Player Matchup

Ymir
Ymir
Hansen424
Ymir
Level 15
God Stats
3W - 6L
1,377 SR
Queue Stats
9W - 16L
1,292 Elo+
Party 1
Neith
Neith
KristyCreme
Neith
Level 5
God Stats
2W - 6L
1,251 SR
Queue Stats
2W - 7L
1,123 Elo+
Party 1
Kukulkan
Kukulkan
SloppyKnockers
Kukulkan
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 34L
1,242 Elo+
Party 1
Team Averages
Level 43
1,448 SR
1,219 Elo+

VS

Team Averages
Level 52
1,581 SR
1,525 Elo+
Jormungandr
Jormungandr
ChuckVegas
Jormungandr
Level 60
God Stats
3W - 7L
1,500 SR
Queue Stats
174W - 212L
1,353 Elo+
Solo
Set
Set
ViciousVixen98
Set
Level 18
God Stats
10W - 2L
1,768 SR
Queue Stats
35W - 26L
1,617 Elo+
Party 2
Nox
Nox
andrs0198
Nox
Level 79
God Stats
4W - 4L
1,476 SR
Queue Stats
35W - 26L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 1
6,735
612
4,163
7,315
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 6 / 0
6,488
590
1,144
6,666
2,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
10
0 / 3 / 1
6,672
607
3,659
4,546
1,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChuckVegas
Jormungandr
12
3 / 2 / 9
8,829
803
4,632
7,928
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 0 / 7
8,131
739
4,043
5,695
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 3
8,448
768
5,633
3,355
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChuckVegas
Jormungandr
3
2
9
3.75
L
Ymir
1
3
1
0.5
L
1
6
0
0.17
L
Kukulkan
0
3
1
0.17
W
3
0
7
6.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,966
Damage
14,308
18,527
Taken
16,978
6,971
Mitigated
10,024
1,278
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChuckVegas
Jormungandr
4,632
310
0
2,186
7,928
5,675
22
3,314
4,614
13,057
0
L
Ymir
4,163
521
0
440
7,315
2,995
0
3,397
3,918
16,074
0
L
1,144
853
0
588
6,666
2,309
186
4,284
2,382
0
8,868
L
Kukulkan
3,659
75
0
250
4,546
1,667
0
2,688
1,858
36,008
0
W
4,043
1,261
0
314
5,695
3,102
0
3,190
2,505
0
39,299
W
5,633
230
0
0
3,355
1,247
300
1,346
2,009
30,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,895
Gold Earned
25,408
112
Minions Killed
147
0
Camps Cleared
0
510,886
Distance Traveled
647,212
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,829
803
10
1
0
207,967
5
L
Ymir
6,735
612
31
3
0
169,143
0
L
Neith
6,488
590
14
1
0
161,984
0
L
Kukulkan
6,672
607
67
6
0
179,759
4
W
Set
8,131
739
78
7
0
216,970
1
W
Nox
8,448
768
59
5
0
222,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role