Player Matchup

Ra
Ra
BozHugo_7
Ra
Level 69
God Stats
2W - 3L
1,225 SR
Queue Stats
144W - 220L
1,223 Elo+
Party 3
Jormungandr
Jormungandr
D2-_-uchiha
Jormungandr
Level 58
God Stats
6W - 5L
1,421 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 3
Ymir
Ymir
Leyva232
Ymir
Level 49
God Stats
7W - 4L
1,811 SR
Queue Stats
19W - 31L
1,490 Elo+
Party 3
Izanami
Izanami
MooperWooper
Izanami
Level 67
God Stats
4W - 1L
1,567 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 3
Ne Zha
Ne Zha
superraptor12
Ne Zha
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 103L
1,594 Elo+
Party 3
Team Averages
Level 66
1,505 SR
1,442 Elo+

VS

Team Averages
Level 38
1,602 SR
1,465 Elo+
Cerberus
Cerberus
JBeglau_55
Cerberus
Level 20
God Stats
8W - 11L
1,457 SR
Queue Stats
35W - 40L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
LazyRocket
Baron Samedi
Level 29
God Stats
0W - 2L
1,758 SR
Queue Stats
23W - 35L
1,442 Elo+
Party 1
Vamana
Vamana
NeckOfTheWorld
Vamana
Level 36
God Stats
6W - 9L
1,611 SR
Queue Stats
18W - 28L
1,464 Elo+
Party 1
Rama
Rama
PSUnKnown_GhOsT
Rama
Level 48
God Stats
1W - 2L
1,684 SR
Queue Stats
113W - 123L
1,520 Elo+
Party 2
Kali
Kali
nobleactuall117
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,031
564
8,018
10,905
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
D2-_-uchiha
Jormungandr
13
1 / 0 / 1
7,961
498
6,449
7,918
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
14
4 / 1 / 8
7,913
495
7,092
9,058
5,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MooperWooper
Izanami
14
5 / 2 / 6
8,452
528
14,308
10,992
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 2 / 1
9,105
569
6,308
12,439
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JBeglau_55
Cerberus
10
1 / 4 / 4
6,649
416
3,199
10,885
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
LazyRocket
Baron Samedi
12
4 / 6 / 0
7,880
493
9,236
11,724
5,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,585
412
5,717
11,155
9,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 6 / 3
6,732
421
5,341
12,923
3,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,343
459
1,946
10,270
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
7
7
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Jormungandr
D2-_-uchiha
Jormungandr
1
0
1
1.5
L
Cerberus
JBeglau_55
Cerberus
1
4
4
0.75
L
Baron Samedi
LazyRocket
Baron Samedi
4
6
0
0.67
W
Ymir
4
1
8
8
W
Izanami
MooperWooper
Izanami
5
2
6
4
L
0
1
2
1
L
2
6
3
0.58
L
0
5
1
0.1
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
25,439
51,312
Taken
56,957
24,383
Mitigated
28,882
24,121
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,018
687
1,627
6,061
10,905
4,555
62
4,501
6,404
52,996
0
W
Jormungandr
D2-_-uchiha
Jormungandr
6,449
1,502
0
1,715
7,918
5,299
324
403
7,515
43,663
0
L
Cerberus
JBeglau_55
Cerberus
3,199
328
0
2,747
10,885
6,890
0
3,084
7,801
13,828
0
L
Baron Samedi
LazyRocket
Baron Samedi
9,236
1,125
412
3,901
11,724
5,380
0
5,395
6,279
33,193
0
W
Ymir
7,092
1,406
1,002
1,541
9,058
5,750
325
2,453
6,605
20,062
0
W
Izanami
MooperWooper
Izanami
14,308
9,332
746
4,989
10,992
3,643
2,420
2,794
8,198
0
66,496
L
5,717
3,046
0
2,431
11,155
9,147
0
6,263
4,392
0
31,197
L
5,341
3,143
0
4,364
12,923
3,678
0
2,949
9,974
0
38,229
L
1,946
1,211
0
1,031
10,270
3,787
1,168
3,268
6,952
0
45,665
W
6,308
2,760
0
6,440
12,439
5,136
0
2,284
10,155
0
55,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
35,189
432
Minions Killed
311
0
Camps Cleared
0
1,470,108
Distance Traveled
1,375,048
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,031
564
98
6
0
307,491
1
W
Jormungandr
7,961
498
97
6
0
252,320
0
L
Cerberus
6,649
416
21
1
0
272,311
0
L
Baron Samedi
7,880
493
60
4
0
247,192
2
W
Ymir
7,913
495
38
2
0
316,982
0
W
Izanami
8,452
528
93
6
0
265,756
4
L
Vamana
6,585
412
55
3
0
294,364
0
L
Rama
6,732
421
67
4
0
259,090
0
L
Kali
7,343
459
108
7
0
302,091
3
W
Ne Zha
9,105
569
106
7
0
327,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role