Player Matchup

Cupid
Cupid
 
Cupid
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BSFL_MoinDannyon
Terra
Level 105
God Stats
7W - 4L
1,867 SR
Queue Stats
20W - 18L
1,729 Elo+
Solo
Thor
Thor
Barnaby96
Thor
Level 88
God Stats
17W - 6L
1,500 SR
Queue Stats
329W - 305L
1,560 Elo+
Solo
Chang'e
Chang'e
Crush-Cultrue
Chang'e
Level 75
God Stats
28W - 22L
1,640 SR
Queue Stats
397W - 394L
1,500 Elo+
Solo
Kukulkan
Kukulkan
tallfreddy
Kukulkan
Level 109
God Stats
11W - 12L
1,643 SR
Queue Stats
598W - 509L
1,458 Elo+
Solo
Team Averages
Level 88
1,630 SR
1,549 Elo+

VS

Team Averages
Level 66
1,498 SR
1,500 Elo+
Bellona
Bellona
Andz_2003
Bellona
Level 125
God Stats
6W - 9L
1,250 SR
Queue Stats
724W - 725L
1,600 Elo+
Solo
Scylla
Scylla
BigFatAsianPanda
Scylla
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 61L
1,381 Elo+
Party 1
Cerberus
Cerberus
Oklouat
Cerberus
Level 88
God Stats
119W - 115L
1,543 SR
Queue Stats
442W - 457L
1,524 Elo+
Solo
Izanami
Izanami
Shebita9
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 672L
1,216 Elo+
Solo
Thanatos
Thanatos
qFlairep
Thanatos
Level 28
God Stats
1W - 2L
1,699 SR
Queue Stats
6W - 3L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 2 / 6
6,261
522
5,977
6,280
1,573
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 4
6,255
521
3,584
4,859
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
11
2 / 0 / 4
6,501
542
2,691
4,431
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
11
3 / 1 / 3
5,979
498
3,151
5,846
1,960
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
tallfreddy
Kukulkan
13
11 / 2 / 2
8,311
693
9,241
5,269
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andz_2003
Bellona
13
0 / 0 / 0
6,962
580
2,156
8,200
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 7 / 1
5,398
450
4,420
6,702
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Oklouat
Cerberus
9
0 / 3 / 4
5,828
486
4,379
10,374
5,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Shebita9
Izanami
9
1 / 3 / 0
5,487
457
1,515
6,756
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
qFlairep
Thanatos
10
2 / 5 / 0
6,304
525
2,893
9,578
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
6
2.5
L
Bellona
Andz_2003
Bellona
0
0
0
0
W
0
0
4
2
W
Thor
2
0
4
4
L
2
7
1
0.36
W
Chang'e
3
1
3
4.5
L
Cerberus
Oklouat
Cerberus
0
3
4
0.67
L
Izanami
Shebita9
Izanami
1
3
0
0.33
L
Thanatos
qFlairep
Thanatos
2
5
0
0.4
W
Kukulkan
tallfreddy
Kukulkan
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
15,363
26,685
Taken
41,610
11,203
Mitigated
17,500
10,783
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,977
3,230
84
942
6,280
1,573
150
2,781
3,499
0
28,854
L
Bellona
Andz_2003
Bellona
2,156
1,168
0
4,972
8,200
5,309
0
2,096
6,076
0
47,938
W
3,584
951
206
2,900
4,859
3,689
0
424
4,435
29,304
3,267
W
Thor
2,691
905
0
914
4,431
2,476
494
839
3,592
0
32,508
L
4,420
327
0
528
6,702
1,942
0
2,466
4,105
22,986
0
W
Chang'e
3,151
345
1,982
3,592
5,846
1,960
70
2,361
3,485
26,082
0
L
Cerberus
Oklouat
Cerberus
4,379
331
0
4,960
10,374
5,380
0
4,400
5,856
22,612
0
L
Izanami
Shebita9
Izanami
1,515
633
0
2,704
6,756
1,708
0
1,654
5,102
0
23,981
L
Thanatos
qFlairep
Thanatos
2,893
667
0
5,732
9,578
3,161
0
4,619
4,737
0
26,914
W
Kukulkan
tallfreddy
Kukulkan
9,241
790
0
163
5,269
1,505
0
2,394
2,875
41,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
29,979
336
Minions Killed
320
0
Camps Cleared
0
1,080,819
Distance Traveled
1,080,640
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,261
522
48
4
0
195,799
0
L
Bellona
6,962
580
129
11
0
244,294
3
W
Terra
6,255
521
82
7
0
234,092
4
W
Thor
6,501
542
65
5
0
224,339
0
L
Scylla
5,398
450
33
3
0
197,457
3
W
Chang'e
5,979
498
49
4
0
216,154
2
L
Cerberus
5,828
486
36
3
0
233,492
1
L
Izanami
5,487
457
60
5
0
180,134
0
L
Thanatos
6,304
525
62
5
0
225,263
2
W
Kukulkan
8,311
693
92
8
0
210,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role