Player Matchup

Hel
Hel
BridalSaturn30
Hel
Level 26
God Stats
12W - 30L
1,325 SR
Queue Stats
103W - 156L
1,263 Elo+
Party 2
Osiris
Osiris
Dormarion
Osiris
Level 27
God Stats
2W - 8L
1,500 SR
Queue Stats
39W - 85L
1,259 Elo+
Party 2
Set
Set
Rimplstein
Set
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
288W - 247L
1,481 Elo+
Party 1
Ymir
Ymir
TrueJoJo115
Ymir
Level 25
God Stats
16W - 17L
1,485 SR
Queue Stats
135W - 154L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
ninjaaamomnkey
Cernunnos
Level 48
God Stats
4W - 11L
1,436 SR
Queue Stats
72W - 100L
1,308 Elo+
Party 2
Team Averages
Level 46
1,449 SR
1,343 Elo+

VS

Team Averages
Level 77
1,590 SR
1,479 Elo+
Anubis
Anubis
ComplexReezy
Anubis
Level 67
God Stats
18W - 15L
1,766 SR
Queue Stats
420W - 391L
1,506 Elo+
Party 3
Bellona
Bellona
ThatWillyKid
Bellona
Level 61
God Stats
20W - 13L
1,685 SR
Queue Stats
123W - 104L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
UselessAqua
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,373 Elo+
Party 3
Cernunnos
Cernunnos
VikingSkeleton
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,512 Elo+
Solo
Geb
Geb
noobchub
Geb
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,310
396
8,233
18,982
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Dormarion
Osiris
12
1 / 8 / 3
8,436
402
7,200
18,268
18,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 8 / 2
10,256
488
10,599
22,476
9,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 11 / 3
8,307
396
5,636
26,743
26,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
ninjaaamomnkey
Cernunnos
15
6 / 9 / 2
10,295
490
15,767
18,696
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 2 / 14
13,173
627
26,287
17,852
10,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ThatWillyKid
Bellona
20
6 / 1 / 12
12,804
610
10,998
19,003
11,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
UselessAqua
Danzaburou
20
15 / 2 / 7
14,827
706
25,333
17,004
17,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
VikingSkeleton
Cernunnos
18
13 / 3 / 6
13,021
620
18,699
20,506
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 10
11,035
525
6,094
15,145
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
12
Kills
44
44
Deaths
12
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Anubis
10
2
14
8.5
L
Osiris
Dormarion
Osiris
1
8
3
0.31
L
5
8
2
0.75
W
Bellona
ThatWillyKid
Bellona
6
1
12
12
L
0
11
3
0.14
W
Danzaburou
UselessAqua
Danzaburou
15
2
7
9.25
W
Cernunnos
VikingSkeleton
Cernunnos
13
3
6
5.33
L
Cernunnos
ninjaaamomnkey
Cernunnos
6
9
2
0.78
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,435
Damage
87,411
105,165
Taken
89,510
67,565
Mitigated
61,727
12,927
Healing
42,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,233
1,202
895
4,979
18,982
4,636
126
10,254
8,728
46,861
0
W
Anubis
26,287
1,943
0
11,736
17,852
10,140
320
6,303
10,806
107,839
0
L
Osiris
Dormarion
Osiris
7,200
3,209
0
820
18,268
18,690
218
4,939
13,329
0
28,272
L
10,599
3,733
0
3,982
22,476
9,132
0
4,970
17,506
0
57,569
W
Bellona
ThatWillyKid
Bellona
10,998
2,800
0
9,376
19,003
11,897
291
1,394
16,981
0
89,016
L
5,636
1,696
0
636
26,743
26,657
233
7,838
18,905
29,710
0
W
Danzaburou
UselessAqua
Danzaburou
25,333
14,778
0
8,056
17,004
17,209
7,054
3,009
13,737
0
101,430
W
Cernunnos
VikingSkeleton
Cernunnos
18,699
9,516
405
11,799
20,506
7,894
8,251
1,600
18,826
0
91,979
L
Cernunnos
ninjaaamomnkey
Cernunnos
15,767
7,301
0
1,615
18,696
8,450
795
4,380
14,316
0
57,605
W
6,094
905
0
1,424
15,145
14,587
515
907
14,238
28,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
64,860
375
Minions Killed
643
0
Camps Cleared
0
1,676,670
Distance Traveled
1,867,611
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,310
396
92
4
0
335,177
4
W
Anubis
13,173
627
141
7
0
341,007
0
L
Osiris
8,436
402
51
2
0
340,487
0
L
Set
10,256
488
106
5
0
361,257
2
W
Bellona
12,804
610
155
7
0
447,100
0
L
Ymir
8,307
396
39
2
0
294,994
4
W
Danzaburou
14,827
706
173
8
0
338,001
4
W
Cernunnos
13,021
620
138
7
0
355,214
2
L
Cernunnos
10,295
490
87
4
0
344,755
3
W
Geb
11,035
525
36
2
0
386,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role