Player Matchup

Apollo
Apollo
RIP your ree
Apollo
Level 49
God Stats
55W - 50L
1,544 SR
Queue Stats
111W - 113L
1,499 Elo+
Solo
Ra
Ra
Reidiculous618
Ra
Level 77
God Stats
21W - 29L
1,060 SR
Queue Stats
310W - 427L
1,417 Elo+
Party 1
Ymir
Ymir
SPONGEMONKEY10
Ymir
Level 67
God Stats
9W - 18L
1,315 SR
Queue Stats
234W - 288L
1,481 Elo+
Party 1
Osiris
Osiris
WhyteBoyFresh00
Osiris
Level 68
God Stats
14W - 14L
1,623 SR
Queue Stats
481W - 535L
1,487 Elo+
Party 1
Pele
Pele
milleratito
Pele
Level 28
God Stats
38W - 51L
1,500 SR
Queue Stats
438W - 549L
1,334 Elo+
Party 1
Team Averages
Level 58
1,408 SR
1,444 Elo+

VS

Team Averages
Level 73
1,445 SR
1,431 Elo+
Jing Wei
Jing Wei
Fenrisulfr129
Jing Wei
Level 38
God Stats
7W - 10L
1,411 SR
Queue Stats
436W - 416L
1,375 Elo+
Party 3
Arachne
Arachne
KingFrills
Arachne
Level 160
God Stats
1W - 2L
1,273 SR
Queue Stats
482W - 454L
1,426 Elo+
Party 3
Bellona
Bellona
Spacelyy IV
Bellona
Level 53
God Stats
7W - 9L
1,682 SR
Queue Stats
279W - 301L
1,545 Elo+
Party 2
Persephone
Persephone
TheMoneyyy
Persephone
Level 56
God Stats
41W - 45L
1,475 SR
Queue Stats
820W - 852L
1,402 Elo+
Party 2
Neith
Neith
learnedit
Neith
Level 60
God Stats
133W - 143L
1,386 SR
Queue Stats
158W - 177L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
7 / 4 / 0
7,391
569
6,612
10,964
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 1 / 1
7,136
549
2,066
3,398
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 7
6,675
513
5,003
11,063
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 0
7,696
592
6,118
11,350
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 1
6,358
489
446
8,189
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fenrisulfr129
Jing Wei
11
1 / 0 / 3
6,663
513
3,024
7,191
2,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
KingFrills
Arachne
15
6 / 0 / 3
8,312
639
8,267
13,017
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Spacelyy IV
Bellona
12
1 / 3 / 1
7,011
539
6,085
9,106
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
TheMoneyyy
Persephone
12
2 / 2 / 3
6,924
533
5,608
4,495
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
learnedit
Neith
11
1 / 5 / 5
6,448
496
4,138
6,848
1,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
11
11
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Fenrisulfr129
Jing Wei
1
0
3
2.5
W
Arachne
KingFrills
Arachne
6
0
3
7.5
L
Apollo
7
4
0
1.75
L
0
1
1
0.5
L
0
3
7
1.17
W
Bellona
Spacelyy IV
Bellona
1
3
1
0.5
W
Persephone
TheMoneyyy
Persephone
2
2
3
1.75
L
3
2
0
1.5
W
Neith
learnedit
Neith
1
5
5
0.7
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
27,122
44,964
Taken
40,657
23,195
Mitigated
16,915
18,132
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Fenrisulfr129
Jing Wei
3,024
2,319
0
3,152
7,191
2,208
0
1,440
5,653
0
38,742
W
Arachne
KingFrills
Arachne
8,267
5,647
0
8,155
13,017
4,671
0
2,028
10,963
0
51,416
L
Apollo
6,612
3,702
0
5,236
10,964
3,956
183
1,950
8,766
0
37,155
L
2,066
0
221
1,595
3,398
1,341
0
156
3,224
40,115
0
L
5,003
732
0
1,165
11,063
7,677
0
2,887
7,827
28,583
0
W
Bellona
Spacelyy IV
Bellona
6,085
1,885
0
1,214
9,106
6,947
0
637
8,469
0
34,031
W
Persephone
TheMoneyyy
Persephone
5,608
798
0
829
4,495
1,271
0
1,724
2,756
34,519
0
L
6,118
1,824
0
5,839
11,350
7,950
512
0
11,350
4,310
37,337
W
Neith
learnedit
Neith
4,138
2,222
0
1,641
6,848
1,818
13
1,739
5,109
0
28,705
L
446
45
0
4,076
8,189
2,271
0
0
8,189
0
38,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,256
Gold Earned
35,358
392
Minions Killed
377
0
Camps Cleared
0
1,287,233
Distance Traveled
1,324,879
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,663
513
86
7
0
249,937
1
W
Arachne
8,312
639
86
7
0
301,079
5
L
Apollo
7,391
569
82
6
0
206,569
0
L
Ra
7,136
549
88
7
0
281,938
5
L
Ymir
6,675
513
52
4
0
245,811
3
W
Bellona
7,011
539
78
6
0
259,601
0
W
Persephone
6,924
533
73
6
0
264,386
1
L
Osiris
7,696
592
86
7
0
268,463
4
W
Neith
6,448
496
54
4
0
249,876
4
L
Pele
6,358
489
84
6
0
284,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role