Player Matchup

Bellona
Bellona
DEADMAUL097
Bellona
Level 22
God Stats
2W - 0L
1,458 SR
Queue Stats
47W - 30L
1,579 Elo+
Solo
Cernunnos
Cernunnos
Gabriella3673
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,803 Elo+
Party 1
Nemesis
Nemesis
KissMyGun-VII
Nemesis
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 29L
1,806 Elo+
Solo
Fenrir
Fenrir
LOSTNARWAL
Fenrir
Level 27
God Stats
3W - 3L
1,487 SR
Queue Stats
5W - 8L
1,189 Elo+
Solo
Scylla
Scylla
xSnoo
Scylla
Level 127
God Stats
3W - 0L
1,713 SR
Queue Stats
81W - 51L
1,705 Elo+
Party 1
Team Averages
Level 42
1,532 SR
1,616 Elo+

VS

Team Averages
Level 15
1,560 SR
1,595 Elo+
Apollo
Apollo
JCpMVp
Apollo
Level 16
God Stats
7W - 18L
1,500 SR
Queue Stats
120W - 144L
1,370 Elo+
Solo
Nike
Nike
Pizza Man7971
Nike
Level 12
God Stats
1W - 1L
1,721 SR
Queue Stats
296W - 288L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
TinTheClown
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 48L
1,853 Elo+
Solo
Baron Samedi
Baron Samedi
URBANMOSH
Baron Samedi
Level 22
God Stats
37W - 21L
1,581 SR
Queue Stats
102W - 109L
1,533 Elo+
Solo
Pele
Pele
xtrasmallpeener
Pele
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEADMAUL097
Bellona
20
3 / 3 / 2
13,755
491
11,782
19,012
23,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Gabriella3673
Cernunnos
20
4 / 10 / 3
13,989
500
21,797
28,725
13,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
20
11 / 2 / 9
16,344
584
15,284
22,388
11,416
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
LOSTNARWAL
Fenrir
14
0 / 11 / 7
10,256
366
7,234
21,321
9,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
xSnoo
Scylla
20
20 / 4 / 8
18,881
674
37,506
26,330
11,749
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JCpMVp
Apollo
12
1 / 6 / 3
9,429
337
2,798
10,595
3,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 3
13,845
494
12,857
28,107
32,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
TinTheClown
Sun Wukong
20
18 / 4 / 5
17,203
614
39,173
35,176
38,250
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
URBANMOSH
Baron Samedi
18
4 / 15 / 5
12,538
448
14,481
25,472
20,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 6 / 5
13,421
479
10,627
24,451
9,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
50
38
Kills
29
30
Deaths
38
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
DEADMAUL097
Bellona
3
3
2
1.33
W
Cernunnos
Gabriella3673
Cernunnos
4
10
3
0.55
L
Apollo
JCpMVp
Apollo
1
6
3
0.42
W
Nemesis
11
2
9
7.75
W
Fenrir
LOSTNARWAL
Fenrir
0
11
7
0.32
L
5
7
3
0.93
L
Sun Wukong
TinTheClown
Sun Wukong
18
4
5
5.13
L
Baron Samedi
URBANMOSH
Baron Samedi
4
15
5
0.43
W
Scylla
xSnoo
Scylla
20
4
8
6
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,603
Damage
79,936
117,776
Taken
123,801
69,286
Mitigated
103,688
37,478
Healing
40,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DEADMAUL097
Bellona
11,782
4,227
0
1,476
19,012
23,705
2,299
3,227
15,365
0
83,105
W
Cernunnos
Gabriella3673
Cernunnos
21,797
13,310
0
11,565
28,725
13,177
2,546
1,308
26,385
0
109,666
L
Apollo
JCpMVp
Apollo
2,798
1,211
0
1,892
10,595
3,056
0
1,029
9,502
0
23,297
W
Nemesis
15,284
4,892
0
9,332
22,388
11,416
260
1,597
20,400
0
127,476
W
Fenrir
LOSTNARWAL
Fenrir
7,234
1,365
0
1,594
21,321
9,239
77
3,531
17,342
0
25,202
L
12,857
1,601
0
5,646
28,107
32,991
0
6,989
20,614
164
75,421
L
Sun Wukong
TinTheClown
Sun Wukong
39,173
10,275
0
19,167
35,176
38,250
169
7,544
27,364
1,601
128,001
L
Baron Samedi
URBANMOSH
Baron Samedi
14,481
1,077
723
4,443
25,472
20,167
287
11,852
13,112
59,429
0
W
Scylla
xSnoo
Scylla
37,506
5,117
0
13,511
26,330
11,749
378
6,225
19,546
139,029
0
L
10,627
1,836
0
8,909
24,451
9,224
198
9,206
14,972
0
114,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,225
Gold Earned
66,436
751
Minions Killed
593
0
Camps Cleared
0
2,481,851
Distance Traveled
2,252,147
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,755
491
175
6
0
526,175
6
W
Cernunnos
13,989
500
149
5
0
389,686
0
L
Apollo
9,429
337
34
1
0
293,315
3
W
Nemesis
16,344
584
189
7
0
591,055
7
W
Fenrir
10,256
366
29
1
0
487,109
4
L
Nike
13,845
494
139
5
0
507,006
0
L
Sun Wukong
17,203
614
169
6
0
508,937
3
L
Baron Samedi
12,538
448
75
3
0
472,826
4
W
Scylla
18,881
674
209
7
0
487,826
0
L
Pele
13,421
479
176
6
0
470,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role