Player Matchup

Ne Zha
Ne Zha
Bermune
Ne Zha
Level 155
God Stats
23W - 13L
1,523 SR
Queue Stats
208W - 209L
1,558 Elo+
Party 1
Fafnir
Fafnir
Fayemelina
Fafnir
Level 157
God Stats
1W - 1L
1,754 SR
Queue Stats
16W - 7L
1,731 Elo+
Party 1
Hera
Hera
Poläris
Hera
Level 159
God Stats
3W - 0L
1,692 SR
Queue Stats
103W - 62L
1,728 Elo+
Party 1
Team Averages
Level 157
1,657 SR
1,672 Elo+

VS

Team Averages
Level 107
1,462 SR
1,498 Elo+
Anhur
Anhur
Bandicööt
Anhur
Level 99
God Stats
5W - 12L
1,429 SR
Queue Stats
32W - 37L
1,647 Elo+
Solo
Scylla
Scylla
Birdimedes
Scylla
Level 118
God Stats
11W - 12L
1,267 SR
Queue Stats
71W - 73L
1,424 Elo+
Party 2
Artio
Artio
Brandoonicorn
Artio
Level 103
God Stats
1W - 2L
1,691 SR
Queue Stats
57W - 55L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bermune
Ne Zha
13
2 / 3 / 5
9,824
655
13,200
9,834
3,402
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Fayemelina
Fafnir
13
2 / 1 / 7
9,873
658
9,969
11,039
10,708
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hera
14
5 / 2 / 4
10,221
681
17,835
8,715
2,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,914
661
8,242
16,107
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Birdimedes
Scylla
13
3 / 4 / 1
9,634
642
6,637
13,838
4,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 6
9,034
602
4,829
20,981
15,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Ne Zha
Bermune
Ne Zha
2
3
5
1.5
L
Scylla
Birdimedes
Scylla
3
4
1
0.88
L
0
2
6
1.5
W
Fafnir
Fayemelina
Fafnir
2
1
7
5.5
W
Hera
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,004
Damage
19,708
29,588
Taken
50,926
16,903
Mitigated
25,746
7,403
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,242
3,905
0
4,467
16,107
5,771
358
8,790
6,905
0
59,727
W
Ne Zha
Bermune
Ne Zha
13,200
2,619
0
913
9,834
3,402
577
3,891
5,943
0
50,733
L
Scylla
Birdimedes
Scylla
6,637
1,161
0
4,627
13,838
4,388
744
7,268
6,186
31,392
0
L
4,829
824
1,595
4,707
20,981
15,587
140
10,738
9,966
17,834
0
W
Fafnir
Fayemelina
Fafnir
9,969
1,789
1,033
4,495
11,039
10,708
349
4,346
6,693
25,034
0
W
Hera
17,835
5,500
0
962
8,715
2,793
545
3,349
5,366
47,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
28,582
153
Minions Killed
165
0
Camps Cleared
0
800,192
Distance Traveled
768,951
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,914
661
93
6
0
237,818
1
W
Ne Zha
9,824
655
64
4
0
290,539
1
L
Scylla
9,634
642
51
3
0
237,088
0
L
Artio
9,034
602
21
1
0
294,045
5
W
Fafnir
9,873
658
23
2
0
261,503
0
W
Hera
10,221
681
66
4
0
248,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role