Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D-Levelle
Ah Muzen Cab
Level 145
God Stats
5W - 12L
1,413 SR
Queue Stats
507W - 472L
1,545 Elo+
Party 4
Achilles
Achilles
Daiki Mamoru
Achilles
Level 126
God Stats
6W - 9L
1,500 SR
Queue Stats
448W - 373L
1,606 Elo+
Party 1
Chang'e
Chang'e
Just Ask Ya Dad
Chang'e
Level 83
God Stats
2W - 0L
1,771 SR
Queue Stats
56W - 49L
1,568 Elo+
Party 1
Fafnir
Fafnir
LANSHRK812
Fafnir
Level 143
God Stats
6W - 5L
1,693 SR
Queue Stats
254W - 240L
1,629 Elo+
Party 1
Fenrir
Fenrir
TheSlambulancee
Fenrir
Level 97
God Stats
4W - 3L
1,708 SR
Queue Stats
393W - 380L
1,559 Elo+
Party 4
Team Averages
Level 119
1,617 SR
1,581 Elo+

VS

Team Averages
Level 121
1,550 SR
1,612 Elo+
Kuzenbo
Kuzenbo
AntonioV14
Kuzenbo
Level 88
God Stats
5W - 5L
1,544 SR
Queue Stats
201W - 226L
1,585 Elo+
Party 2
Nemesis
Nemesis
ElNerchi
Nemesis
Level 64
God Stats
1W - 2L
1,756 SR
Queue Stats
28W - 32L
1,651 Elo+
Party 2
Thoth
Thoth
MurdererDoll99
Thoth
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
300W - 265L
1,700 Elo+
Party 3
Olorun
Olorun
SKYDARKLJ
Olorun
Level 160
God Stats
3W - 5L
1,449 SR
Queue Stats
329W - 331L
1,534 Elo+
Party 3
Set
Set
joseA38
Set
Level 153
God Stats
1W - 5L
1,500 SR
Queue Stats
456W - 459L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D-Levelle
Ah Muzen Cab
17
5 / 0 / 3
9,555
637
10,653
8,825
3,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
Daiki Mamoru
Achilles
15
5 / 1 / 4
9,044
603
10,733
11,437
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 3 / 6
7,254
484
3,288
10,408
3,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
LANSHRK812
Fafnir
14
5 / 1 / 12
9,056
604
7,624
13,843
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
9 / 3 / 7
9,000
600
10,003
11,344
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AntonioV14
Kuzenbo
10
1 / 7 / 3
7,019
468
6,932
14,967
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
ElNerchi
Nemesis
12
3 / 6 / 2
7,324
488
8,540
11,296
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 4 / 3
7,507
500
6,212
7,986
3,236
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
SKYDARKLJ
Olorun
10
0 / 3 / 1
6,421
428
3,695
8,310
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
13
2 / 5 / 0
7,769
518
7,872
11,909
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
24
Kills
8
8
Deaths
25
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AntonioV14
Kuzenbo
1
7
3
0.36
W
Ah Muzen Cab
D-Levelle
Ah Muzen Cab
5
0
3
6.5
W
Achilles
Daiki Mamoru
Achilles
5
1
4
7
L
Nemesis
ElNerchi
Nemesis
3
6
2
0.67
W
0
3
6
1
W
Fafnir
LANSHRK812
Fafnir
5
1
12
11
L
2
4
3
0.88
L
Olorun
SKYDARKLJ
Olorun
0
3
1
0.17
W
9
3
7
4.17
L
Set
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
33,251
55,857
Taken
54,468
41,560
Mitigated
29,869
19,805
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AntonioV14
Kuzenbo
6,932
3,351
0
1,793
14,967
10,544
314
4,892
9,949
17,862
0
W
Ah Muzen Cab
D-Levelle
Ah Muzen Cab
10,653
5,482
0
3,392
8,825
3,129
3,086
3,717
5,108
0
77,753
W
Achilles
Daiki Mamoru
Achilles
10,733
3,410
0
5,332
11,437
12,319
1,584
1,457
9,980
0
48,469
L
Nemesis
ElNerchi
Nemesis
8,540
3,981
0
1,633
11,296
6,015
0
1,283
9,894
0
47,679
W
3,288
201
936
3,303
10,408
3,565
1,122
4,308
6,100
39,002
0
W
Fafnir
LANSHRK812
Fafnir
7,624
2,553
0
2,742
13,843
18,165
91
4,741
9,102
17,046
0
L
6,212
159
0
1,432
7,986
3,236
325
2,466
5,313
45,656
0
L
Olorun
SKYDARKLJ
Olorun
3,695
1,991
0
3,674
8,310
2,334
0
791
7,519
34,799
0
W
10,003
2,684
0
4,100
11,344
4,382
0
2,616
8,728
0
48,513
L
Set
7,872
3,913
0
3,461
11,909
7,740
656
1,184
10,329
0
48,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
36,040
416
Minions Killed
373
0
Camps Cleared
0
1,388,201
Distance Traveled
1,282,248
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,019
468
27
2
0
277,343
0
W
Ah Muzen Cab
9,555
637
151
10
0
291,457
5
W
Achilles
9,044
603
105
7
0
255,014
1
L
Nemesis
7,324
488
91
6
0
296,909
1
W
Chang'e
7,254
484
74
5
0
267,764
7
W
Fafnir
9,056
604
23
2
0
269,997
0
L
Thoth
7,507
500
72
5
0
255,033
2
L
Olorun
6,421
428
87
6
0
205,035
2
W
Fenrir
9,000
600
63
4
0
303,969
0
L
Set
7,769
518
96
6
0
247,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role