
575
16,050
12,499
5,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Medic Vibes
Cabrakan
20
9 / 2 / 4
14,203
618
14,286
19,005
27,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 1 / 9
13,093
569
7,694
20,193
28,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
This_That_Thrax
Erlang Shen
20
2 / 2 / 6
13,462
585
8,077
20,089
13,303
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 0 / 9
13,749
598
17,310
8,059
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ApolloScyllaNu WaCthulhuDanzaburou

VS

Bans
SetKhepriTsukuyomiCu ChulainnHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
0 / 2 / 2
10,874
473
3,110
14,126
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
0 / 3 / 0
10,609
461
9,136
12,351
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
STO1CC
Bellona
20
5 / 1 / 0
12,313
535
8,802
19,777
14,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SoyMental
Aphrodite
17
1 / 9 / 1
10,558
459
5,534
17,709
12,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 6 / 2
9,154
398
5,690
20,665
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
21
Kills
6
6
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
2
0.5
W
Neith
Bugman773
Neith
3
1
7
6.5
W
Cabrakan
Medic Vibes
Cabrakan
9
2
4
5.5
L
Merlin
0
3
0
0
L
Bellona
STO1CC
Bellona
5
1
0
5
L
Aphrodite
SoyMental
Aphrodite
1
9
1
0.17
W
3
1
9
7.5
W
Erlang Shen
This_That_Thrax
Erlang Shen
2
2
6
2.5
W
4
0
9
8.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,417
Damage
32,272
79,845
Taken
84,628
79,282
Mitigated
51,152
35,415
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,110
2,698
0
4,640
14,126
4,362
1,168
4,372
9,726
0
81,990
W
Neith
Bugman773
Neith
16,050
6,374
0
6,993
12,499
5,909
8,529
1,999
10,450
0
109,240
W
Cabrakan
Medic Vibes
Cabrakan
14,286
2,307
0
7,283
19,005
27,279
586
7,359
11,501
82,446
0
L
Merlin
9,136
428
0
1,830
12,351
4,921
0
4,974
7,277
81,806
0
L
Bellona
STO1CC
Bellona
8,802
4,394
0
837
19,777
14,662
502
5,649
13,978
0
96,735
L
Aphrodite
SoyMental
Aphrodite
5,534
538
3,305
7,561
17,709
12,480
0
11,572
6,053
66,291
0
W
7,694
1,639
0
9,723
20,193
28,989
630
4,986
15,090
38,820
0
W
Erlang Shen
This_That_Thrax
Erlang Shen
8,077
4,772
0
6,538
20,089
13,303
1,007
5,322
14,616
0
124,332
W
17,310
1,693
233
4,645
8,059
3,802
1,748
2,231
5,628
128,562
0
L
5,690
701
0
2,471
20,665
14,727
0
12,152
8,304
29,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,738
Gold Earned
53,508
722
Minions Killed
652
0
Camps Cleared
0
2,275,006
Distance Traveled
2,129,932
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,874
473
176
8
0
425,748
0
W
Neith
13,231
575
159
7
0
403,813
8
W
Cabrakan
14,203
618
166
7
0
412,185
2
L
Merlin
10,609
461
171
7
0
415,209
6
L
Bellona
12,313
535
155
7
0
483,542
4
L
Aphrodite
10,558
459
109
5
0
376,972
3
W
Fafnir
13,093
569
49
2
0
451,836
2
W
Erlang Shen
13,462
585
161
7
0
522,903
3
W
Janus
13,749
598
187
8
0
484,269
4
L
Ymir
9,154
398
41
2
0
428,461
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role