Player Matchup

Odin
Odin
DUKEOFTHEGNOMES
Odin
Level 4
God Stats
0W - 1L
1,342 SR
Queue Stats
28W - 30L
1,223 Elo+
Party 1
Set
Set
Hachiman2020
Set
Level 17
God Stats
7W - 2L
1,688 SR
Queue Stats
27W - 16L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
MonolithicHubris
Baron Samedi
Level 8
God Stats
1W - 2L
1,692 SR
Queue Stats
18W - 20L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
P_DAD89
Ao Kuang
Level 13
God Stats
1W - 1L
1,380 SR
Queue Stats
34W - 39L
1,325 Elo+
Party 1
Skadi
Skadi
Shay1422
Skadi
Level 28
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,568 SR
1,363 Elo+

VS

Team Averages
Level 19
1,657 SR
1,524 Elo+
Ares
Ares
B3TRAIL
Ares
Level 7
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 0L
1,675 Elo+
Party 2
Thor
Thor
HxC_BigHead13
Thor
Level 5
God Stats
5W - 3L
1,666 SR
Queue Stats
39W - 43L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
PKBluemaze
Nu Wa
Level 26
God Stats
19W - 30L
1,517 SR
Queue Stats
37W - 52L
1,433 Elo+
Party 2
Artio
Artio
YRN_Vegeta
Artio
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
60W - 32L
1,688 Elo+
Solo
Medusa
Medusa
suprenzo
Medusa
Level 26
God Stats
33W - 20L
1,683 SR
Queue Stats
90W - 95L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,110
382
4,317
8,381
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 0
8,840
553
9,906
11,379
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
MonolithicHubris
Baron Samedi
13
2 / 4 / 1
7,626
477
5,379
7,705
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
P_DAD89
Ao Kuang
8
0 / 5 / 1
5,891
368
1,666
10,026
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Shay1422
Skadi
10
0 / 5 / 2
6,519
407
5,125
10,314
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
B3TRAIL
Ares
11
1 / 2 / 3
6,826
427
1,954
7,097
4,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
1 / 1 / 5
7,891
493
3,434
8,700
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
13
1 / 3 / 2
7,708
482
5,131
6,793
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
15
8 / 1 / 6
9,216
576
11,226
12,210
12,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
suprenzo
Medusa
15
9 / 1 / 4
9,164
573
10,933
9,702
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
20
20
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
B3TRAIL
Ares
1
2
3
1.25
L
1
3
2
0.67
L
5
3
0
1.67
W
1
1
5
3.5
L
Baron Samedi
MonolithicHubris
Baron Samedi
2
4
1
0.63
W
Nu Wa
1
3
2
0.67
L
Ao Kuang
P_DAD89
Ao Kuang
0
5
1
0.1
L
Skadi
Shay1422
Skadi
0
5
2
0.2
W
Artio
8
1
6
11
W
Medusa
suprenzo
Medusa
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
32,678
47,805
Taken
44,502
23,720
Mitigated
26,141
9,451
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
B3TRAIL
Ares
1,954
104
0
283
7,097
4,567
0
520
6,454
17,535
0
L
4,317
1,171
0
258
8,381
4,501
384
3,590
4,719
0
10,769
L
9,906
5,193
0
2,235
11,379
7,724
940
4,192
7,079
0
70,471
W
3,434
304
0
3,331
8,700
3,043
43
879
7,545
0
45,081
L
Baron Samedi
MonolithicHubris
Baron Samedi
5,379
253
367
1,686
7,705
3,370
684
3,628
3,911
42,321
0
W
Nu Wa
5,131
1,629
0
205
6,793
2,364
1,020
1,817
4,788
38,498
0
L
Ao Kuang
P_DAD89
Ao Kuang
1,666
382
0
3,357
10,026
2,895
485
2,759
7,221
20,311
0
L
Skadi
Shay1422
Skadi
5,125
1,739
306
1,242
10,314
5,230
303
3,704
6,564
0
30,279
W
Artio
11,226
716
844
5,976
12,210
12,380
172
2,698
8,970
51,160
0
W
Medusa
suprenzo
Medusa
10,933
5,048
0
4,076
9,702
3,787
1,025
739
8,800
0
52,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
40,805
311
Minions Killed
384
0
Camps Cleared
0
1,453,904
Distance Traveled
1,447,486
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,826
427
30
2
0
314,578
0
L
Odin
6,110
382
23
1
0
329,137
0
L
Set
8,840
553
120
8
0
294,111
1
W
Thor
7,891
493
89
6
0
330,036
0
L
Baron Samedi
7,626
477
78
5
0
273,140
3
W
Nu Wa
7,708
482
81
5
0
243,600
0
L
Ao Kuang
5,891
368
35
2
0
311,885
0
L
Skadi
6,519
407
55
3
0
245,631
0
W
Artio
9,216
576
85
5
0
261,289
0
W
Medusa
9,164
573
99
6
0
297,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role