Player Matchup

Bakasura
Bakasura
CheatingMyDeath
Bakasura
Level 10
God Stats
9W - 20L
1,323 SR
Queue Stats
45W - 56L
1,228 Elo+
Party 3
Neith
Neith
LEGONAYTOR9000
Neith
Level 26
God Stats
63W - 58L
1,414 SR
Queue Stats
75W - 72L
1,355 Elo+
Solo
Kukulkan
Kukulkan
NoVa Confusion
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,047 Elo+
Party 3
Bellona
Bellona
Puffcheeto9988
Bellona
Level 13
God Stats
3W - 5L
1,270 SR
Queue Stats
12W - 17L
1,322 Elo+
Solo
Hachiman
Hachiman
Sh3dowKnight
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,123 Elo+
Party 3
Team Averages
Level 14
1,402 SR
1,215 Elo+

VS

Team Averages
Level 28
1,438 SR
1,378 Elo+
Ravana
Ravana
ConorTaylor
Ravana
Level 15
God Stats
8W - 7L
1,483 SR
Queue Stats
21W - 36L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
GR34TW4RR10R
Cthulhu
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Jacupid
Nemesis
Level 10
God Stats
8W - 20L
1,210 SR
Queue Stats
8W - 21L
1,121 Elo+
Party 1
Cernunnos
Cernunnos
MrExplodokills
Cernunnos
Level 78
God Stats
8W - 4L
1,495 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 2
Hades
Hades
ST0N3DxC0LD94
Hades
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
0 / 14 / 5
9,257
926
16,711
22,749
9,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 6 / 3
10,390
1,039
9,343
14,583
8,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
4 / 6 / 3
10,391
1,039
17,792
12,716
5,092
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 11 / 4
9,323
932
13,049
23,775
22,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Sh3dowKnight
Hachiman
15
0 / 10 / 4
8,925
893
9,299
22,218
9,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
4 / 0 / 12
11,029
1,103
8,108
13,530
9,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
GR34TW4RR10R
Cthulhu
17
4 / 3 / 13
10,187
1,019
6,931
13,668
7,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Jacupid
Nemesis
18
5 / 0 / 18
11,807
1,181
13,444
15,518
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
MrExplodokills
Cernunnos
20
26 / 0 / 14
14,423
1,442
41,570
16,951
7,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 4 / 17
11,385
1,139
15,079
15,769
8,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
7
Kills
46
47
Deaths
7
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
14
5
0.18
W
Ravana
4
0
12
10
W
Cthulhu
GR34TW4RR10R
Cthulhu
4
3
13
3.5
W
Nemesis
Jacupid
Nemesis
5
0
18
14
L
3
6
3
0.75
W
Cernunnos
MrExplodokills
Cernunnos
26
0
14
33
L
Kukulkan
4
6
3
0.92
L
0
11
4
0.18
W
7
4
17
3.88
L
Hachiman
Sh3dowKnight
Hachiman
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,194
Damage
85,132
96,041
Taken
75,436
55,110
Mitigated
40,091
9,209
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
16,711
10,491
0
2,066
22,749
9,203
0
5,970
16,779
0
23,185
W
Ravana
8,108
2,586
0
3,096
13,530
9,666
0
2,310
10,387
0
20,689
W
Cthulhu
GR34TW4RR10R
Cthulhu
6,931
689
68
1,315
13,668
7,976
0
3,573
9,574
18,555
0
W
Nemesis
Jacupid
Nemesis
13,444
9,865
0
2,411
15,518
7,312
0
4,637
10,731
0
25,258
L
9,343
4,078
390
1,879
14,583
8,889
0
3,302
11,281
0
35,079
W
Cernunnos
MrExplodokills
Cernunnos
41,570
27,887
488
9,968
16,951
7,001
0
3,879
11,935
0
64,997
L
Kukulkan
17,792
1,976
0
0
12,716
5,092
0
3,120
9,596
32,259
0
L
13,049
5,690
0
1,290
23,775
22,859
0
4,061
19,714
0
34,809
W
15,079
962
645
4,376
15,769
8,136
0
3,393
10,339
28,248
0
L
Hachiman
Sh3dowKnight
Hachiman
9,299
6,920
0
3,584
22,218
9,067
0
5,557
16,661
0
19,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
58,831
133
Minions Killed
176
1
Camps Cleared
5
822,927
Distance Traveled
853,237
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,257
926
23
2
1
172,599
0
W
Ravana
11,029
1,103
30
3
0
166,173
3
W
Cthulhu
10,187
1,019
23
2
0
136,055
1
W
Nemesis
11,807
1,181
31
3
4
234,376
1
L
Neith
10,390
1,039
29
3
0
144,527
2
W
Cernunnos
14,423
1,442
55
6
0
174,484
0
L
Kukulkan
10,391
1,039
28
3
0
163,085
0
L
Bellona
9,323
932
40
4
0
191,375
1
W
Hades
11,385
1,139
37
4
1
142,149
1
L
Hachiman
8,925
893
13
1
0
151,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role