Player Matchup

Ra
Ra
BogusPlatypus
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,142 Elo+
Party 2
Fenrir
Fenrir
Grim_Reeper001
Fenrir
Level 69
God Stats
26W - 29L
1,393 SR
Queue Stats
170W - 267L
1,222 Elo+
Solo
Sylvanus
Sylvanus
SlamZilla6669
Sylvanus
Level 147
God Stats
4W - 7L
1,202 SR
Queue Stats
67W - 78L
1,309 Elo+
Party 2
Team Averages
Level 74
1,365 SR
1,224 Elo+

VS

Team Averages
Level 22
1,439 SR
1,026 Elo+
Set
Set
DAD_MrYODA
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
966 Elo+
Party 1
Cthulhu
Cthulhu
KayFrm_DaVill
Cthulhu
Level 24
God Stats
5W - 9L
1,416 SR
Queue Stats
26W - 57L
895 Elo+
Party 1
Nu Wa
Nu Wa
kabelan
Nu Wa
Level 29
God Stats
6W - 4L
1,401 SR
Queue Stats
10W - 20L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 14
9,664
604
4,111
8,303
3,271
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
13 / 1 / 4
11,968
748
10,916
11,872
6,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
SlamZilla6669
Sylvanus
15
6 / 0 / 11
11,002
688
10,083
15,189
16,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
9,221
576
7,333
12,938
5,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
1 / 4 / 1
9,500
594
6,118
9,592
7,764
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
kabelan
Nu Wa
12
0 / 7 / 2
9,017
564
7,760
10,281
3,126
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
3
3
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
L
2
8
1
0.31
W
13
1
4
15
L
Cthulhu
1
4
1
0.38
W
Sylvanus
SlamZilla6669
Sylvanus
6
0
11
11.5
L
Nu Wa
kabelan
Nu Wa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
21,211
35,364
Taken
32,811
26,910
Mitigated
16,589
19,297
Healing
1,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,111
927
1,025
2,257
8,303
3,271
559
3,594
4,709
24,810
0
L
7,333
4,050
0
1,389
12,938
5,699
0
4,289
8,649
0
14,475
W
10,916
3,897
1,433
2,653
11,872
6,778
1,162
3,818
8,054
0
30,743
L
Cthulhu
6,118
0
299
0
9,592
7,764
0
4,250
5,342
24,947
0
W
Sylvanus
SlamZilla6669
Sylvanus
10,083
2,364
4,080
7,849
15,189
16,861
236
6,543
8,646
42,110
0
L
Nu Wa
kabelan
Nu Wa
7,760
2,907
0
0
10,281
3,126
0
5,733
4,548
40,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
27,738
118
Minions Killed
105
0
Camps Cleared
0
675,044
Distance Traveled
641,167
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,664
604
31
2
0
201,136
0
L
Set
9,221
576
12
1
0
205,141
0
W
Fenrir
11,968
748
44
3
0
218,321
0
L
Cthulhu
9,500
594
27
2
0
240,495
0
W
Sylvanus
11,002
688
43
3
0
255,587
4
L
Nu Wa
9,017
564
66
4
0
195,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role