Player Matchup

Thor
Thor
Eddwarrior28
Thor
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 115L
1,155 Elo+
Solo
Fenrir
Fenrir
Mursada
Fenrir
Level 26
God Stats
7W - 9L
1,776 SR
Queue Stats
149W - 176L
1,344 Elo+
Party 2
Janus
Janus
PrettyBoy4141
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,421 Elo+
Solo
Ullr
Ullr
Wantedplaya2017
Ullr
Level 16
God Stats
3W - 11L
1,271 SR
Queue Stats
108W - 142L
1,433 Elo+
Party 2
Khepri
Khepri
Xovez
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 261L
1,366 Elo+
Party 2
Team Averages
Level 24
1,509 SR
1,344 Elo+

VS

Team Averages
Level 23
1,475 SR
1,357 Elo+
Achilles
Achilles
CrispyTrees420
Achilles
Level 26
God Stats
7W - 14L
1,646 SR
Queue Stats
32W - 60L
1,298 Elo+
Party 1
Bellona
Bellona
NoskinTaco
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Region_65_winner
Izanami
Level 26
God Stats
9W - 4L
1,585 SR
Queue Stats
31W - 32L
1,445 Elo+
Solo
Osiris
Osiris
Seperus
Osiris
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 105L
1,278 Elo+
Party 1
Zeus
Zeus
TMGwolf
Zeus
Level 29
God Stats
8W - 8L
1,146 SR
Queue Stats
67W - 128L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 1
4,616
420
2,213
7,886
2,081
Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Mursada
Fenrir
7
3 / 5 / 0
5,255
478
2,823
8,607
2,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 8 / 0
4,537
412
3,408
7,159
1,476
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 12 / 0
4,303
391
2,466
8,967
2,422
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Xovez
Khepri
5
0 / 9 / 3
4,675
425
2,754
10,793
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
10 / 2 / 11
7,277
662
7,154
7,263
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
NoskinTaco
Bellona
14
10 / 1 / 4
8,513
774
7,601
8,524
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 5
7,139
649
2,797
3,451
1,053
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Seperus
Osiris
12
6 / 0 / 1
7,108
646
4,942
5,419
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
TMGwolf
Zeus
11
11 / 0 / 11
7,532
685
10,571
3,268
902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
4
Kills
42
44
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
2
11
7.75
L
0
10
1
0.05
L
Fenrir
Mursada
Fenrir
3
5
0
0.6
W
Bellona
NoskinTaco
Bellona
10
1
4
12
L
0
8
0
0
W
5
1
5
7.5
W
Osiris
Seperus
Osiris
6
0
1
6.5
W
Zeus
TMGwolf
Zeus
11
0
11
16.5
L
1
12
0
0.08
L
Khepri
Xovez
Khepri
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,664
Damage
33,065
43,412
Taken
27,925
12,592
Mitigated
16,802
3,325
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,154
4,027
0
486
7,263
5,721
673
2,390
4,873
0
18,309
L
2,213
1,125
0
0
7,886
2,081
714
0
7,886
0
12,423
L
Fenrir
Mursada
Fenrir
2,823
899
279
1,519
8,607
2,440
0
1,234
7,323
0
19,567
W
Bellona
NoskinTaco
Bellona
7,601
3,002
0
1,402
8,524
4,624
291
1,197
7,327
0
64,440
L
3,408
250
0
492
7,159
1,476
72
1,348
5,786
20,062
0
W
2,797
1,845
0
1,194
3,451
1,053
3,128
978
2,473
0
28,047
W
Osiris
Seperus
Osiris
4,942
1,964
0
2,113
5,419
4,502
1,131
168
5,251
0
29,507
W
Zeus
TMGwolf
Zeus
10,571
2,223
0
1,686
3,268
902
1,344
1,429
1,839
25,688
0
L
2,466
2,221
87
87
8,967
2,422
0
3,495
5,299
0
8,061
L
Khepri
Xovez
Khepri
2,754
876
198
663
10,793
4,173
0
4,494
6,105
11,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,386
Gold Earned
37,569
116
Minions Killed
294
0
Camps Cleared
0
975,697
Distance Traveled
1,013,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,277
662
26
2
0
220,188
0
L
Thor
4,616
420
24
2
0
188,279
0
L
Fenrir
5,255
478
38
3
0
202,057
0
W
Bellona
8,513
774
121
11
0
223,784
0
L
Janus
4,537
412
27
2
0
184,904
0
W
Izanami
7,139
649
58
5
0
198,999
0
W
Osiris
7,108
646
57
5
0
210,706
0
W
Zeus
7,532
685
32
3
0
159,799
0
L
Ullr
4,303
391
16
1
0
188,287
0
L
Khepri
4,675
425
11
1
0
212,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role