Player Matchup

Chiron
Chiron
BasedSniper
Chiron
Level 57
God Stats
15W - 15L
1,562 SR
Queue Stats
122W - 159L
1,368 Elo+
Party 2
Izanami
Izanami
Bumpy DLU
Izanami
Level 69
God Stats
6W - 14L
1,390 SR
Queue Stats
140W - 161L
1,303 Elo+
Solo
Set
Set
Luncheon70
Set
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 131L
1,356 Elo+
Solo
Merlin
Merlin
Salt_IV
Merlin
Level 41
God Stats
12W - 16L
1,512 SR
Queue Stats
93W - 124L
1,381 Elo+
Party 2
Geb
Geb
StuPaMon
Geb
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 30L
1,428 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,367 Elo+

VS

Team Averages
Level 42
1,468 SR
1,337 Elo+
Sobek
Sobek
Axis Purcussor
Sobek
Level 44
God Stats
13W - 6L
1,500 SR
Queue Stats
237W - 253L
1,328 Elo+
Party 1
Ne Zha
Ne Zha
ProCrispyBits
Ne Zha
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
313W - 329L
1,321 Elo+
Party 1
Hou Yi
Hou Yi
Usedbugzzzz
Hou Yi
Level 39
God Stats
3W - 7L
1,393 SR
Queue Stats
60W - 118L
1,235 Elo+
Solo
Zeus
Zeus
YellowXMizT
Zeus
Level 43
God Stats
4W - 5L
1,447 SR
Queue Stats
155W - 183L
1,319 Elo+
Party 1
King Arthur
King Arthur
fermin_M_J
King Arthur
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
157W - 159L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
4 / 0 / 1
6,207
517
6,087
5,143
1,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Bumpy DLU
Izanami
12
5 / 1 / 1
7,347
612
7,745
7,380
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

13
7 / 2 / 2
7,715
643
5,202
9,446
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Salt_IV
Merlin
11
3 / 1 / 3
7,096
591
5,102
4,872
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 3
6,023
502
2,180
4,401
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,126
427
2,275
8,148
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 3 / 0
6,349
529
4,312
8,239
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
8
0 / 2 / 0
4,463
372
2,428
4,147
887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 3
5,874
490
1,796
7,917
2,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
fermin_M_J
King Arthur
9
0 / 6 / 1
5,479
457
5,296
12,349
5,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
19
Kills
2
4
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chiron
4
0
1
4.5
W
Izanami
Bumpy DLU
Izanami
5
1
1
5.5
W
7
2
2
4
L
2
3
0
0.67
W
Merlin
Salt_IV
Merlin
3
1
3
4.5
W
0
0
3
1.5
L
Hou Yi
0
2
0
0
L
0
6
3
0.25
L
King Arthur
fermin_M_J
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
16,107
31,242
Taken
40,800
10,952
Mitigated
16,005
11,464
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,275
104
0
3,020
8,148
4,788
0
1,583
6,563
15,854
0
W
Chiron
6,087
3,918
840
2,278
5,143
1,784
608
1,312
3,831
0
26,619
W
Izanami
Bumpy DLU
Izanami
7,745
6,539
0
2,682
7,380
2,486
658
0
7,380
0
38,853
W
5,202
2,555
0
3,359
9,446
3,035
0
137
9,309
0
35,526
L
4,312
1,138
0
3,648
8,239
2,356
0
862
7,261
0
33,133
W
Merlin
Salt_IV
Merlin
5,102
213
207
1,427
4,872
1,509
284
1,659
3,213
31,216
0
W
2,180
300
0
671
4,401
2,138
80
963
3,438
18,245
0
L
Hou Yi
2,428
1,559
0
1,016
4,147
887
0
705
3,442
0
10,894
L
1,796
347
0
1,279
7,917
2,650
0
3,562
3,903
26,287
0
L
King Arthur
fermin_M_J
King Arthur
5,296
1,114
0
957
12,349
5,324
84
0
12,349
0
28,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
27,291
270
Minions Killed
220
0
Camps Cleared
0
1,052,279
Distance Traveled
1,079,629
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,126
427
23
2
0
223,244
0
W
Chiron
6,207
517
47
4
0
200,646
1
W
Izanami
7,347
612
76
6
0
178,544
0
W
Set
7,715
643
73
6
0
218,193
1
L
Ne Zha
6,349
529
64
5
0
267,870
0
W
Merlin
7,096
591
53
4
0
212,349
1
W
Geb
6,023
502
21
2
0
242,547
1
L
Hou Yi
4,463
372
16
1
0
201,700
1
L
Zeus
5,874
490
61
5
0
177,823
1
L
King Arthur
5,479
457
56
5
0
208,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role