Player Matchup

Hachiman
Hachiman
Bronze III
AijiMrGriff
Hachiman
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,824 SR
1,245 MMR
Osiris
Osiris
Silver V
OceanRim
Osiris
Silver V
Level 65
God Stats
4W - 0L
1,824 SR
Queue Stats
5W - 6L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AijiMrGriff
Hachiman
15
1 / 3 / 0
9,284
663
7,912
14,201
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KaliFreyaBellonaAh Muzen CabAmaterasu

VS

Bans
Hou YiSetVamanaChronosZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OceanRim
Osiris
18
3 / 1 / 0
11,557
826
11,151
15,736
10,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AijiMrGriff
Hachiman
1
3
0
0.33
W
Osiris
OceanRim
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,912
Damage
11,151
14,201
Taken
15,736
6,491
Mitigated
10,730
2,256
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AijiMrGriff
Hachiman
7,912
4,001
0
2,256
14,201
6,491
256
269
13,932
0
48,017
W
Osiris
OceanRim
Osiris
11,151
5,327
0
9,586
15,736
10,730
1,930
179
15,557
651
97,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,284
Gold Earned
11,557
81
Minions Killed
145
0
Camps Cleared
0
229,104
Distance Traveled
306,711
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,284
663
81
6
0
229,104
2
W
Osiris
11,557
826
145
10
0
306,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role