Player Matchup

He Bo
He Bo
LLMADDMATT
He Bo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RedTMD
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,661 Elo+
Party 2
Ares
Ares
duyfox
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Sun Wukong
Sun Wukong
tvalb
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,545 Elo+
Solo
Vulcan
Vulcan
耀光在发光
Vulcan
Level 8
God Stats
2W - 3L
1,859 SR
Queue Stats
19W - 22L
1,521 Elo+
Solo
Team Averages
Level 13
1,572 SR
1,578 Elo+

VS

Team Averages
Level 20
1,649 SR
1,636 Elo+
Bellona
Bellona
Ezbreezyy
Bellona
Level 23
God Stats
68W - 42L
1,677 SR
Queue Stats
1,199W - 1,153L
1,623 Elo+
Party 1
Loki
Loki
Insultgaming
Loki
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 20L
1,737 Elo+
Party 1
Scylla
Scylla
Nyexus
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
QueenRebekka
Apollo
Level 4
God Stats
3W - 0L
1,767 SR
Queue Stats
64W - 25L
1,830 Elo+
Party 1
Khepri
Khepri
Xiovyr
Khepri
Level 29
God Stats
5W - 1L
1,803 SR
Queue Stats
41W - 38L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 3 / 2
6,841
570
6,976
7,093
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
RedTMD
Xbalanque
8
1 / 6 / 0
5,483
457
1,327
5,768
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
duyfox
Ares
7
1 / 4 / 1
5,503
459
2,055
7,203
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
tvalb
Sun Wukong
11
1 / 2 / 1
6,235
520
5,797
10,669
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 10 / 3
5,201
433
2,765
7,450
2,305
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ezbreezyy
Bellona
13
2 / 1 / 2
7,308
609
6,490
9,965
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 2
6,597
550
2,668
7,267
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Nyexus
Scylla
12
10 / 4 / 1
8,152
679
10,336
8,437
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
11
9 / 1 / 4
7,339
612
8,320
7,497
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Xiovyr
Khepri
10
1 / 0 / 11
6,937
578
2,043
7,028
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
25
25
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ezbreezyy
Bellona
2
1
2
3
W
3
1
2
4
L
He Bo
3
3
2
1.33
W
Scylla
Nyexus
Scylla
10
4
1
2.63
W
Apollo
9
1
4
11
L
Xbalanque
RedTMD
Xbalanque
1
6
0
0.17
W
Khepri
Xiovyr
Khepri
1
0
11
6.5
L
Ares
duyfox
Ares
1
4
1
0.38
L
Sun Wukong
tvalb
Sun Wukong
1
2
1
0.75
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,920
Damage
29,857
38,183
Taken
40,194
13,533
Mitigated
17,999
6,338
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ezbreezyy
Bellona
6,490
1,375
0
5,268
9,965
6,552
874
1,548
8,417
0
42,876
W
2,668
605
0
2,560
7,267
2,126
0
891
6,376
0
37,629
L
He Bo
6,976
687
0
2,310
7,093
1,963
0
2,395
4,698
38,041
0
W
Scylla
Nyexus
Scylla
10,336
2,933
0
3,306
8,437
2,603
822
4,170
4,267
46,018
0
W
Apollo
8,320
5,003
0
3,437
7,497
3,231
120
2,546
4,951
0
41,711
L
Xbalanque
RedTMD
Xbalanque
1,327
826
0
593
5,768
1,000
0
914
4,854
0
13,194
W
Khepri
Xiovyr
Khepri
2,043
66
0
2,519
7,028
3,487
182
2,641
4,387
10,913
0
L
Ares
duyfox
Ares
2,055
612
0
372
7,203
3,372
0
2,945
4,258
6,021
0
L
Sun Wukong
tvalb
Sun Wukong
5,797
1,395
0
3,063
10,669
4,893
0
984
9,685
0
37,084
L
2,765
869
0
0
7,450
2,305
0
5,141
2,309
14,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
36,333
220
Minions Killed
330
0
Camps Cleared
0
1,036,448
Distance Traveled
1,083,291
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,308
609
92
8
0
204,076
3
W
Loki
6,597
550
66
6
0
274,868
1
L
He Bo
6,841
570
77
6
0
212,841
2
W
Scylla
8,152
679
88
7
0
164,980
6
W
Apollo
7,339
612
69
6
0
213,701
2
L
Xbalanque
5,483
457
41
3
0
220,449
1
W
Khepri
6,937
578
15
1
0
225,666
2
L
Ares
5,503
459
9
1
0
184,305
0
L
Sun Wukong
6,235
520
71
6
0
212,156
3
L
Vulcan
5,201
433
22
2
0
206,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role