Player Matchup

Sylvanus
Sylvanus
Cursed Hassan
Sylvanus
Level 26
God Stats
9W - 6L
1,702 SR
Queue Stats
14W - 21L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
MikeTheLoco1
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ROYALTY42
Kukulkan
Level 129
God Stats
0W - 4L
1,217 SR
Queue Stats
83W - 104L
1,547 Elo+
Party 2
Apollo
Apollo
StatewideLake2
Apollo
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 49L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxThePatriot
Tsukuyomi
Level 103
God Stats
5W - 5L
1,562 SR
Queue Stats
77W - 87L
1,571 Elo+
Party 2
Team Averages
Level 81
1,496 SR
1,524 Elo+

VS

Team Averages
Level 91
1,602 SR
1,638 Elo+
Hel
Hel
Lethean__
Hel
Level 24
God Stats
3W - 0L
1,789 SR
Queue Stats
11W - 8L
1,889 Elo+
Party 3
Scylla
Scylla
PSYCOTIC_ALUCARD
Scylla
Level 160
God Stats
13W - 15L
1,770 SR
Queue Stats
306W - 309L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
SlamminBananin
Danzaburou
Level 149
God Stats
4W - 7L
1,365 SR
Queue Stats
48W - 51L
1,599 Elo+
Party 1
Cabrakan
Cabrakan
TOMTOM_exe
Cabrakan
Level 76
God Stats
7W - 5L
1,584 SR
Queue Stats
265W - 261L
1,486 Elo+
Party 1
Ravana
Ravana
chkstng
Ravana
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cursed Hassan
Sylvanus
12
2 / 3 / 3
7,992
421
5,652
14,322
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
MikeTheLoco1
Sun Wukong
16
5 / 0 / 3
10,104
532
11,786
12,130
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ROYALTY42
Kukulkan
17
6 / 2 / 1
10,444
550
9,313
8,032
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 2
7,887
415
8,206
14,903
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
XxThePatriot
Tsukuyomi
2
0 / 0 / 0
5,301
279
0
147
26
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,487
447
2,235
10,426
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 1 / 1
9,906
521
8,640
9,111
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SlamminBananin
Danzaburou
13
1 / 4 / 4
8,283
436
13,369
14,595
5,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
TOMTOM_exe
Cabrakan
13
5 / 4 / 1
9,119
480
7,119
14,307
14,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
chkstng
Ravana
11
0 / 4 / 2
7,238
381
4,187
10,377
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
16
Kills
9
9
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cursed Hassan
Sylvanus
2
3
3
1.17
W
0
3
1
0.17
L
Sun Wukong
MikeTheLoco1
Sun Wukong
5
0
3
6.5
W
3
1
1
3.5
L
Kukulkan
ROYALTY42
Kukulkan
6
2
1
3.25
W
Danzaburou
SlamminBananin
Danzaburou
1
4
4
0.75
L
3
4
2
1
W
Cabrakan
TOMTOM_exe
Cabrakan
5
4
1
1.38
L
Tsukuyomi
XxThePatriot
Tsukuyomi
0
0
0
0
W
Ravana
chkstng
Ravana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,957
Damage
35,550
49,534
Taken
58,816
29,892
Mitigated
34,952
15,610
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cursed Hassan
Sylvanus
5,652
1,597
1,925
4,262
14,322
11,495
244
5,802
8,410
19,981
0
W
2,235
180
678
5,372
10,426
7,687
485
505
9,568
43,763
0
L
Sun Wukong
MikeTheLoco1
Sun Wukong
11,786
3,986
0
3,837
12,130
10,073
90
5,300
6,740
0
61,522
W
8,640
882
0
2,974
9,111
3,385
23
3,446
5,458
81,700
0
L
Kukulkan
ROYALTY42
Kukulkan
9,313
620
0
953
8,032
3,051
156
3,041
4,897
67,594
0
W
Danzaburou
SlamminBananin
Danzaburou
13,369
5,593
0
6,011
14,595
5,080
724
4,961
9,481
0
57,489
L
8,206
4,768
0
4,495
14,903
5,247
402
3,476
11,346
0
40,633
W
Cabrakan
TOMTOM_exe
Cabrakan
7,119
802
0
1,848
14,307
14,425
79
4,266
9,862
25,747
0
L
Tsukuyomi
XxThePatriot
Tsukuyomi
0
0
0
138
147
26
0
0
147
0
1,460
W
Ravana
chkstng
Ravana
4,187
1,728
0
1,402
10,377
4,375
0
1,334
8,916
0
48,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
43,033
363
Minions Killed
450
0
Camps Cleared
0
1,391,628
Distance Traveled
1,685,306
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,992
421
28
1
0
311,855
0
W
Hel
8,487
447
102
5
0
318,117
4
L
Sun Wukong
10,104
532
112
6
0
335,352
5
W
Scylla
9,906
521
143
8
0
370,864
9
L
Kukulkan
10,444
550
151
8
0
367,161
4
W
Danzaburou
8,283
436
99
5
0
294,554
4
L
Apollo
7,887
415
64
3
0
355,832
3
W
Cabrakan
9,119
480
34
2
0
337,687
8
L
Tsukuyomi
5,301
279
8
0
0
21,428
0
W
Ravana
7,238
381
72
4
0
364,084
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role