Player Matchup

Chronos
Chronos
AngyBoi
Chronos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Denevae
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 89L
1,500 Elo+
Solo
Freya
Freya
LunairaHawk
Freya
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Sobek
Sobek
Tetsucabra
Sobek
Level 27
God Stats
10W - 10L
1,481 SR
Queue Stats
124W - 109L
1,454 Elo+
Solo
Loki
Loki
TheFyreLord
Loki
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 15
1,496 SR
1,475 Elo+

VS

Team Averages
Level 37
1,496 SR
1,446 Elo+
Ymir
Ymir
BabyCHole
Ymir
Level 15
God Stats
15W - 13L
1,693 SR
Queue Stats
140W - 108L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
Enword420
Nu Wa
Level 14
God Stats
10W - 6L
1,574 SR
Queue Stats
31W - 21L
1,521 Elo+
Party 1
Tyr
Tyr
ICameOnASnail
Tyr
Level 106
God Stats
10W - 13L
1,529 SR
Queue Stats
209W - 182L
1,352 Elo+
Party 1
Pele
Pele
ifartedpant
Pele
Level 37
God Stats
17W - 17L
1,651 SR
Queue Stats
228W - 207L
1,512 Elo+
Party 1
Apollo
Apollo
桃之夭夭灼灼其华
Apollo
Level 14
God Stats
19W - 28L
1,031 SR
Queue Stats
37W - 58L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AngyBoi
Chronos
10
2 / 2 / 0
5,457
420
4,151
6,868
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Denevae
Danzaburou
10
0 / 6 / 4
6,369
490
5,263
6,179
1,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,035
387
1,724
6,578
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
9
2 / 3 / 2
5,960
458
3,145
10,976
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 0
5,841
449
2,541
8,758
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 4
6,394
492
3,512
6,850
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Enword420
Nu Wa
13
1 / 0 / 6
7,560
582
5,134
4,302
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 1 / 2
7,909
608
7,394
9,196
4,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
11 / 1 / 1
8,400
646
8,010
8,465
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 2 / 1
5,584
430
2,997
5,909
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
20
20
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
AngyBoi
Chronos
2
2
0
1
W
Ymir
0
1
4
2
L
Danzaburou
Denevae
Danzaburou
0
6
4
0.33
W
Nu Wa
Enword420
Nu Wa
1
0
6
4
W
8
1
2
9
L
0
4
0
0
L
Sobek
2
3
2
1
L
1
5
0
0.2
W
11
1
1
11.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
27,047
39,359
Taken
34,722
14,273
Mitigated
13,563
9,208
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AngyBoi
Chronos
4,151
558
0
1,947
6,868
1,781
0
2,658
4,038
26,492
0
W
Ymir
3,512
597
0
852
6,850
2,941
574
2,184
4,666
20,999
0
L
Danzaburou
Denevae
Danzaburou
5,263
2,543
0
336
6,179
1,900
0
1,372
4,699
0
25,370
W
Nu Wa
Enword420
Nu Wa
5,134
830
0
857
4,302
1,535
1,465
3,600
702
42,585
0
W
7,394
582
0
3,371
9,196
4,679
0
1,582
7,614
0
36,608
L
1,724
687
0
1,327
6,578
1,803
0
467
6,061
10,594
0
L
Sobek
3,145
592
0
3,350
10,976
6,647
0
2,953
7,843
12,863
0
L
2,541
390
0
2,248
8,758
2,142
0
607
8,072
0
20,635
W
8,010
2,595
0
3,653
8,465
2,724
0
681
7,784
0
46,266
W
2,997
1,778
0
2,352
5,909
1,684
224
973
4,936
0
23,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
35,847
177
Minions Killed
338
0
Camps Cleared
0
1,148,035
Distance Traveled
1,180,401
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,457
420
46
4
0
245,253
2
W
Ymir
6,394
492
39
3
0
244,985
3
L
Danzaburou
6,369
490
49
4
0
214,574
0
W
Nu Wa
7,560
582
95
7
0
240,328
2
W
Tyr
7,909
608
85
7
0
238,686
0
L
Freya
5,035
387
23
2
0
205,207
0
L
Sobek
5,960
458
13
1
0
241,998
0
L
Loki
5,841
449
46
4
0
241,003
0
W
Pele
8,400
646
78
6
0
274,624
1
W
Apollo
5,584
430
41
3
0
181,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role