Player Matchup

Thanatos
Thanatos
BlueTacoBro
Thanatos
Level 51
God Stats
1W - 2L
1,185 SR
Queue Stats
45W - 61L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
Dlavin
Kuzenbo
Level 17
God Stats
14W - 15L
1,279 SR
Queue Stats
26W - 31L
1,466 Elo+
Party 1
Sol
Sol
Neonlazrbear
Sol
Level 25
God Stats
8W - 7L
1,460 SR
Queue Stats
26W - 33L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
businessman85
Cthulhu
Level 13
God Stats
6W - 6L
1,507 SR
Queue Stats
16W - 14L
1,497 Elo+
Party 1
Medusa
Medusa
mateo105410
Medusa
Level 29
God Stats
19W - 13L
1,678 SR
Queue Stats
100W - 114L
1,468 Elo+
Solo
Team Averages
Level 27
1,422 SR
1,453 Elo+

VS

Team Averages
Level 32
1,541 SR
1,492 Elo+
Cernunnos
Cernunnos
Hazanshiro
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,424 Elo+
Party 2
Merlin
Merlin
Pr0je3ct187
Merlin
Level 27
God Stats
3W - 2L
1,567 SR
Queue Stats
866W - 833L
1,528 Elo+
Solo
Nemesis
Nemesis
Striker Atom
Nemesis
Level 103
God Stats
8W - 8L
1,603 SR
Queue Stats
298W - 292L
1,514 Elo+
Party 2
Ao Kuang
Ao Kuang
Zuleha
Ao Kuang
Level 17
God Stats
5W - 5L
1,533 SR
Queue Stats
19W - 21L
1,522 Elo+
Solo
Ares
Ares
xLEAF02
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueTacoBro
Thanatos
17
6 / 3 / 5
10,561
556
9,531
15,879
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Dlavin
Kuzenbo
15
4 / 0 / 9
10,266
540
6,820
10,948
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 2 / 3
10,543
555
10,752
14,102
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
16
3 / 1 / 8
9,854
519
11,815
15,008
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
14
8 / 2 / 3
9,710
511
11,825
10,537
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hazanshiro
Cernunnos
11
0 / 7 / 1
6,647
350
6,192
12,239
4,293
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
3 / 6 / 2
8,933
470
14,534
10,295
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Striker Atom
Nemesis
14
2 / 5 / 4
8,825
464
13,844
16,081
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Zuleha
Ao Kuang
13
1 / 5 / 1
8,173
430
8,034
16,926
5,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
xLEAF02
Ares
12
2 / 5 / 1
7,820
412
4,394
15,188
8,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
28
Kills
8
8
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlueTacoBro
Thanatos
6
3
5
2.83
W
Kuzenbo
Dlavin
Kuzenbo
4
0
9
8.5
L
Cernunnos
Hazanshiro
Cernunnos
0
7
1
0.07
W
7
2
3
4.25
L
Merlin
3
6
2
0.67
L
Nemesis
Striker Atom
Nemesis
2
5
4
0.8
L
Ao Kuang
Zuleha
Ao Kuang
1
5
1
0.3
W
Cthulhu
3
1
8
7
W
Medusa
8
2
3
4.75
L
Ares
xLEAF02
Ares
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,743
Damage
46,998
66,474
Taken
70,729
37,342
Mitigated
32,043
43,505
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlueTacoBro
Thanatos
9,531
2,587
0
16,459
15,879
6,326
78
3,225
12,654
0
73,684
W
Kuzenbo
Dlavin
Kuzenbo
6,820
1,710
571
4,940
10,948
10,352
632
4,123
6,825
29,299
0
L
Cernunnos
Hazanshiro
Cernunnos
6,192
3,843
0
1,809
12,239
4,293
0
3,963
8,226
0
32,545
W
10,752
1,172
900
8,877
14,102
4,809
2,668
7,225
6,877
55,101
0
L
Merlin
14,534
605
0
492
10,295
3,966
0
4,594
5,651
63,935
0
L
Nemesis
Striker Atom
Nemesis
13,844
5,846
0
1,090
16,081
8,997
0
6,242
9,795
16
64,451
L
Ao Kuang
Zuleha
Ao Kuang
8,034
1,864
0
5,610
16,926
5,966
1,026
7,878
8,648
46,000
0
W
Cthulhu
11,815
1,375
0
6,662
15,008
11,896
1,279
9,358
5,650
48,011
0
W
Medusa
11,825
4,401
0
5,096
10,537
3,959
2,169
3,043
7,494
0
54,305
L
Ares
xLEAF02
Ares
4,394
409
523
1,023
15,188
8,821
0
6,091
9,022
23,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
40,398
442
Minions Killed
393
0
Camps Cleared
0
1,737,558
Distance Traveled
1,674,268
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,561
556
114
6
0
398,969
0
W
Kuzenbo
10,266
540
50
3
0
339,639
0
L
Cernunnos
6,647
350
63
3
0
291,154
1
W
Sol
10,543
555
114
6
0
325,479
3
L
Merlin
8,933
470
108
6
0
310,995
1
L
Nemesis
8,825
464
91
5
0
396,194
0
L
Ao Kuang
8,173
430
95
5
0
298,400
0
W
Cthulhu
9,854
519
73
4
0
369,009
1
W
Medusa
9,710
511
91
5
0
304,462
6
L
Ares
7,820
412
36
2
0
377,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role