Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
A0EGAMER
Cernunnos
Level 148
God Stats
3W - 2L
1,428 SR
Queue Stats
77W - 73L
1,641 Elo+
Party 1
Bacchus
Bacchus
Rotationxz
Bacchus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,154 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,432 Elo+

VS

Team Averages
Level 92
1,559 SR
1,670 Elo+
Xing Tian
Xing Tian
CASlNOH
Xing Tian
Level 122
God Stats
7W - 1L
1,725 SR
Queue Stats
426W - 325L
1,731 Elo+
Party 2
Nemesis
Nemesis
Ninja Masks
Nemesis
Level 88
God Stats
1W - 5L
1,400 SR
Queue Stats
198W - 154L
1,766 Elo+
Party 2
Neith
Neith
RocolaSmoke
Neith
Level 65
God Stats
8W - 19L
1,553 SR
Queue Stats
103W - 114L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 9
7,612
634
5,253
4,965
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
A0EGAMER
Cernunnos
14
11 / 1 / 1
10,199
850
12,702
11,183
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Rotationxz
Bacchus
11
1 / 3 / 11
8,206
684
3,041
8,879
9,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CASlNOH
Xing Tian
9
1 / 3 / 3
7,738
645
5,895
10,912
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
Ninja Masks
Nemesis
10
2 / 5 / 3
7,676
640
5,970
8,501
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 4 / 3
7,865
655
6,029
6,746
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
5
5
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
9
4.5
W
Cernunnos
A0EGAMER
Cernunnos
11
1
1
11.5
L
Xing Tian
CASlNOH
Xing Tian
1
3
3
0.83
L
Nemesis
Ninja Masks
Nemesis
2
5
3
0.7
L
2
4
3
0.88
W
Bacchus
Rotationxz
Bacchus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
17,894
25,027
Taken
26,159
15,077
Mitigated
13,350
7,785
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,253
1,145
0
625
4,965
1,681
909
1,956
3,009
21,865
0
W
Cernunnos
A0EGAMER
Cernunnos
12,702
7,637
0
4,923
11,183
4,289
2,218
1,991
9,192
0
57,235
L
Xing Tian
CASlNOH
Xing Tian
5,895
383
0
1,711
10,912
7,222
203
3,449
7,103
22,213
0
L
Nemesis
Ninja Masks
Nemesis
5,970
1,418
0
408
8,501
3,987
0
2,865
5,426
0
26,511
L
6,029
1,860
0
1,013
6,746
2,141
160
1,405
5,239
0
33,201
W
Bacchus
Rotationxz
Bacchus
3,041
287
0
2,237
8,879
9,107
160
2,053
6,826
8,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
23,279
127
Minions Killed
130
0
Camps Cleared
0
588,553
Distance Traveled
638,483
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,612
634
29
2
0
188,141
1
W
Cernunnos
10,199
850
94
8
0
194,044
1
L
Xing Tian
7,738
645
28
2
0
203,817
0
L
Nemesis
7,676
640
33
3
0
224,720
2
L
Neith
7,865
655
69
6
0
209,946
2
W
Bacchus
8,206
684
4
0
0
206,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role